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The Mutericator

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Posts posted by The Mutericator

  1. Thanks, you just saved me from watching/reading those last bits.

    I'm not being sarcastic, I really am thanking you. I just can't bare to watch anymore of that series. The last movie and the spin-offs ruined it for me.

    I just saved hours of watching crap!

    Pretty much. It's funny, but convoluted as shit because they tried to fit too much into eight episodes. I do recommend Isekai, though. It's pretty awesome and only has passing (glaringly obvious) references to the original OVA series.

    Off topic, I tried watching Tenchi Muyo Universe just to see what the series is all about, but Tenchi's voice turned me off in the first episode.

    Then there was that one villain with the laughably small glasses (how does he use them???)...

    There's Tenchi Muyo, and Tenchi Universe. Muyo has the villain (Kagato) with the hilariously small glasses. He's pretty awesome, and you're a loser for not watching more.

    Well, they never tried to fit the Smash Bros series into the Zelda timeline, so I don't think they will bother.

    Interestingly enough, Namco put some effort into explaining Link's existence in Soul Calibur II.

  2. still not a terribly big fan of motion based stuff

    I mean it's neat but in the "oh hey this is kind of neat okay five minutes is enough give me a controller with buttons" kind of way

    For a huge number of games, yeah, definitely. But there are a few where motion controls help out a lot, like Metroid Prime. But with the gyrometer I'd expect to see in the DS2, that wouldn't be an option.

  3. I'm going to be the Devil's Advocate here and say that Sin and Punishment is NOT worth your money.

    The gameplay is indeed fun while it lasts, but the game is criminally short, and if you run out of continues (that are used every time you load a save file), you have to start the game over, which in the later levels, really pisses you off.

    On top of that, the ending sucks, pisses you off, and resolves absolutely NOTHING. I'd go for maybe Sin and Punishment 2 as a more rewarding experience, but I haven't played it (nor do I know if it has even been released, haven't checked).

    But ultimately, it was not worth my time and money.

    You played Sin and Punishment for the story?! No bloody wonder. What criminally short gameplay? Did you play on Easy Mode or something? This is a TREASURE game. You don't "beat" it until you can make it through Hard Mode. And unless you're a gamer guru, there's no way that won't be worth your money.

  4. Best opening post ever, BTW.

    - No More Heroes 2

    - Sin and Punishment 2

    - Tales of Graces

    - Final Fantasy XIV

    - Metroid: Other M

    - Golden Sun DS

    - Tales of Phantasia PSX (with Phantasian Productions' English Patch)

  5. 88 keys is far from essential; it'll take years of practicing before you come across material that requires it, and even then, it's mostly more advanced classical and jazz where you might need that range. I use a 73-key keyboard and have never once had an issue with the missing octave-and-a-half for anything I perform (rock, pop, jazz-type stuff). What *is* important is having good weighted action if you want to be a pianist and not just a keyboard player.

    Pianist is my goal, yes. By "weighted action," do you mean the weight of the keys, the strength required to push them down?

    I have an (88-key hammer action) Casio CDP-100 that I'm happy with. Retail is about $350 without a stand. I got mine used for $250 off of craigslist. The internal speakers are pretty bad, but the piano sound itself is decent. The polyphony is low, which means that notes will start disappearing if you sustain a whole lot of them. Not a really big deal, but it can be annoying. I like the action a lot -- even more than much more expensive Yamahas that I've used.

    You definitely want something with 88 keys and hammer action if you can find it. I'm not sure if you can get both of those on anything besides the CDP-100 for under $500.

    Oh damn, that solves the problem pretty quickly. I'm gonna wait on snatching that one until I know what weight action is and get a few more opinions, but if I don't hear any good arguments against it, I'm definitely gonna nab that one.

    Thanks a bunch to both of you!

  6. Hey all, thanks for clicking and reading. Here's the deal: it's been a goal of mine to learn piano for a long time now, and now that I've got graduation money to spend (but mostly save) and a job theoretically on the way, I'm looking to invest in a keyboard so I can practice at home in between the lessons I'll be taking.

    Problem is, there doesn't seem to be a market (that I can find) for what I'm looking for. I want, optimally, something sub-$500 that has 88 keys and none of the addon stuff (all the different instruments, et cetera).

    I realize this is a pretty odd request, but basically, I don't want to have to buy a new keyboard again if I can avoid it, and I plan on taking this pretty seriously.

    So my questions are:

    a) is getting an 88-key out the door as important as I'm making it?

    if so,

    B) where might I procure one for as little monies as possible?

    or if not,

    c) what size should I go for, and how might I obtain one that's a good price? Remember, features aren't important, just number of keys.

  7. I'd love to see 2Fort and Turbine gone. Truth be told, I'd be alright with keeping 2Fort since it's one of the iconic TF2 maps, but Turbine is just ugh.

    See, I STILL have no problem with 2fort. I'm not sure if it's because I don't mind repetition or like CTF-turned-stalemate-turned-deathmatch or because I haven't logged as many hours as many people have, but I really don't mind 2fort in the slightest. So it bugs me a bit to see everyone suddenly try to RTV the minute we get in there - the map isn't bad, and I realize it's overplayed on a lot of servers, but considering how small of a time slice it gets compared to all of the maps as a whole, I really would prefer to see it stay.

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