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Liontamer

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Everything posted by Liontamer

  1. For the source tune usage, I needed to hear the "Mute City" theme for at least 125.5 second for the source tune usage to dominate the arrangement. :00-:15, 34:25-1:12, 1:33-2:10.5, 3:25.5-4:03.5 = 128.25 seconds or 51.09% overt source usage Once the drums were brought in at :04, the soundscape got crunchy for a moment. There doesn't seem to be synergy with the instruments being used, not that what's here is broken, just not ideal. The beats in particular didn't really fit for me, and the faux electric guitar chugs were pretty fake-sounding, though they had a decent tone. It was subtle, but good job varying the drum patterns during the second iteration of the verse at 1:33; it keeps the expansive feel, but prevents it from being repetitive. 2:10.5 starts the original writing over the simplified chord progression of the original before dropping out the vague source tune at 2:32. Jeez, the 2:43's section was way too repetitive; after a few bars, at 3:04, this needed something to break up the monotony. 3:25 brought back the source tune, though at 3:30, it essentially sounded like a cut-and-paste of :34's section; not major repetition, so not a major crime. The final guitar riffing at 4:03 petered out for the finish just when the ideas were sounding promising for more material; definitely a let down, and I think Sebastien could have gotten more out of it. It's not the most polished and cohesive arrangement, but it's also not borderline for me. The interpretation is still well done, expanding the instrumentation and (for the most part) effectively working in original sections. There are some instrumentation tweaks I would have done, as well as a stronger resolution for the end, but it's ultimately not a big deal, and even the faux guitars were used reasonably well. Let's ride! YES
  2. Download link: Contact Information Your ReMixer name: overflow Your real name: Sebastien Skaf Your email address: Your website: http://sebastienskaf.bandcamp.com/ Your userid: 23598 Submission Information Name of game(s) arranged: F-Zero Name of arrangement: Break City Name of individual song(s) arranged: Mute City Link to the original soundtrack: https://www.youtube.com/watch?v=XBuXfcFKAlo Source Usage The first 40 seconds or so leading up to the drop is just a buildup riffing on the main chord progression, from there until about 2:20 is more or less a faithful arrangement of the original track. After 2:20 I get into a synth solo and a breakdown, and then it's back to the tune again one more time until the end of the track. Overall I didn't mess with this one too much, but I think it's heavy and fun and recognizable to fans of the original. Thanks!
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  4. I heard some light pops from :05-:06 that need to be fixed. Despite the structure holding very fast to the source tune, there's clearly an effort to create a different sound and mood to this rendition; I don't know if that's enough to have this pass OCR's arrangement bar in 2019 though. Also, the soundscape's got a fair amount of mud/clutter caused by multiple parts in the same frequency range throughout the entire piece. :41 & 1:09 are essentially cut-and-paste's of :13's & :27's sections with some extra shimmering sounds behind them. The 1:41 section was very nicely done, and had sinister vibes to it. At 2:15-long though, this deserved more development. It goes well in the right direction just in terms of personalizing the sound, but something this brief can't have wholesale repetition, or it's underdeveloped. Once you get to :41, do something more and/or different from :41-1:41. Cleaning/sharpening up the soundscape is also possible without disturbing the lush qualities of the production choices you've made. Good base here, Matthew. NO (resubmit)
  5. Contact Information Your ReMixer name: MJ Your real name: Matthew James Your email address: Your website: www.soundcloud.com/matthew-j-travis-groneman Your userid (number, not name) on our forums, found by viewing your forum profile 35396 Submission Information Name of game(s) arranged: Final Fantasy VI Name of arrangement: The Duality Name of individual song(s): Terra/Tina/Opening Theme Additional information about game including composer, system, etc. (if it has not yet been added to the site): Seems well known. Link to the original soundtrack (if it is not one of the sound archives already available on the site): Seems well known. Your own comments about the mix, for example the inspiration behind it, how it was made, etc: Like many this was the soundtrack that solidified video game music as more than just a companion to visuals but as an artform in itself. It lead me into a melodic direction with my future DJing career. I was always stagnant about attempting to cover/rework this as I felt it obviously wasn't needed and had been done to death. So I had figured Id just give it my electronic touch that would make it relevant to the music I enjoy and play out during gigs or hear from artists I champion.
  6. For a medley, the transitions were good and the song had a cohesive structure. Though the presentation was stylized nicely, the sequenced guitar sounded very thin, and the attacks sounded extremely unrealistic. The drumwork wasn't uncreative, but that also sounded thin, so despite the good effects on everything, the overall texture felt empty behind the foreground. This is a clear case where the arrangement was an easy pass, but the production's a solid NO. It may involved obtaining more realistic-sounding guitar samples, but you may be able to flesh out and improve the sounds you're already using. I'd love to hear the musician judges' feedback on how this could be pulled up. Good base here, Fabian, and you've got half of the equation satisfied. Again, on the production side, you've got good effects to mostly fill out the soundscape, but the lack of realism with the tone and timing/attacks hurts the guitar, while the drums are too thin. NO (resubmit)
  7. Dear madam / sir, I attached a .mp3 music track to this email as a submission to OCRemix. The details: My ReMixer name: The_Music_Channel My real name: Fabian van Houwelingen my email address: my website: https://www.youtube.com/channel/UCeFchHie5MideLEy7PXD8Sw my userid: 35492 Name of the game arranged: Final Fantasy 7 Name of arrangement: FF7 Rock Medley Name of individual songs arranged (list of six): 1. Birth Of A God (focus of the track) 2. J-E-N-O-V-A 3. Hurry! 4. Main Theme 5. The Prelude 6. Opening Theme Original game is on 1st generation Playstation, original composer is Nobuo Uematsu Links to the original soundtracks (list of six, same order as above): 1. https://www.youtube.com/watch?v=qVZBHTN_ZuU 2. https://www.youtube.com/watch?v=--ijjuvQMW8 3. https://www.youtube.com/watch?v=iokdpH60bQM 4. https://www.youtube.com/watch?v=zib5Il3bc20 5. https://www.youtube.com/watch?v=woWYNof6VRo 6. https://www.youtube.com/watch?v=R1Ig_VOaoAo I had this idea in my mind for a long time, trying to merge several different musical motifs from different FF7 tracks in to one coherent rock song, with a clear beginning and ending. Emphasis is placed on the first two original tracks (Birth of a God and J-E-N-O-V-A). I hope you like it. Thank you for your consideration, Yours sincerely, Fabian van Houwelingen
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  9. HEY THANKS FOR YOUR OPINION ON THIS REMIX!, a.k.a. this area’s for ReMix comments & reviews, so provide some of that.
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  12. Muddier than I thought necessary in the intro, but that quickly dropped in and out at times, so you could tell the effects were purposeful. The sequenced drumming brought in at :29 didn't sound bad, but over time, the tone sounded too perfect/exact at each hit of the core pattern, which exposed the sample and took me out of this by 1:05; no round-robin built into the sample dragged this down, so if that's not at all available, hand-tweak these beats to humanize the sound. As is, that core backing pattern sounds too repetitive/unvaried to me. Other judges may argue the rest of the arrangement makes this a pass, but the auto-pilot drumwork is pretty overt throughout, so it's a dealbreaker issue for me. We'll see if I'm being too cynical about it, but I don't believe so. If other Js agree and this doesn't pass as is, you know what to address, since the actual treatment of the "Moon" theme was creative and well-handled. Good base here, Sebastien. I know you're more than capable of improving this one to be an easy call. NO (resubmit)
  13. Link Download link: https://www.dropbox.com/s/srq5vx7or6vkfra/Ducks%20in%20Space.mp3?dl=0 Contact Information Your ReMixer name: overflow Your real name: Sebastien Skaf Your email address: sebastienskaf@gmail.com Your website: http://sebastienskaf.bandcamp.com/ Your userid: 23598 Submission Information Name of game(s) arranged: Duck Tales Name of arrangement: Ducks in Space Name of individual song(s) arranged: The Moon Link to the original soundtrack: https://www.youtube.com/watch?v=G_80PQ543rM Source Usage I almost couldn't have picked a more overdone song, but it's just so fun. I was pretty conservative in terms of source usage in this one, I arranged it in a synth rock/dnb style with guitars & synth leads & a healthy amount of drum breaks. There is a guitar solo midway through to add some variety, but beyond that it's essentially the same tune everyone knows. Personally, I've been known for writing primarily soft piano music (and my first 2 OCR submissions represent this), but I've taken the last couple years to branch out and practise my production. I'm still fairly new to this type of music but hopefully I've made something palatable. Thanks!
  14. Is it just me or is the production a dealbreaker here? The arrangement's all sorts of great, but I'm getting a lot of mud and clutter, with the cymbals taking up a lot of frequencies and splashing all over :00-1:04, 1:29-1:39, and 1:50-2:10. A musician J can better speak to what's going wrong, but this was too loud and the cymbals are obscuring other more important parts. 2:00 sounded like a cut-and-paste of the bridge and chorus from the beginning section, then 2:27 sounded like another cut-and-paste of the very start, albeit briefly. A track this short really shouldn't be having anything that sounds like an extended cut-and-paste, even if the arrangement is interpretive like this. Nice new arranged section idea for the close from 2:43; you can hear a lot of crackling/distortion particularly from 2:53-3:02, then a weird last note by a synth string that didn't make sense. Tighten up these smaller details, you should be more mindful of things like this. Rein in the cymbals, tweak the cut-and-paste sections to differentiate them from one another somehow, and eliminate the crackling and messed up string decay for the final section. Good base here, Paul! NO (resubmit)
  15. ReMixer name: MysticGTR Real name: Paul McKenna Email address: Website: https://www.youtube.com/channel/UCrYAyT0qYzePfmeTMM6qkEQ User ID number: 35604 Street Fighter Ken's Theme Inspired by my love of video games, metal music, guitar and Andrew Aversa's work. YouTube link to the guitar video I made to accompany the audio: I hope I've done this right, I'm new to the website and this is my first submission. Thank you for taking the time to review my track! ^^
  16. The accordion timing feels stilted and doesn't really lock together with the guitar and bassline timing. It's not awful, but the way the parts come together don't have synergy, moreso when the sequenced percussion arrived in the background from 1:49-2:34. After 2:34, the accordion performance still feels sluggish and the backing percussion felt very basic and repetitive. The bassline and electric guitar supporting writing both sounded good though. The percussion and accordion timing sounding stiff ultimately hold this back from sounding cohesive, IMO; that may not bother other Js as much, but it prevents the parts of this track from truly coming together when this was an otherwise promising arrangement that went well in the right direction. I believe this needs to be tightened up before we should post it. NO (resubmit)
  17. Contact Information ReMixer name : Reuben6 Real Name : Reuben Spiers E-mail: Submission Information Game: Pokémon Trading Card Game Name of Arrangement: Oaks and Bills Name of Original Song: Normal Battle
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  20. Success! I was able to reach Monster Iestyn at the Sonic Robo Blast 2 Discord channel today and get his OK to be co-credited for the mix, so the recall vote is a moot point. I've got the file on the site updated and the proper credit added in the database. Sorry for the holdup, folks, and thanks to both artists for being accommodating!
  21. Forgot to follow up on this, but did so yesterday after posting GCJ's JSR mix jogged my memory. Based on the below, I'll attempt to contact the MIDI creator, Monster Iestyn, to see if they'll accept a co-credit. I've reached out on a Discord they use; will update this later with a response. If they'd rather the track were taken down in light of this, we'll have to honor that.
  22. The production isn't how I'd do it, and I could see others rejecting on those lines, but I can make out the parts and nothing's majorly broken, just not ideal. Arrangement-wise, I dug it; pretty experimental new age stuff here. I get MindWanderer's point about the droning bass, but it didn't bother me and there's enough evolving the with soundscape behind the vocals. Light pops at 1:05, 1:07, 1:19, and 1:27; probably other spots I didn't point out; not sure what you can do there, but fix those if possible. It does sound pretty lossy. If the muddy vocals handling the "Song of Healing" melody transitioned into something clearer later as a form of contrast, that would have been better (or at least a way to vary up the vocal production some). As is, the instrumental sounds clear while the vocals sound muddy, so it makes it feel like the two don't really share the same soundscape. Would have liked to have heard more variety with the vocal performance; 3 verses and the performance/tone was the exact same for all 3; even with the soundscape morphing around in the background, it makes the vocals feel static and repetitive in their delivery. That said, my criticisms aren't major negatives to me, just some things I'm questioning while recognizing the overall creativity, uniqueness, and novelty of this arrangement. Cool stuff, Rebecca! See if you can determine the source of the light pops to remove those and boost the volume, but I've got no issue passing this. YES
  23. Oof, ProJared. What we've learned about ProJared since this submission came in... Oof. Fuck that guy. Moving on... The opening at :18 after the sampled section sounded like a MIDI-rip, so I was waiting for things to get more interpretive, which arrived with :35's melody on top of the backing writing of the original. Back to the theme cover at 1:06, again, VERY straightforward and not meaningfully different in presentation & tone than the original. Changeup at 1:26 to the Village theme, but trying to make it more jaunty like the Dr. Wright theme; the transition at 1:22 seemed pretty sudden and not smooth enough, but we'll live and move on. Good comping-style approach from 1:50-2:07 over the backing writing of the source, but it was short. 2:07 essentially sounded like a cut-and-paste of :51's section, so not much development there beyond a rehash. I'll be honest, the arrangement doesn't excite me too much, but it's meant to be light and low-key, so I can get behind that. Most of the interpretive value comes from adapting the Village theme to the tone of the Dr. Wright theme. Back to the Dr. Wright theme at 2:39, and AGAIN it's very cover-ish and super straightforward just like :18 and 1:06. Some light additive comping over the top of the theme from 2:55-3:18; where was that before? Regardless, that was very short as well before going to the sampled audio for the close. What's holding me back on this is that the Dr. Wright sections are EXTREMELY straightforward and just retain the overall tone, instrumentation, and presentation of the source tune, so those sections just don't do enough to differentiate themselves from the source. Not much coloring outside of the lines there, and the Village sections and sprinkles of additive writing during the Dr. Wright sections don't present enough interpretation to pass the arrangement bar, IMO. It's a decent base, Toby, but even just changing the instrumentation of the Dr. Wright sections would help this stand apart more from the original. Can't get behind this yet. NO (resubmit)
  24. I thought this went well in the right direction in terms of the arrangement, but the execution's not tight or reasonably polished, which I'm surprised to say on Reuben's work. Though nasally, the vocals aren't the worst, BUT they lack strength and get strained & pitchy at points; some chorusing, further effects beside the delay/thickening, or additional takes could have benefited this. Back when he started, djpretzel's vocals were brutal; there's more effects on this than his old stuff, but they're still very exposed. The instrumental backing was sparse, which wasn't inherently bad, but the mechanical timing of the sequenced drumkit was extremely exposed, and you're left with obvious moments where the timing between the vocals and drums is slightly but noticeably off (e.g. you hear a half-beat drop out of nowhere at :41), as well as spots where the tone of the kit sounds really fake (e.g. :48, 1:19-1:21). The accordion timing also sounded really stilted, even though it sounded live or played in live. Whether it's the guitar or the accordion, neither instrument gels with the drum timing, the combinations just aren't smooth. With the thin textures and the mechanical timing of the drums, the pacing's sluggish and stilted, which undermines the relaxing vibe that's part of this concept. To me it needs another pass to tighten things up; as a WIP to demonstrate proof of concept, I'd get it, but not as a final cut. In any case, don't be discouraged by the criticism of the vocals or performances; let's get another pass at tightening up an otherwise fine arrangement. NO (resubmit)
  25. Excellent personalization per Rebecca's usual arrangement approaches. Some of the lower string sequencing strained for credibility during brief moments, but it wasn't anything that stood out in a huge way, just something small I noticed. Nothing but love here. YES
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