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friendlyHunter

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Posts posted by friendlyHunter

  1. YAY! Hope this game gets finished ^__^

    Haha, I typed up most of a post, but then got sidetracked and Bean posted most of what I was going to say =p Here's my post anyway:

    I like Queue Tortoise and Plagiarizing Platypus, but for the rest there must be some references I'm missing.

    What is "shredder"? (Is it midi software or something? If it's referential to guitar shredding- OH now I get it, midi rip... rip, shred... ahh nevermind)

    Why "Roast" instead of "Flame"? Roast has another meaning that's associated with... roasts.

    Lawless Renegade makes sense, but it doesn't sound like a Maverick name to me since "Lawless" is an adjective and "Renegade" isn't an animal =p

    Not that I have any better name ideas though :nicework:

    Actually I might as well try and come up with a few...

    Midi Mockingbird?

    ...Flaming Bull?

    Also, I think the role of Sigma will be played by the music executive.

    Awesooome!!! The image of Sigma in a suit and tie is just too cool :3

    As for the remaining mavericks... there should probably be one for people who "don't like" vg music or remixes because they're vg music or remixes, even if they really like the songs themselves before they find out they're vg music. Prejudge Sheep? Hmmmm... something Sheep...

    [fake edit]

    Midi-rip Chimp! I love it =D

  2. Scary isn't it?

    This one's good though:

    Hmm.... if I ask you to mention "spoilers" next time, would that make me some kind of spoiler-nazi?

    But I guess I can only blame myself for not playing Mother 3 yet :wink:

    But by far the best one I've seen is:

    except there's a surprise loud "NO" near the end. Oh well ><

    Actually, someone else re-uploaded it with the stuff at the end removed:

    http://www.youtube.com/watch?v=6fpgBpkCFfo&NR=1

  3. Yesterday I managed to SOMEHOW survive through level 3's mine jumping part, and then was quickly shot twice by the boss and died.

    Today I figured out a simple strategy to get through the mines pretty nicely, and after getting to the boss a couple times, learned how to beat its first form very very VERY easily. Took me a few more gameovers before I actually beat the game. Nice game, but now I think I know all the tricks and could beat the whole thing no problem on the first try... I can already plow through the first and second levels without dying ^_^

    I love the parts where you have to shoot the red things on the wall to make them turn yellow. And the second boss was crazy intense on my first play through it, all those surprise attacks from every direction! Those purple bats confuse me though... it's the easiest thing in the world to just NOT shoot them, and if you're bored and try killing them, you just end up getting hurt. Same with the dragon/snake things. Those UFOs-in-a-line things were kind of boringly easy too, but that just makes it a much bigger slap in the face in the rare occasions when you get hurt by them =P

  4. Got to the crazy mine jumping part in level 3 once, died twice. I like the difficulty so far, but I agree a turbo button would be really nice. Then again, I wouldn't want to be holding the button down all the time. What if holding down the button shoots 2 or 3 stars as fast as possible, but shooting so many stars in such little time forces a "recharge" period where you can't shoot? Similar to how Megaman can't have more than 3 bullets on the screen at a time (only, it wouldn't matter what's on the screen; instead it's all time-based).

    i can't really get into the graphics though. they just don't feel... authentic. they feel less like a classic 8-bit game and more like a newer game with a super low budget and intentionally bad graphics.

    I agree it doesn't look authentic old-school 8-bit, but I like it. It looks indie, and modern, but still pretty cute.

  5. There was something wrong with the original traslation?? :dstrbd:

    Also a little disappointing that the new music isn't as good... I heard a few clips of the new music a year or two ago and they were pretty bad =/

    Might be buying this for Curly Story....

    Also, 'Huzzah' into 'Oh yeeaaaah'? Who thought of that one?

    Clearly someone who's a fan of the Kool-aid guy.

  6. I'd love a key as well. It'll be fun to see if I got good at a game I've never played just by watching too many beta replays =P

    Can't wait to experience the matchmaking system too... SC's BNet is a waste of time for me (hard to find games, even harder to find games that are even close to being evenly matched), and I've found ICCUP to be too difficult for my casual play-style. Yet somehow I managed to win the OCR Starcraft tournament... we should hurry up and have another one before SC2 comes out!

    Also if anyone has a beta key they can lend me when the map editor comes out... I would be eternally grateful. I have some big plans for the map editor (VERY ACHIEVABLE plans mind you), and wouldn't mind getting a head start.

    Without revealing too much, I plan to make a graphics mod that will make the gameplay much much easier to read (the original SC's team colours and palette and death animations and projectiles and attack animations are vastly superior to SC2 in this regard), bring back the unique styles of the original SC's Terran and Protoss and Zerg sprites (I'll also borrow from SC2 cinematic art, concept art, fan art, SC1 cinematic art, etc.), and substantially improve the quality and realism of the graphics.

    The first version of the mod will strictly avoid any model-editing of clickable objects (units, buildings, etc), in order to keep the gameplay, technically, EXACTLY the same. Later, I'll edit the unit/building models themselves (not just the textures and death animations and unclickable particles), and won't quit until no SC fan could possibly like SC2's original unit/building models over the new ones. The only problem is, when I'm finished, SC2's weak-ass sound effects and Protoss voices will no longer fit with the graphics :(

    I'm also planning a simple(ish) yet very deep multiplayer murder-mystery-ish type map/game that will hopefully become popular, and eventually, Pyramid Escape 2. Can't wait :)!!

  7. And I can't find a SS of it, but I'm positive Act Raiser had some in there as well.

    YES it is just FILLED with Engrish, and it's hilarious :D

    I've only beaten the first island so far, but the dialogue never fails to amuse. Play this game if you can! I won't say the Engrish is the BEST part of the game, but.... actually yeah, it was the best part of the game so far :3

  8. Didn't get to comment yesterday...... WOW!

    I really loved the paper Mario one... awesome sense of humour :3

    And I loved how you left the milk out of the fridge the entire time you ate. And did everything backwards. And the Wolverine hair!

    (p.s. I did not love the shirtlessness.)

    (And what was the part you forgot to edit out?? Or is that just a clever joke? =D)

    And I was a tad sceptical about game montages (or, videogame-movie montages in this case), but that video was awesome all the way through, even with youtube's disappointing video compression. And I've never even played FFVII.

    That creepy guy, uhh, was.....

    .........damn

    what the hell.

    3/5 niceworks for disturbingness :nicework::nicework::nicework:

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