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Eino Keskitalo   Members

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Posts posted by Eino Keskitalo

  1. My friends had consoles, at home we had a PC without a soundcard. I had heard some great NES and C64 tunes before I really recognized them as a separate and important part of the game goodness.. I believe I enjoyed musics that were good, but can't really name a favourite soundtrack. So I guess mine are 16-bit games:

    Street Fighter II, Final Fantasy Mystic Quest and FF4 on SNES. I think Mystic Quest was the point where the penny dropped and I really started paying proper attention to VGM.

    Star Control 2 and Pinball Fantasies on PC - not least because of that they both played MOD music on the PC speaker.. (!!!) (Actually, some great beeper melodies:

    ).

    Shining Force II on the Megadrive/Genesis deserves a mention as well.

    I'd like to think I was a fan of Castle of Illusion, Wonder Boy III and Sonic the Hedgehog soundtracks on the Sega Master System, but probably not (great as they are). I was a fan of the games themselves, though.

    edit: How did I forget Link to the Past?! I like how the beginning of the game has just the rain atmosphere, it kind of makes you pay attention to the soundtrack more. Link's Awakening on Game Boy was great too.

    editedit: Hehe, except that it does have music except for a very brief bit in the beginning. Well, nice rain effect anyhow.

    --Eino

  2. Thanks for the comments, EBison and SoulinEther. It's very satisfying to hear that some of those things worked for you. Good ideas, too! I certainly like the idea of adding more textural detail, and also the idea of giving that 2nd half lead figure a bit more space. Cool to hear you liked it so much, SoulinEther. :-o

    I haven't yet worked on the piece, but from my last listening I felt the overall sound was flimsier than I'd like - and that seems to line up nicely with all the comments I've received. I have a lot to learn when it comes to production, so I'll be spending a lot of time trying to beef this one up. Any hints what I could do would be greatly appreciated!

    --Eino

  3. Thanks for the replies again! So far everyone has mentioned the plain/basic/cheap sounds (here and elsewhere), so they do need to be beefed up. I don't want to have a realistic sound, I want to keep the tracker feel, but at the same time it shouldn't sound plain. Mak, those were some inspiring ideas, marimba could well work! =) SonicThHedgog, I don't have any midi.. it's made with Renoise tracker. Thanks for the offer anyhow!

    --Eino

  4. Sounds pretty nice, the playing is all right. The problem I have with this track is that I keep waiting for something else than the strummed guitar to come along. I don't feel that it keeps my interest on its own. Cool to interpret that source on an acoustic guitar though! While I say it doesn't really keep my interest, it does have a lot of variation in the arrangement and the intensity. Good luck with the panel.

    --Eino

  5. Very nice! I couldn't give feedback like PrototypeRaptor.. but I'll say I enjoyed this quite a bit. In the first part I lose track of the rhythm easily. Not sure if it's anything to worry about - as long as it's preformed tightly it shouldn't be a problem. :)

    Overall this track sounds pretty mellow, slightly bitter-sweet.. good for the "voyaging" theme!

    --Eino

  6. The mp3 sounds much better than the youtube stream (naturally). The bassier part after the intro sounds a bit heavily compressed to my ears. Really enjoyable sound overall.

    Ok guys, I'll try to do something with the strings, but I'm truly going for robot synthonic with that who intro bit. I'll mess with the ASDR and try to add some chorus or something to spice it up a bit.

    "Robot synthonic" sounds like an awesome idea, and now I feel I get what you're going for. You have an idea you're going for, and you should definitely keep it. The fact that people giving feedback (me included!) didn't quite get the idea at first does mean it needs a bit work!

    You certainly shouldn't make it more realistic, as that goes against your own original idea. I think the robot synthonic idea isn't obvious enough for the listener, and I'm thinking the problem is that the sound is actually too good! It's too full, and has this nice reverb and panning. So instead of making it "better", you could try making it "worse", filter it to make it more flat and noisy - give an impression that the sound is coming from a cheap TV used to play 16-bit console games. :)

    --Eino

  7. I guess what I like about the mechanical bassline is it reminds me somewhat of the lower-quality SNES version of this song I grew up with, without being quite so low-quality, but I guess that doesn't matter to anyone else as much as it does me ^^; I will probably not start off the song with it like I'm doing right now though, and try not to leave it alone.

    Yeah, I can see the appeal. There's another way - keeping it for the effect you like, but trying to make it overall sound better. Kind of like some people use SNES-style strings to a great effect. I don't have specific ideas or advice how to achieve that though, but it might be worth (and fun!) looking at.

    --Eino

  8. The intro didn't feel remotely as good as what followed. Once the beat comes in and pan flutes and the tuned percs are added this sounds really nice, the piece has its own character. Sound quality doesn't feel awesome, but that could be Youtube.

    On the intro, I hear you that you don't want to make it realistic (I think that's cool) but it wasn't up to the same standard as the rest of this track (which is pretty great, really enjoyable).. The timing and dynamics of the instrument doesn't feel satisfying, they don't have to be realistic but they do need to sound good! There's also a string part around the 2/3 point of the track which has the same problem - no need to sound real, but the timing and dynamic feels kind of, well, I think Gario put it correctly by saying they feel "stale". I feel they're undercooked, and a bit lumped on. I mean, they definitely fit in in the idea level, but need more work! I probably sound really negative going on and on about them, but that's only because (a) this is a really, really good track that I'm enjoying and (B) the string parts don't seem to have quite the same quality as the rest of the track, and are bringing it down a bit, while they really didn't need to!

    But overall, really great work - I enjoyed this track a lot (after not expecting to after the intro) so kudos! Source-usage wise I thought you definitely put your own spin on it with the sound, structure and feel of the track. Can't say what judges would say, but I do think this is worth (1) taking a look at making the strings sound awesomer, (2) posting an MP3 version so people can hear the real sound quality, (3) getting a moderator review and (4) submitting to OCR.

    Good stuff, thanks for sharing!

    --Eino

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