Fernito Posted June 25, 2010 Share Posted June 25, 2010 Hey guys, I've been looking for a good chiptune drums VST, but I haven't been able to find any. Well, I mean, I've found two, but one (called Toad) lacks of some sounds, like cymbals, toms, etc., and the other (called 8bit_drums)... well, I just haven't been able to figure out how it works. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Tex Posted June 25, 2010 Share Posted June 25, 2010 You don't have to look for drums VST. Just grab any original nes song in nsf format and sample everything you need by muting all channels but the percussion. If you don't know how to rip sounds from an nsf, PM me and I'll upload waves of various NES drums. Quote Link to comment Share on other sites More sharing options...
loomcore Posted June 25, 2010 Share Posted June 25, 2010 Depends what sort of drums you're after - you can use normal samples with a heavy bitcrusher to emulate the pcm channel or you can synthesise percussive sounds using static. Reason's Thor is good for it, but it's not VST unfortunately. Quote Link to comment Share on other sites More sharing options...
Fernito Posted June 25, 2010 Author Share Posted June 25, 2010 Depends what sort of drums you're after - you can use normal samples with a heavy bitcrusher to emulate the pcm channel or you can synthesise percussive sounds using static. Reason's Thor is good for it, but it's not VST unfortunately. Bitcrusher? Is that some sort of "8bit-izer" effect? You don't have to look for drums VST. Just grab any original nes song in nsf format and sample everything you need by muting all channels but the percussion.If you don't know how to rip sounds from an nsf, PM me and I'll upload waves of various NES drums. I didn't even know that NSF format existed OK, I'll fire you a PM, thanks! EDIT: Txai, for some reason I can't neither PM you nor post a visitor message in your profile. Quote Link to comment Share on other sites More sharing options...
Yoozer Posted June 25, 2010 Share Posted June 25, 2010 Bitcrusher? Is that some sort of "8bit-izer" effect? Yes and no. Yes: samples have a horizontal resolution (sample rate) and a vertical resolution (bit depth) - just imagine it's a picture. A bitcrusher can reduce either - it "pixelates" the sound, so to say. This has as an effect that the sound loses fidelity, kind of how speech samples in toys are always sounding so peculiar. Since old computers have a small memory, they have to store a reduced version of the sample. No: Just putting something through a bitcrusher doesn't make it sound like vintage console music. See for a (not so accurate) demonstration, or try http://kunz.corrupt.ch/?Products:VST_TAL-Bitcrusher Quote Link to comment Share on other sites More sharing options...
Fernito Posted June 25, 2010 Author Share Posted June 25, 2010 I see, thanks for the good explanation! I tried that VST you recommended me but it's definitely not the sound I'm looking for. I need something more NES-ish. Thanks anyway! Quote Link to comment Share on other sites More sharing options...
Tex Posted June 25, 2010 Share Posted June 25, 2010 EDIT: Txai, for some reason I can't neither PM you nor post a visitor message in your profile. It's ok, I am antisocial! Check your inbox. Quote Link to comment Share on other sites More sharing options...
Fernito Posted June 25, 2010 Author Share Posted June 25, 2010 This is exactly what I was looking for, these samples are amazing! Thanks Txai, I owe you one! Quote Link to comment Share on other sites More sharing options...
jikoo Posted June 25, 2010 Share Posted June 25, 2010 Hello everybody, This is my first post. I am the webmaster of woolyss.com ; a website dedicated to audio tracking, chiptune, chipmusic and 8-bit sound for all musicians. Most of softwares are free. I am a member of 8bc.org and chipmusic.org too. I can help you. Check the page of 8-bit samples and download free packs. http://woolyss.com/chipmusic-samples.php Or use VST plugins http://woolyss.com/chipmusic-plugins.php?s=drum I hope, it will be helpful ! Cheers, Quote Link to comment Share on other sites More sharing options...
Fernito Posted June 26, 2010 Author Share Posted June 26, 2010 Wow, thanks a lot! I'll take a look at it Quote Link to comment Share on other sites More sharing options...
loomcore Posted June 26, 2010 Share Posted June 26, 2010 No: Just putting something through a bitcrusher doesn't make it sound like vintage console music. That's true, but i was talking about trying to recreate the way samples sound on old consoles, like with the game boy's wave channel or the nes' pcm channel, rather than drums synthesized with noise. Samples of noise are fine though Quote Link to comment Share on other sites More sharing options...
The Pezman Posted June 26, 2010 Share Posted June 26, 2010 I'll also throw out this and this. It would be a little much for just drums, but if you want other sounds down the line they're probably worth a look. Quote Link to comment Share on other sites More sharing options...
jikoo Posted June 26, 2010 Share Posted June 26, 2010 cool! Hope it is helpful! Quote Link to comment Share on other sites More sharing options...
Fernito Posted June 27, 2010 Author Share Posted June 27, 2010 Thanks to all you guys, with all this material my pseudo-chiptunes will become actual chiptunes at last Quote Link to comment Share on other sites More sharing options...
loomcore Posted June 27, 2010 Share Posted June 27, 2010 You could, of course, buy LSDJ Quote Link to comment Share on other sites More sharing options...
dfalkmusic Posted June 27, 2010 Share Posted June 27, 2010 Just go find a free synth, generally all of them have white noise which is the 8-bit percussion noises you hear in nes songs. there's no cymbals or toms, just a beat with a lot of white noise;) Quote Link to comment Share on other sites More sharing options...
sidtheskitch Posted August 27, 2010 Share Posted August 27, 2010 Hey, I would be interested in the NES drum WAVs if you wouldn't mind sending them to me! sidtheskitch@gmail.com Quote Link to comment Share on other sites More sharing options...
Zephyr Posted August 28, 2010 Share Posted August 28, 2010 Could you possibly be so kind as to send the pack my way as well Txai? Thanks! Quote Link to comment Share on other sites More sharing options...
suzumebachi Posted September 4, 2010 Share Posted September 4, 2010 or just upload em somewhere and share em with everyone i've got space if you need it Quote Link to comment Share on other sites More sharing options...
Tex Posted September 4, 2010 Share Posted September 4, 2010 Alright, here are 25 wav files of a few games. Download Me - 380 KB Sampled drums from Indiana Jones by Tim Follin, Mega Man 5 and TMNT III. Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 4, 2010 Share Posted September 4, 2010 Here's an example of what you can do with Txai's samples just for fun: Used with Peach and Triforce NES VST's. Quote Link to comment Share on other sites More sharing options...
Fernito Posted September 4, 2010 Author Share Posted September 4, 2010 Here's an example of what you can do with Txai's samples just for fun: Used with Peach and Triforce NES VST's. That was really nice, neblix. Question: what (VST?) do you use for the mellodies? Quote Link to comment Share on other sites More sharing options...
Tex Posted September 4, 2010 Share Posted September 4, 2010 You should have noticed he said he uses Peach and Triforce, but I wouldn't recommend either of these. For NES sounds you might want to use 3xOsc. This and this thread goes into much further depth in this subject. Quote Link to comment Share on other sites More sharing options...
Fernito Posted September 4, 2010 Author Share Posted September 4, 2010 You should have noticed he said he uses Peach and Triforce, but I wouldn't recommend either of these. For NES sounds you might want to use 3xOsc. This and this thread goes into much further depth in this subject. My bad!!!! Didn't read the whole post, sorry Thanks for the links, I'll give them a look Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 4, 2010 Share Posted September 4, 2010 I'm not an avid chiptune maker/listener, so I just whipped up a quick ten second tune that I originally wrote to try out the Kontakt Player. I just rewrote the melody and bassline using peach and triforce, and wrote the arp in peach. So yes, Txai is most likely right on this one given I have no experience in chiptune sims. I just wanted to try out the drum samples he posted. xD Quote Link to comment Share on other sites More sharing options...
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