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analoq

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Posts posted by analoq

  1. I'm rather intrigued by the Axis64. A while back, I programmed the Axis layout for my Monome (tilting it diagonally) to get an idea of how it plays. The chords and scales do make sense but it's certainly a different animal -- no amount of keyboard experience will help you with that thing.

    They're coming out with an Axis49 soon. If it approaches affordability I'm going to have to consider it.

  2. I bet it's harder than making you know trance or metal but it's absolutely possible

    I never said it was impossible just not particularly conducive. I think our disagreement is more fundamental than the angle you are coming at:

    I, for one, is trying to create a remix in a very experimental style..

    And I'll respect that as long as you respect your artistic vision. The moment you compromise for the sake of recognizability or any scrutiny on what you perceive a remix should be, then you are no longer making an experimental remix -- you are making a normal remix with some experimental techniques thrown in. And I don't call that avant-garde, I call that a gimmick.

    So, best of luck to you on treading that fine line.

  3. AS LONG AS THE SOURCE IS IDENTIFIABLE AND DOMINANT
    Therein lies the issue. Concrete, microtonal, algorithmic composition, circuit-bending and other electronic techniques don't particularly lend themselves to the pop melodies and rhythms of the video game genre. Recognizability is necessary for OCR but that limitation is not conducive to experimental music when the whole point is not to have limits.

    Not that there's any shame in that. Reworking music from a niche genre into far removed styles is plenty esoteric by itself.

  4. As far as track volume goes, you can use multiples of 6 if they're measured in decibels. A 6 dB increase or decrease represents a doubling or a halving of volume, respectively.

    I ballpark all my levels to multiples of 3dB then fine-tune to intervals of 1.5dB. A good way to mix? Probably not, but I have a similar compulsion for everything to add up "evenly".

    cheers.

  5. (obnoxiously large photo)
    I don't see how that device has anything in common as it is specific for deejaying; the monome has no defined use or purpose other than what you want it to be.
    How much did it end up costing you? Do you think it was worth it?
    I couldn't say, I got it as part of a trade a few months ago. In general I would say that since they are difficult to get ahold of, the prices for them tend to be overinflated.
    And what do you use the AudioKontrol for most of the time?
    The AudioKontrol is mainly my audio interface. Hadn't really made use of its controller features before.
    And what's that device on the right?
    It's a Metasonix TM-1, which as of November is no longer being made.
  6. As long this thread exists let's post/talk about other stuff along these lines, since I totally geek out about it.

    Fair enough. It's kinda funny how once one gets past the trance and the bigbeats they find electronic music becomes very esoteric very quickly. Electronic music was always about the avant garde.

    Anyway, my YouTube pal, frostedminipete made this crazy circuit-bent optically-sensitive thingamajig:

    Also, I came across this late 70s demonstration earlier today: the fine lady you see here programmed the logic for her accompaniment in C and loaded into this monster:

    http://www.youtube.com/watch?v=-oz_zwyiuq4

    It appears to be some sort of intelligent arpeggiator, like a 30 year old Karma. I like these sorts of self-accompanying performances.

  7. Just downloaded this the other day. Is there much of a difference between it and chucK?

    SuperCollider? I haven't played enough with ChucK to really know the differences, though I would like to. The Audicle environment seems particularly interesting.

    Speaking of on-the-fly programming... Before I started work on my synth I coded minimal sequencer data-structures in Python, which when loaded into the interactive-interpreter allowed me to do on-the-fly manipulation of the sequences. I wrote a basic OSC client to "play" the sequences in real-time to Reaktor ensembles.

    Doing something like a ritardondo was as simple as writing a for-loop to decrement the tempo variable each iteration at a specified interval. My efforts were not sophisticated enough to be useful, but fun to play with nonetheless.

    I've wondered about using tools like these for remixing.

    Yeah, it seems unwieldy towards that end, but if you make any progress on that front do tell.

    cheers.

  8. one day, when I find some of that "extra time" that I've been hearing so much about, I'd love to sit down and d.i.y. an fx plugin or two.

    It's easy: Instead of enjoying the holidays and spending time with loved ones, just sit at your computer all alone reading about DSP programming.

    In other news, I just realized how incredibly sad my life is. But seriously, I bet you certainly could make some interesting FX on your own. You've got the brains for it!

    I'd be happy already if I could make a simple MIDI plugin, something like this:

    (Interesting Mock-Up)

    ooh, that's interesting. The only way I can think to do something like that with Live is several single-note keyboard splits, each split going to a Chord and then an Arpeggiator effect for the strum... which is way too cumbersome and complicated. Your UI mockup looks very intuitive.

    cheers.

  9. Anyone out there making your own music-making tools? Any Reaktor, Max/MSP, pd, SuperCollider, ChucK or even SynthEdit aficionados? VST Programmers? Circuit-benders? Anything you'd like to share?

    I'm probably barking up the wrong tree, but I figure I'll share anyways. I've been doing programming and music independently for years but until recently I've never tried to put the two together. I had some extra time over the holidays so I decided to code a simple software synthesizer.

    Now, I don't have the strong DSP theory or calculus background necessary to implement filters or band-limited impulse trains, but thankfully there is an awesome website http://musicdsp.org which I was able to adapt code from.

    My synth speaks MIDI, so I was able to demonstrate it by running a 10+ year old GM file I wrote thru it:

    It was a fun project and I'm eager to do more along these lines. I'm currently developing a basic *drum-machine. My goal is to make some music using nothing but software that I wrote. Should be fun to try, at least.

    *And here it is:

    Tracker-style sequencer with simple synths:

  10. ^^^ I've ranted about this several times before, the only way to know the action of a keyboard is to play it. Terms like "synth action" and "semi-weighted" don't really tell you anything. For example, the "synth action" on a Moog Voyager is a world apart from the "synth action" of a cheap E-MU controller.

    And it's subjective as well; some people like longer throws, some like shorter throws. Some people like more resistance, some people like less. Some people like more weight, some people like less. So see if you can get to a retailer and try them out to see which you prefer.

  11. Have you tried browsing OCR on an iPhone/iPod Touch? It's like dialup. Mobile devices have a long way to go before browsing the "real internet" becomes viable.

    All those years I was using dial-up... that wasn't the "real internet"? Why didn't anyone tell me?

    Feeble humour aside, I use my iphone to browse the web all the time, OCR included. It's quite viable. Viable to the point that I wouldn't want to be without it.

    Truthfully, the main two things I would like on any OCR app is the ability to send/receive PMs and checking the forums.

    Sounds like you're barking up the wrong tree. You should be asking the vbulletin maintainers about a mobile plug-in. Ideally something djp could just install for the board and be done with. Mobile OCR apps would definitely be cool but there doesn't appear to be enough demand to make it worthwhile; maintaing software projects can be a lot of work, unfortunately.

    cheers.

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