DragonAvenger Posted March 9, 2013 Share Posted March 9, 2013 (edited) Original decision Submission download link: Your ReMixer name: meccaneer Your real name: TJ Ryan Your email address: Your website: http://www.facebook.com/TheMeccaneer Your userid (number, not name) on our forums, found by viewing your forum profile: 2452 Name of game(s) arranged: Gradius 3 Name of arrangement: Hero of the Flame Name of individual song(s) arranged: Fire Scramble Additional information about game including composer, system, etc. (if it has not yet been added to the site) Harumi Ueko, Kazuhiko Uehara, Kazuki Muraoka, Yukie Morimoto Link to the original soundtrack (if it is not one of the sound archives already available on the site) http://www.zophar.net/music/spc/gradius-iii.html Your own comments about the mix, for example the inspiration behind it, how it was made, etc. This game has one of my favorite soundtracks, but it's just so fast! I needed to slow things down to really hear the grittiness and intricacy. ----------------------- Edited March 30, 2013 by Liontamer closed decision Link to comment Share on other sites More sharing options...
Vig Posted March 9, 2013 Share Posted March 9, 2013 Okay the section at 1:30 has some really cool writing ideas, but aside from that, the writing is a bit clunky and the arrangement is way too sparse. Needs some polish, and to be fleshed out more completely. NO Link to comment Share on other sites More sharing options...
Palpable Posted March 19, 2013 Share Posted March 19, 2013 Gotta agree with the Vig. This is too sparse, and even then, the kick takes up way too much of the available space. The piano is quite mechanical, so even though there's some decent ideas in here, the production is not selling them at all. I think this needs more time in the cooker. NO (resubmit) Link to comment Share on other sites More sharing options...
Liontamer Posted March 30, 2013 Share Posted March 30, 2013 I just don't get the electronica staple of a super-fake sounding piano on top of a groove. I've heard a lot of cases where it works despite my personal reservations, especially in doujin scene arrangements, but here's it's just not working. The keys at :14 are too thin and it's too fake-sounding on account of the mechanical timing and how exposed it is. The groove's meant to be beefy, and I hear how you're attempting that. But the soundscape sounded VERY hollow; texturally, there's just nothing going on until :56. This needed some high-end clarity and consistent background padding to give the sound some depth. Even after :56, it just gets cluttered and muddy when more parts come in. Keepin' it real, this isn't gonna be the piece that gets you posted. I wouldn't have even paneled this in the first place, and I don't feel you can get it to where it needs to be at your current skill level. Whatever potential might be there in the arrangement was undermined by pretty poor sounds and mixing. You'll need to improve the articulations of your organic-style instruments, and the textures need to be on point. Gotta walk before you can run, but many have made the journey, and it takes a while, so don't be discouraged in the long run. Stay hungry. NO Link to comment Share on other sites More sharing options...
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