Antti Pylsy Posted May 30, 2021 Share Posted May 30, 2021 Hi there! I composed new original music track called "Flight of Destiny". It's inspired by many indie shoot 'em up games, like Touhou. Features synth, orchestral and guitar elements. Any feedback is very welcome! Quote Link to comment Share on other sites More sharing options...
Gario Posted June 2, 2021 Share Posted June 2, 2021 (edited) I've not really played too many Touhou games (which is a surprise considering I actually do enjoy bullet hell games), so I'm less familiar with the soundtrack outside some very famous examples. This does sound like it could fit into a game, considering it seems to give some space for SFX. Not sure if that's the intent; if this isn't for a game, this could use a little more EQ balance in the higher EQ range, just to give it some more clarity, and carve into that midrange EQ since that's coming out pretty hard throughout. The composition is subdued, but somewhat intense with those stabs. The almost guitar-like synth is smooth as butter on top of all of that, and just sounds great above the rest of the mix - almost reminds me of that Terra Cresta C64 title track by Galway (the lead at 1:57 in particular). I like it. The instruments are kind of basic, but that's not really a bad thing; if it works for what you want then it works. The production is fairly good, so I think you did a pretty good job on this for what you were looking for. I've been lookin' around lately, so if you don't mind me asking how did you do your visualizer? I've looked at a few options, but I haven't come across something that I wanted to use yet. Edited June 2, 2021 by Gario Quote Link to comment Share on other sites More sharing options...
Antti Pylsy Posted June 2, 2021 Author Share Posted June 2, 2021 14 hours ago, Gario said: I've not really played too many Touhou games (which is a surprise considering I actually do enjoy bullet hell games), so I'm less familiar with the soundtrack outside some very famous examples. This does sound like it could fit into a game, considering it seems to give some space for SFX. Not sure if that's the intent; if this isn't for a game, this could use a little more EQ balance in the higher EQ range, just to give it some more clarity, and carve into that midrange EQ since that's coming out pretty hard throughout. The composition is subdued, but somewhat intense with those stabs. The almost guitar-like synth is smooth as butter on top of all of that, and just sounds great above the rest of the mix - almost reminds me of that Terra Cresta C64 title track by Galway (the lead at 1:57 in particular). I like it. The instruments are kind of basic, but that's not really a bad thing; if it works for what you want then it works. The production is fairly good, so I think you did a pretty good job on this for what you were looking for. I've been lookin' around lately, so if you don't mind me asking how did you do your visualizer? I've looked at a few options, but I haven't come across something that I wanted to use yet. Thanks for the feedback, Gario. The visualizer was created with software called Plane9. It's a standalone software that plays different kind of visuals when you play audio files from other software, like VLC player for example. The way I use the visuals from Plane9 is by capturing the session with OBS Studio and then doing the edits in Vegas Movie Studio. You can get quite creative with simple patterns if you know basic principles in video editing :). Here is link to their website: https://www.plane9.com/ Feel free to ask if something comes up in mind! Gario 1 Quote Link to comment Share on other sites More sharing options...
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