suzumebachi Posted December 17, 2009 Share Posted December 17, 2009 This is pretty much one of the neatest things I've heard about in an age. Makes me want to go forward with my lifelong goal of making a series of gratuitously violent sports games for the SNES. Also, just replacing original in-game music with suitable OC ReMixes would be fun. Quote Link to comment Share on other sites More sharing options...
Ajax Posted December 17, 2009 Share Posted December 17, 2009 Wow, that sample video was simply amazing, I would love to see such high quality audio in SNES games. Quote Link to comment Share on other sites More sharing options...
Level 99 Posted December 17, 2009 Author Share Posted December 17, 2009 I can see this having some serious application with the stuff that we tend to do around here. I'm honestly not sure how many coders/hackers are amongst us, but since it's already in the software implementation phase, I don't see why OCR couldn't host/have [insert proper term here, would it be patches?] created to use OCReMixes. 1) I haven't taken a look at code for emulation in a while, but I'm assuming a patch contains no actual code from the game, thereby making it infringement-free, correct? 2) I have yet to go over your documentation in-full due to lack of time, but is there a specific audio-format and playback rate that the 21fx would be using? I'm assuming that, since it is just extending the accessible memory, that it's the exact same format as default SNES. However, now that I think about it, would it be possible to simply stream the audio portion of a video while the game is playing? I guess there's multiple methods to achieve the same ends. Great, now I'm salivating for DKC2 - Serious Monkey Business to come out and have some kind soul with more time and knowledge than me to plug that into this format. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.