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Gario

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Everything posted by Gario

  1. Oh, come off it now; you did great with the tools you had. It really does hold up even today - the suppressed intro into the more texturally rich material is still something I find as great as I found it back in the day. Also, dat 'Bionic Electronica' part was always really cool (though it makes me question why you never liked vocal samples in MY music, lol - I read the old judgments, buster!). At worst, this track could've mixed a few of the lead fake orchestra parts a little more to the front of the mix, but this is a thirteen year old track; I don't think I could say anything you don't alre
  2. Huh, Parasite Eve? Definitely not a soundtrack you hear everyday. If I recall correctly, didn't this game series share the same composer as for the Kingdom Hearts series, Yoko Shimomura? Interesting game to pick from, for sure.
  3. Man, I hate this arrangement, lol. I love the fact that it's on OCR - there needs to be more music on here that challenges my tastes.
  4. As Rexy said, the vocals are kickin', as usual, with some slick lyrics and well timed samples to compliment them. The production is clean, as well, and with the sampling in the background it's not hard to find how this connects to the source. However, that leads to a bit of a problem: the primary way that we can identify that this is a SoR2 ReMix is the sampling, which is a bit of a no-no on OCR. I think it's safe to call this a violation of this rule: It's a particularly fabulous case of this broken rule (with excellent rapping and a few instruments sampled on top, for flair), bu
  5. Oh, it's great to see this one on the boards again; I really enjoyed the atmosphere that this one brought with it, even in it's first iteration, so let's see what how this develops from that foundation. I'm hearing a few pads being brought in to break up the soundscape, from time to time, which is good (especially when they alone support the source at 3:28 - excellent drop of instruments there, by the way). The repeat from prior now really feels like it has a reason to be in this track, so my initial concern of repetition is definitely covered. I was on board before, but I agree that
  6. Alright, everyone, this is NOT a drill - this album is OFFICIALLY in the Review stage! It's actually happening. I am not joking. Get excite.
  7. Oh, a Yakuza remix - I'm glad that we're finally getting some on here. I only got into the series recently (and by "get into it" I mean watch my fiance enjoy the heck out of it, lol). Some choice tunes on there, to boot, so let's see what we've got here. Following from what others have said, the strength of this track is definitely the production values, with it's variety of effects, gating, clean samples, etc., that really comes to life when it all comes together. I personally have no issue with the loud mixing - if you're able to pump the levels that high without sacrificing quality the
  8. It's slightly held up at a choke point - namely me. I had the tracks spread across two computers, so it was giving me grief. That should be resolved now, so the review should be happening quite soon. Your track passed the panel, by the way, so there will be no problem with it passing the album review. Nice work on that one, by the way - it was a great little track!
  9. Latest and greatest folks. Enjoy. Remixer: Garpocalypse Title: Eclipse of the Fourth Empire Source: Star Gladiator II Fade to Silence https://www.youtube.com/watch?v=Cqda6r-Q2dQ
  10. Heads up: The artist has withdrawn the submission, so there is no need to vote on this track. Note from the artist: "Hi! I need to withdraw my Night in the Woods remix submission as soon as reasonably possible. Without going into detail, there was a incident brought to light in the indie game industry today, and at this time I no longer wish to support the creation of fan media related to this game. Thank you! <3 - Minnie"
  11. I generally don't use their old links for the submissions (always upload onto the OCR server, just in case something like this happens), so it wouldn't have affected the link I had on here. It sounds like this is a new version, so my vote will reflect the changes between the two. Thanks for the heads up.
  12. Mmm, lovin' the eclectic 80's sound you got going here, with a healthy blend of rock guitar and classic synths throughout (with heavier emphasis on them synths). I'm definitely a sucker for this style, especially with that rich, thick bass tying everything together. The car leaving in the beginning of a song about "parting" is a nice touch, too. I mentioned this on an early listen through on this track (though I wasn't specific; my last few weeks have been punishing at work and leaving me drained during the weekends, I do apologize), but one or two leads to punch through too much at certa
  13. I'm not sure what y'all are going on about on the repetition; it uses the same themes throughout, but the textures and orchestration gives it quite a bit of variety. For a five minute track it does quite a bit; at worst it feels like it drags past the 4 minute mark a bit by about 30 seconds, but that's not enough to earn a NO from me. It's quiet, but it does use the space when it needs to feel big; I'd chalk that up more to stylistic choice than actually being a mistake. Compressing a track like this by about 2-3dBs would go a long way in making it sound more full without hurting the quality m
  14. Yuuuup; gonna get moving on getting this into evaluation this weekend, so stay tuned, y'all!
  15. It's funny; this arrangement really makes it sound like it's the soundtrack of a mill out in the middle of America - same tunage as the original that had more of a "mechanical malice" feel to it, but now it's more "Workin' eight 'til five, got some work to do in the mill". Really, it's just a cool transformation of the source. If we're looking for issues, I'd have to say the mixing is a little odd at times (like the banjo lead at 0:52 being too quiet), but overall the mixing isn't distractingly bad. With as much unconventional sampling and instruments used throughout it's actually a surpr
  16. If you weren't confident that this track would pass out arrangement muster, I think you had nothing to worry about; this does a nice job suspending harmonies and creating cool counter melodies and variations that really make it your own. It also does an excellent job keeping things fresh with the soundscape so it doesn't sound sound too monotonous, even with all of the relatively basic waveforms used throughout. That's not even to mention all the bends and effects used to really get the most out of your instruments - it's all quite good. There's one issue that impacts this arrangement, an
  17. Yeah, Mike has access to the inbox, so posts from him might NOT be his, lol. Anyhoo... Mmm, I love me some FF6, and from Jeremy Robson, no less! Looking forward to what you've got for us this time around. The orchestration is superb, and that vocal sample really sounds great, though I do have to echo some of Larry's concerns. I won't harp on too much about the harp (I didn't think it sunk the track), but the sudden volume discrepancy at 3:05 is pretty jarring, and lasts for a significant portion of the track. The thing is, if the piano is actually being played soft it actually h
  18. Yup, you got it exactly right - Music Theory is the language you can use to speak to different people about the same song. It's more effective to talk about the V-I cadence that occurs at bar 48 signalling the transition into the new C section of the piece than it is to say "The thing that happens about two minutes into the song sounds cool". What you do with that knowledge is up to you, but now you can accurately describe what you're hearing in a concise way. It's very useful, like that. You don't NEED it to compose music, but it sure does help. You don't NEED it to play music, but
  19. Hello! About 8-9 years ago I submitted a track for evaluation, and I was fairly new to the remake process. I don't believe it met the requirements, but I've recently revisited some of my old work and made some fairly substantial changes to it (enough to hopefully qualify for a new submission). If not, that's cool too. It might be a little too close to the originals, but since I was remaking it anyways for my youtube channel I just figured it couldn't hurt to try. I've been a long-time fan of the site. Thanks for your consideration! Link to the track: *removed* I was
  20. Contact Information ReMixer name: Reuben Spiers Real Name: Reuben Spiers E-Mail: Submission Information Game: Super Mario RPG Name of Arrangement: Fantastic Forest Frolic Name of Original Song: Beware of the Forest Mushrooms Featuring Earth Kid on harp and Sean Leffler on violin
  21. Hey guys. Long time fan. You rejected my first submission like nine years ago. It was called Monkey Nostalgia, a rework of the Ending Credits Concerto. I've got some fresh trance for you this time on one of the classics. I hope you like it. Let me know what to tweak if it's not to your liking! I'd love to get my work on here and get some promotion for my other projects! Feel free to shout out my YouTube channel if you want to support me!
  22. Remixer name : jmabate Real name : abate jean marc Email : website : https://www.youtube.com/user/jmabate userid : 35644 Name of game(s) arranged : Sonic The Hedgehog Name of arrangement : The Final Zone remix Name of individual song(s) arranged : Final Zone Composer : Masato Nakamura System : Sega genesis / megadrive Original : https://youtu.be/1nVwm4aQS_E Track infos : This track was arranged and performed for a month contest on reddit VGM cover thread ! I wanted to try some indian tones with percussions and some folks instruments and my orchestral metal wor
  23. Ooo, Valkyrie Profile as Death Metal? That can work really well. I've never played the games, but I do remember my brothers and I used to listen to music downloaded from that game. Sounds like good quality stuff, to boot.
  24. *Ahem* Yeah, I gotcha. I think almost everyone has their tracks submitted now, so a good deal of the work left is on my end. Things have settled down now that the new judges are finally announced and doing good work for OCR (I did a lot of work behind the scenes making sure that would happen smoothly), so hopefully I can be in a position where I can make some more official announcements this weekend. Also, on the down low, much of the panel so far is pretty impressed with your track, so I'm glad it got the second chance it deserved. Thanks for the bump; here's hoping I can bre
  25. I am literally incapable of hating on a PsyNES remix, so once again thanks for sending us some more lovely remix goodness. The arrangement is bouncy and fresh, and as always the relatively basic synths are used in such a way that they never get boring, with those stutters and shifting beats. I will echo Larry's comment on the treble-heavy mixing on this, though; throughout the track the bass is noticeably lacking. It doesn't drag the piece too much, but in moments like 2:40 the build sounds lacking due to the mid/high EQ focus of the mix. Other than moar bass, I'm loving this. Get it up t
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