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*NO* Pokémon Platinum Version "Hypnotizing Gaze of Giratina"


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heyo ocr, i'm lookink54. i do whatever genre i feel like doing but i tend to specialize in metal genres. i also tend to specialize in remixes of songs made for fanmade undertale aus, which isn't really something that would go here on ocr, but i do have a small-ish backcatalog of stuff that isn't, so i'll probably be remastering some of those songs over the next few months to submit here.

this song is a remaster of something i made in january 2024. i had heard a trance remix of xion's theme from kingdom hearts 358/2 days made by a fellow called Luanna (https://pokemonmegamix.bandcamp.com/track/kingdom-hearts-358-2-days-xions-theme-trance-remix) that i liked so much that i decided i wanted to try to make trance myself. i decided to make it a remix of giratina's theme because it's sort of a theme that i've used to gauge my skills over the years, as i've remixed it about five times at this point and i've put my all into every one. this remix is no exception. i also threw in a bit of the distortion world theme because it was kinda just a perfect fit.

fun fact: almost every single synth in this song is a preset from a free vst called Pneuma Pro. it was made by a fellow called Ronan Fed, who has sadly disappeared off the face of the earth and taken his plugins with him. you can still find it if you look hard enough though (or if you ask me xd). the only thing besides the drums and effects that isn't from Pneuma Pro is the siren thingy at 2:54, that's from a free vst called virtuaDub, made by Halley Labs, which you can find on their site https://msx.horse/ct.php.


Games & Sources

Original song 1: Battle! (Giratina) from Pokemon Platinum, made by Hitomi Sato, Go Ichinose, and Junichi Masuda (https://vgmdb.net/album/33367)

Original song 2: Distortion World by Hitomi Sato and Junichi Masuda

0:00 - 0:28 is original

0:28 - 2:25 is Battle! Giratina, with a semi-original melody appearing at 2:10

2:25 - 3:08 is original, with an edited melody from Battle! Giratina appearing at 2:39

3:08 - 3:38 is Distortion World

everything after 3:38 is original.

Edited by Hemophiliac
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Posted (edited)

wow, that's a wild original. i remembered it being nuts but not that nuts.

right off the bat, i'm wondering - where is the beef? i hear a kick, but only the bass has any body. i checked the frequency analysis and sure enough, there's no rolloff - so all the work that the kick is doing is lost. the bottom end is mostly not there as a result. this isn't passable as-is with this mastering issue, so i'll evaluate the rest of it still but this is definitely a dealbreaker.

the sidechaining is nice and i like the synth bass tone. i also hear audio artifacts right off the bat (0:02, again at 0:07 twice, 0:17...). there's a build to something at 0:29 that sounds like it's probably from the original track, but i honestly don't know where this comes from in the original. there are several notes in this riff that aren't in the key you're playing in either - to my ears, i hear an A and F# in there and the keys are (i think) Abm and Bb, so neither of those pitches fit either. it doesn't sound dissonant in a positive way (like the A at the beginning of the riff next to the Ab/G#), it just sounds incorrect, so adjusting those so the line still makes sense but they aren't obviously incorrect is a must.

we get a break at 0:43 with a nice long-lfo 404, and then the melodic material comes in at 0:51. 1:20's melodic material sounds like it's roughly outlining 0:25's bass instrument in the original, and the bassline at 1:49 is the descending lick that comes in a few times in the original as well.

we get to an autopilot section at 2:00 for a bit, and a piano comes with some material at 2:11 that again has some notes that don't fit the key at all towards the end of each phrase. you really need to either change what the instrument is saying or change the underlying key to make it fit, as right now it just sounds incorrect.

there's a big break starting at 2:25 that lasts for a long time - this is a nice break from the driving beat that most of the song has. we get back into it at 3:09 and there's a nice slow lead that i like a lot here. this is supposed to be distortion world, and i hear some adjacent content but i don't hear the melodic material spelled out at all. the ending section is fairly sudden at 3:36, and then it's subtractive to the end.

this unfortunately needs a significant mastering pass before we could really evaluate it. i'd say that, in general, i found the synths you chose to be fairly bog-standard - i'd love to hear more verve especially in the leads. the bassline options were nice overall and i enjoyed what they were saying. from an arrangement standpoint, i heard very little from the original tracks so i'm hoping my request for a breakdown will be fulfilled - right now, i hear very little Battle! or Distortion World offhand, but i am probably missing something.

as i said at the beginning, this wasn't passable in the current state without significant mastering work. the arrangement is holding it back for me as well right now - there's too many parts that have what sound like wrong notes or original content for what our site accepts.

 

 

NO

edit: we got a basic breakdown from the artist. i still can't hear specifics for the sections they defined. i think this needs to be less interpretive. i just don't hear any pokemon in here hardly at all. still a no.

Edited by prophetik music
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  • Liontamer changed the title to 2024/08/23 - Pokémon Platinum Version "Hypnotizing Gaze of Giratina"
  • 1 month later...

"Distortion World" sounds like something Michael Hudak would arrange, and "Battle! (Giratina)", while not the same sound palette, sounds like something Shnabubula could have written, so I'm enjoying the hell out of these source tune choices.

Oh snap, EDM. OK, I definitely didn't expect that at all. At :50, the lead synth's bland and not melodious at all and the timing is very robotic & blocky. Not sure the warbling bass writing works here either; it doesn't sound offkey so much as its writing just doesn't have synnergy with the rest of the music. Too bad, because the way its produced sounded pretty good, with a nice rumbling undertone to it.

At 2:25, the little popping noises bouncing around the stereo field were needlessly disorienting, which could be exacerbated on headphones. Not even sure if it was just caused by a sample error.

Like proph, even with the minimal breakdown, I'm not really grokking how the themes are used; would need timestamps of what sections from the sources are being referenced.

It'll sound like I'm saying I need the arrangement approach to stay very conservative; it feels like whatever character the source tunes had inadvertantly got sapped out of here and didn't get replaced with anything. Ending was also super flat, just sputtering out.

Definitely latent potential, so I hate to sound so critical, but it's not coming together yet besides the solid beats and bass creating some good energy. More potential on the production side than the arranging side right now, but you need both.

NO

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  • 1 month later...

Definitely a throwback vibe to earty 2000s trance, that's cool. The sound design choices are definitely a decision and that's both a good and bad thing. Good because you've nailed that specific vibe, but bad because it does sound generic too. No points lost for that, just wanted to point it out. Leads could benefit from some modulation or changing up.

Onto the biggest issue I've noticed is the source usage. 0:29-0:43 and 0:51-1:20 are the only two spots where I can identify the source, and even those aren't direct carry-overs from the source. They are interpretive. Even with the breakdown, I'm not picking up on the source outside of those two spots. If you do go back to revisit this, you're going to really look carefully at how you use the sources and how you can make them more identifiable and dominant. There's also a couple places where the part writing sounds out of key that should be examined. Like prophetik mentioned, 2:11~ in the piano.

During 2:25-2:50~ there is some clicks/popping from something, no idea what is causing it.

Structurally, I feel the piece works overall. It takes us on a journey and tells a story. The ending however, does leave something to be desired as the ending loses steam after 3:53. I'm not saying it doesn't work, it's just not ideal.

After all that it will probably sound like I hate this, but the opposite is true. It is an enjoyable throwback, but would need a reworking to get this over the bar.

NO

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  • Hemophiliac changed the title to *NO* - Pokémon Platinum Version "Hypnotizing Gaze of Giratina"
  • Liontamer changed the title to *NO* Pokémon Platinum Version "Hypnotizing Gaze of Giratina"
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