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Posts posted by Eino Keskitalo
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Got our track finished! 18 completed tracks already!
--Eino
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1. Guybrush Threepwood
2. Zidane
3. Companion Cube
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Very nice energy in the wip.. looking forward to an update!
--Eino
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Very nice rocking track.. I like a the atmospheric guitar bits in the middle a lot. One crit that I can think of is that the bassline sounds a little jumpy, you have rests (muting) in the line, whereas by letting the notes sound fully would maybe give the track a more "rolling", forwards rhythmic feel. Hope that makes sense!
The overall soundscape is pretty good, but it sounds like there's a lot of extra distortion that's just 'there' in the high area. My speakers are not that great, so I'd need someone to confirm that but that's what I'm hearing, atm. If it's there, clean up the EQ so it doesn't emphasis the fuzz so much (by knocking some of the highs down a little bit).
I get the feeling that it's *very full* of guitars, which is great but it's somehow a little too much.. tiring to the ears, so I think what I'm hearing is what you are saying.
edit: I also agree with Gario that this track is fine with just the guitars.
--Eino
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Thank you, I quite enjoyed that.
--Eino
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Transition from Monkey Merengue to Token Up is smooooooth.
--Eino
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I can't think of a witty pun, but congrats nonetheless!
--Eino
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The existence of this mix improves my life. Thank you.
--Eino
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http://www.scummvm.org/news/20091222/
Looks like you can get TeenAgent for free from Good Old Games (you have to register), and it will work on a develop build of ScummVM (which is a program to run old adventure games, such as Lucasarts' classics on contemporary setups).
--Eino
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I have high hopes for Ancient Shrine too.
--Eino
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Good luck! I enjoyed the game and the music is good, so I'm looking forward to the results!
--Eino
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Sweet in several senses of the word. Congrats for the anniversary and thanks to all involved for a great track!
--Eino
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Whoo, great new additions! Welcome!
Hoping to be in the green in the WIP list soon!
--Eino
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I actually voted, but I don't suppose anyone's going to read that, so I'm posting it here too:
"The exact kind of submission I was hoping for - taking the source, changing the style and running with it. I have thought before that this piece would sound great even if it was done on the NES sound chip. Thus, this remix was absolutely thrilling to hear. It's a keeper!"
--Eino
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Aww sucks, I missed the voting deadline. Great round in any case! Thanks for all the feedback too! I thought it was all spot-on, both complimentary and critical.
[snip getting too many points comment after reading the scoring rules about this round, whoops]
edit#2: And congrats Diotrans! A well-deserved win. Have fun picking the song!
--Eino
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Ugh I tried to come up with something for this but I'm falling short. Normally I'd submit a dud track just to submit... but I don't think that works for PRC as well as it does for OHC.
Yeees it does. Look at the previous round and my winning entry.
In fact, look at almost any of my entries.
--Eino
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I've got the drums and the keyboard leads down, technically I just need the bass. I wasn't able to record it on my own, so I'm going to borrow a bit of gear. The extension comes in handy.
Cool to see four submissions already! Hoping for many more!
--Eino
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What a fantastic surprise!
--Eino
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I'm working on mine, and at this point I have at least something to upload; hopefully I'll work on it quite a bit more. Looks to me that there's no OCR mixes from the whole series of the game I'm mixing a piece, actually pieces, from. Sentence. Broke.
--Eino
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Thanks for the comments HL and Bundeslang. The bass was the last thing I added and it actually started making sense to me at that point. The source is great, I was only able to tackle a little bit of it.
I thought the bonus track was very good! There was only one thing I thought was sub-par, the bright piano sound that played a brief lead in the later half, but other than that the track was very solid and I enjoyed it. A lot of material and continuous variation, not just in details but in the form, tempo, feel.. very inspiring!
--Eino
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The chord progression you have going is quite interesting when combined with the very recognizable melody from Frog's theme. I also thought the mixture of different instruments/tones worked pretty well. Again, the soundscape was pleasant to listen to.
The crits:
While the chord progression itself is long and varied, it (and the instruments that carry it) play throughout the piece, unchanging. This gives the whole piece quite a static feel. Also, it plays alone for almost the first one and a half minutes. This isn't enough to keep interest.
I was expecting the beat to come in as early as 00:13, and when it does much later on, it's just a simple bass drum line. I think there's a lot you could and should be doing with beats and percussion in this piece.
When a new instrument comes in 01:22, I find it quite hard to make sense of it rhythmically, possibly because there's no beat to anchor it down.
Again, pretty good for one of the first works. I'd say work on the beats and progression of this one.
if there is one thing I SHOULD understand here (among some other places) it is that nobody is going to take credit here.I don't quite get what you mean with this. Of course people take credit for their work.
--Eino
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Well, I enjoyed listening to this. It's rough, it's a beginner's work, but from what you had you put together a piece that sounds quite pleasant to me. Putting the sharper acoustic guitar sound to the softer synth sounds did have a nice contrast.
Arrangement-wise, there's a lot of repetition. Or putting it in another way, the piece sounds like a static background music piece, rather than a listening-music piece that progresses.
Not bad as a start, keep working!
--Eino
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Youtube links for the open tracks in OP:
103 Ordinary People -
106 Axe Bring Storm -
119 Fable -
219 Obsession -
310 Electric Talk -
314 The Sacrifice pt II -
318 Breezin -
--Eino
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This is a cool project for me in a roundabout way - I've never played the game, but I remember it being mentioned a lot back in the mid-90s. The soundtrack's kind of interesting.. it sounded like it's all in the same tempo and key. I wonder how it plays in the game, I can imagine the music just playing continuously..
--Eino
Wild Arms: ARMed and DANGerous - History
in Projects
Posted
I noticed after we completed our track that I read the deadline as June 20th, not July 20th. Glad that I did though.
Welcome all new musicians, this is just getting better and better. I'm personally looking forward to Radiowar's track a lot.
--Eino