SJM
Members-
Posts
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Joined
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Last visited
Profile Information
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Real Name
Sebastian Mielke
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Location
Düsseldorf, Germany
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Occupation
still pupil
Contact
- Personal Website
Artist Settings
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Collaboration Status
3. Very Interested
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Software - Digital Audio Workstation (DAW)
Reaper
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Composition & Production Skills
Arrangement & Orchestration
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Instrumental & Vocal Skills (List)
Piano
SJM's Achievements
Newbie (1/14)
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OCR Mascots: Class of Spring 2013 - Voting Closed
SJM replied to Liontamer's topic in General Discussion
1. Amaterasu 2. Ike 3. Skull Kid -
FF6 Balance & Ruin Kickstarter RELAUNCHED (and FUNDED)!
SJM replied to zircon's topic in Announcements
Mine has been ready for weeks and... finally! It is up! I'm sure the stretch goal will be reached and possibly even faster than in the first run -
Does writing music scare you?
SJM replied to Sam Ascher-Weiss's topic in Music Composition & Production
I also have quite a few ideas written down, that I... want to create once I <have better samples / have a better PC / know more about mixing&mastering / maybe have a bigger audience>... I wouldn't say it's like that with me as I do have basic melodies or other elements in my head, but the more interesting and more engaging parts of the things I do are usually the ones where I just play around with a sound and then maybe find a nice meoldy or chord progression - the downside is, quite a few of these parts sound like the simple playing around that they really are... On topic, when I got my first few followers on SoundCloud I had this insane fear of releasing tracks - I would ask my family and friends whether this sounded "acceptable" or something, because... what if the people who had followed me there would not like this new track? :S But then again there were some tracks which I personally considered rather bad and others again found amazing, and even though things like these happen rather rarely, I don't want to miss out on an oppurtunity and... well, that defeats the fear for me (Hope this all made sense...) -
finished Orchestral: "Carvahall ~Tales&Trials~
SJM replied to SJM's topic in Post Your Original Music!
Thanks for your comment and... ... you are probably right about that, I'll really try to keep that in mind next time, thank you for the hint -
Can't get enough 'Listen to the Cries of the Planet' - and I will have to agree: the glass sample is just brilliant
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finished Orchestral: "Carvahall ~Tales&Trials~
SJM replied to SJM's topic in Post Your Original Music!
Not a single reply yet, neither here nor on SC? Please, say something -
Carvahall ~Tales&Trials~ @ Soundcloud A huge orchestral piece - actually the first orchestral track that brought my little laptop to it's limit even though it only uses Sonatina Symphony Orchestra, some other free soundfonts and for the percussion 5$-Garritan-Pocket-Orchestra - so mostly as always, hehe The biggest difference is that I tried using seperate instruments for the strings section instead of one big patch this time - but I guess the result makes clear, that I still have a long way to go with orchestrating The melody at 3:02 (so the third part of this piece) had been spooking around in my head for quite some time and I associated it with the village Carvahall and the tales and trials it goes through in the "Eragon" books, so I kept that name The other parts came together while creating the track in a ~7-hour-session. Hope you enjoy it and maybe leave me some comments, they really make my day
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PVGM - 90 - "Boss Battle 4" This time there was no "official" description, but the track was suppposed to be "tense, distressing, and *violent* [...] This track should frighten small children." The guitar parts at 0:24 and 1:24 were written and performed/recorded by Anthony Morgan.
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SJMmusic - Raining Axons @ Soundcloud Inspired by this awesome article (you should really take a look at it, even if you don't speak German, the pictures are amazing IMO) I wrote this piece. I know it's another EmotionalPiano(Soundiron) + Reverb(with that wonderful Effect IR that comes with EP) plus somthing else -track, but... I love these kind of tracks and I hope you can find some enjoyment in them, too
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I have a Razer Naga ( http://store.razerzone.com/store/razerusa/en_US/pd/productID.169418900/categoryId.54536600 ) and while it may be overpriced I don't know any other mouse that has 17 buttons After a day or two, you have most of the buttons assigned to functions in your browser, OS or of course in your DAW and don't want to miss them anymore.
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OCR02328 - Legend of Zelda: Ocarina of Time "Thunderstruck"
SJM replied to djpretzel's topic in ReMix Reviews & Comments
I love Song of Storms, so I was really excited after hearing that melody at the beginning - would the remix disappoint me or deliver what it promised? And shortly said: Awesome track, instant favorite -
OCR02330 - Legend of Zelda: Wind Waker "Hoy, Small Fry!"
SJM replied to djpretzel's topic in ReMix Reviews & Comments
That track felt really good until the "singing" started - then it became really awesome Instant favorite -
My second track for Project VGM: 53 The Artificial Forest A forest of artificial trees and plants. The leaves of the trees are blue, the trunks silver and steel, and all plants are covered in veins of pulsating light. These veins run all throughout the forest. The creatures within are mainly robotic versions of animals you expect to see in a forest. I started with that basic drone/pad and the drums and enjoyed using nice metallic samples (and the self-recorded ear-wrenching sound of a pump of a boat I was on a few weeks ago) and some other stuff - but listen for yourself The track is obviously rather quiet and rather "background-music", but I guess that also kinda fits the game at this point. I'm curious to hear what you think now
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After my thread for a WIP of this didn't get any responses, I hope nobody minds if I try once more, but this time with the finished version of the track http://soundcloud.com/sjmmusic/project-vgm-91-crumbling It's a track composed for a fake game soundtrack, and the description I was given is: 91 Crumbling Ruined City of Mur It always seems to raining in this dark, dreary ruin. There are no great structures left in the city to hint at its former greatness. Everything is but a skeletal version of its former self. A hint of evil lingers in the air. Aside from mosses and mushrooms, plants refuse to retake the ruins, and dangerous creatures skulk in the shadows.
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I've been growing up in a quite musical family and so I was fascinated by music very soon - I had my first piano lessons at the age of 4 (so about 13 years ago) and until today I love the piano my parents bought for me back then . Apparently I liked to "compose" back then, too, because I have lot of sheets of paper with hardly recognisable notes on them Well, after maybe 10 years I stopped having regular lessons, although I did have them for a few months a few times One day I found a book in a library entitled "Cubasis für Kids" - it had Cubasis 2.0 Go! on it and I used it to make 30 seconds MIDI files with orchestral ideas I had - all just played back via the standard way... probably something like a simple MIDI wavetable - I don't know Either way, here I learned about MIDI/audio and the arranging concept with clips and tracks. I don't know what happened earlier, but two events ware important for the final musical phase (=the one I'm currently in): First, I listened to the german ambient electronica artist "Schiller" and I really liked the music, but there was one sound in a piece ( at 2:20 ) that made my say: "OMG! I need to know about these synthesizers. I wanna make a sound that sounds that amazing, too!". So I started searching the web, found SynthEdit and quickly learned about oscillators, LFOs and envelopes, although I didn't really understand that filter/frequency/compression/etc stuff until I got an reaaaally old book from a library, which was basically teaching you how to use an really old modular synthesizer - but the knowledge about all waves being composited of sine waves and so on still applied, so I learned a lot about all that I built a "piano" sound and a "string" sound ("the more detuned, the better, right? why not have 32 oscillators?") and since MULAB was the only "free" DAW I found I built two 20 second pieces in it using my great ( ) synths.The second event was seeing somebody I knew start something with propellersomething on his laptop and that laptop was suddenly making cool music that guy created! So I soon started experimenting with Reason and... that was awesome! So this is more or less the "real" start of making music for me After some time I switched to REAPER, because although Reasons rack was wonderfully flexible, I mostly inserted hundreds of effect plugins instead of really few plugins properly (= sound is too filtered?....Layer yet another Thor over it!) and soon lost control So now with REAPER I'm really making music and it's fun and it's rewarding and I can't imagine this "phase" to end yet tl;dr: classical background - different phases on the way to producing music Sorry if I wrote too much useless information