Jump to content

*NO* Seiken Densetsu 3 'Abstract Rabite Forest'


Recommended Posts

Posted

http://snesmusic.org/spcsets/sd3.rsn - "Powell" (sd3-2-08.spc)

Cool intro. The sampling that starts at :20 will anoy some, but was arguably tasteful. Whole thing feels sloppily put together once it picks up, as the melody and beatwork at :38 is very rigid/mechanical.

The sampled beats and effects don't even integrate very tightly with the music. They just sound pasted underneath and at times don't even synch up with the tempo of the music (e.g. 1:21-1:36, 3:38-3:52). During subtler points, it somewhat works. Never quite clicks, but sounds like a reasonable idea in theory.

You had some of these issues brought up be people in your WIP thread, which you guys should have honed in on and revised accordingly.

In any case, after 2:16, the rhythms of the melodic arrangement change a little bit, but overall the intepretation of "Powell" itself feels rather limited.

South Park sample at 3:55 would have been cooler if the rest of this was cohesive. I don't envision anyone really liking it, but that's just me.

If you plan to resubmit this, focus on less rigid performance, more focus/less repetition with the rearrangement of "Powell", and better integration of the drum and breakbeat samples. Nothing flows here.

NO

  • 3 weeks later...
Posted

the crazy abrasive drums don't really have anything to do with the relatively straight ahead arrangement of the source tune that's covered by the bass and synths.

there is nothing about this that feels cohesive to me. it sounds like two different songs played simultaneously.

NO

Posted

Hate to be really brief here, but the previous votes really do cover the majority of issues here. Those drums are so out of place and overly contrasting to the other material. They don't really fit at all in my view. They really do sound like two different pieces of music played together.

NO

Guest
This topic is now closed to further replies.
×
×
  • Create New...