DragonAvenger

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About DragonAvenger

  • Rank
    Judge, Unsung Heroes Asst. Director
  • Birthday January 24

Profile Information

  • Gender
    Not Telling
  • Location
    Minnesota

Contact Methods

  • Website URL
    http://darlantandragonavenger.googlepages.com
  • Skype
    deia.vengen
  • AIM
    XDarlantanX

Converted

  • Biography
    I sing for fun, and write lyrics to videogame tracks.

    -Deia Vengen
  • Real Name
    Deia Vengen
  • Occupation
    X-Ray Technologist
  • Facebook ID
    1277193921
  • Twitter Username
    DeiaVengen

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Composition & Production Skills
    Lyrics
  • Instrumental & Vocal Skills (List)
    Trumpet
    Vocals: Female
  • Instrumental & Vocal Skills (Other)
    Vocals-Female, alto-soprano range.
  1. I am just starting the third island now. Nuzlocke Lite run is going alright, boxed 4 guys so far, and have allowed one 'revive' due to the unfairness of 4 SOS helpers that also locked my 'mon in. But that's why I'm calling it 'Lite'
  2. Been playing a Nuzlocke lite version, still on the first island. Couple dudes got OHKO (in normal battles no less!) and it made me sad. Also what made me sad was Kadabra learning Kinesis when evolving and not confusion, and not having an attacking move until level 21 :/
  3. Signed up!
  4. Gario really has some great advice here. The repetition on the opening motif definitely is a bit much, and some sort of variation would make a world of difference. Either shortening the number or changing the pattern would be effective (or both!). I'm also going to agree that the high end feels a bit lacking. The track feels almost stuffy as a result, and getting more of the higher end frequencies will really help open up the track. The Mega Man death sound effect could also be louder at the end, it's barely noticeable as is. Great start, but it needs a couple adjustments yet. NO (resubmit)
  5. A lot of this stuff has already been leaked, but some was new for me.
  6. Love that you can send your PC pokemon into the slave mines.
  7. Yeah, in the end I'm agreeing with the NO side here; there is some added parts and it is and interesting track that expands on the original soundscape a bit, but it isn't enough overall to fit the standards. Outside of said standards this is a really nice listen and could easily be considered a nice remaster of the original. NO
  8. I can see a little of what Larry is saying in regards to a couple of the transitions, but overall I felt that they were a bit to abrupt overall and hurt the overall flow. I am also surprised the other judges didn't mention that there seems to be a decent amount of reverb, especially in the lower instruments. The track feels a bit washed out and muddy, and I would have liked a cleaner room sound overall. I think the individual sources are treated fine, but I think the combination of these sources isn't working with the transitions that are there. As with some of your earlier pieces I'm going to suggest working with 1-3 sources and work on having them connect more strongly, as well as consider being a little more bold in your arrangement ideas to differentiate from the sources a little more. Each submission is improving, and I love seeing how you've grown each time I listen to a track! NO (resubmit)
  9. That amphitheater is pretty dope
  10. Already known in staff, but opting in!
  11. Pokéception in my house, guys. Haven't been to my regular work ER yet, but the hospital I worked at yesterday had a Pokéstop at the front that I visited as often as I could
  12. Definitely like where you are going with the Success theme here! Very pretty arrangement, and it fits solo acoustic guitar quite well. I think there reverb and sound delay is a little bit too heavy, though I like the swimming feel for the track in general. I can't say I'm feeling the transition and the Cornered theme at 2:00. It's sudden, doesn't really lead in or connect very well, and the arrangement isn't as strong. The shorter and faster plucking also sounds a lot thinner on the sample as well. I suggest taking the second half out and expanding the victory theme arrangement. The Cornered theme has some nice points, and that certainly can be used for a different arrangement, but I don't think these two together is working in this context. Also check out our WIP forums, I think you'd be able to get some good advice there from the mods and forum users on how to improve this further! NO (resubmit)
  13. Remixer Name: Terracorrupt Real Name: Pádraig O'Connor Email: Website: terracorrupt.com Name of Game(s) arranged: Phoenix Wright: Ace Attorney Name of Arrangement: An Evening with Jake Marshall Name of Individual song(s) covered: "Dick Gumshoe", " Won the Lawsuit! ~ The First Success", "Investigation ~ Cornered" Comments: If it fails submission I'd love for some feedback. Wanted to do a version of these songs that fit that "Bambino" aesthetic, and I think at least the guitar delivers that feeling at least ------------------------
  14. This stays fairly close to the original in terms of structure, but there's a lot of melodic changes in regards to key signature which gives this a fairly unique feel. The instrumentation, as mentioned, is reminiscent of the original, but again has a lot of it's own flair. The detuned bells at the beginning were a nice touch in particular. The arrangement doesn't really feel like a builds very much, and I felt like the end was a bit abrupt as a result, but it wasn't a huge cut off or anything major. Samples overall are pretty good and work well together, though there's a lot of bleed from the instruments that can get a bit cluttered over time. Would have loved this to be a little cleaner on the instrument decay, but again it's not a huge deal and adds a bit to the soundscape in it's own way. Overall it's a nice tribute to the original with a lot of personal touches, nice work -- EDIT: Went back and relistened after reading the other votes and i think I have to agree. The repetition doesn't bother me as much as the others, but i definitely agree that it is a bit much for the length of the track. The bigger issue is the lack of bass and the weakness of the percussion. I think there's a really solid base here and I hope you fix this one up! NO (resubmit)
  15. Hello, I hope I'm doing this right! Here's the requested information: Link to listen / download submission MP3: Track Info: Name of Game: FTL: Faster Than Light Name of Arrangement: Spaced Name of Individual Song: Space Cruise (Title) Original Composer: Ben Prunty Original Soundtrack: https://benprunty.bandcamp.com/album/ftl Notes on ReMix: This started as an attempt to create synths as close as possible to the wonderful retro sounds that Ben Prunty used in the FTL soundtrack. After lots of experimentation with both similar and quite different virtual instrumentation, I ended up layering a full arrangement of the title track, Space Cruise. Everything was performed and arranged in Ableton, other than the famous "Jump" sound effect at the end, which is pulled straight from the game. Artist Info: My ReMixer name: insomnis Real name: Matt Panay E-mail: Website: www.soundcloud.com/insomnis Twitter: @panaysayer UserID: 33424 (I believe this is correct, it appears before my userID in profile URL) I think that's everything! Thanks very much for your time and consideration! Best, Matt Panay / insomnis