Chimpazilla Posted October 3, 2014 Share Posted October 3, 2014 (edited) Download link: Contact Information Your ReMixer name: Dasgust Your real name: Roope Lindström Your email address: Your website: http://www.youtube.com/Dasgust Your userid: 43384 Submission Information Name of game arranged: Pokémon Diamond Name of arrangement: 'Such Snowy Surroundings' Name of individual song arranged: Jubilife City (Day) Link to the original soundtrack: Own comments: Anything + sleigh bells = Christmas ---------------------------------------------- Edited October 10, 2014 by Liontamer closed decision Link to comment Share on other sites More sharing options...
Chimpazilla Posted October 3, 2014 Author Share Posted October 3, 2014 (edited) Initial thoughts on this... very cool sounds and mixing, it sounded like a DP at first, yet the writing and instrumentation ends up sounding repetitive. Will vote on this soon. edit 10/10/14: The production on this track is quite good, I especially love the stop/starts in the beat, great way to add anticipation and excitement. But yeah, same motif over and over and you've lost my attention. Add some variation in melody writing and/or instrumentation, a new lead instrument, more sfx, throw in some other kind of twist like a proper breakdown or even a simple keychange would add interest. I'd love a better ending too. I do hope to hear this one again! NO (resubmit please) Edited October 10, 2014 by Chimpazilla Link to comment Share on other sites More sharing options...
Liontamer Posted October 9, 2014 Share Posted October 9, 2014 Man, this was cool to start, but too underdeveloped. The filtering, original writing additions from 1:43-1:58 and percussion tweaks were all good things that took this in the right direction, but it's not enough yet. At 1:58, I was definitely wondering when meaningfully more or different ideas would get introduced into the picture. By 2:30, it was definitely too repetitive. There was a little more intensity with the beats, but you need to provide some more substantial development or variations, whether that's dynamics or instrumental changes. Right now, the dynamic curve is too flat after you peak at :44 after the initial build-up. 2:30's peak is exactly the same as :44's, except with the bubbly pattern added in. Develop this further, however you want to go about it, and it would have a chance at passing. The treatment of the theme is creative, Roope, but this is just too static and repetitive at the moment. NO (resubmit) Link to comment Share on other sites More sharing options...
Nutritious Posted October 10, 2014 Share Posted October 10, 2014 Not much to add here, really. Larry/Kris are right that needs needs further development in writing and textures as it's pretty repetitive right now. The production is pretty solid and the source treatment is nice and creative. Solid base here, but more work is needed to flesh this one out. NO resubmit, please Link to comment Share on other sites More sharing options...
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