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Bleck

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Posts posted by Bleck

  1. 18 hours ago, Sir_NutS said:

    You don't want a buffed D.Va.

    I don't, actually, but I'm tired of losing because some footsucking sperglord insists on playing as his underpowered starcraft waifu

    18 hours ago, AngelCityOutlaw said:

    I really don't see why he needs to be nerfed.

    his pinpoint accurate gun and flashbang and burst damage and extreme burst mobility means a good mccree invalidates over half the cast - not to mention his efficiency at killing charges high noon so fast that it happens at least twice as much as any other ult

    they just need to nerf Fan The Hammer and/or make his roll move more slowly and he'll be fine

  2. On 5/31/2016 at 10:54 AM, Sir_NutS said:

    The low tick rate is getting noticeable the higher the level I get and the more tryhard opponents I find (and the more tryhard I get).  I hope competitive runs on higher tickrate servers because its kinda ridiculous sometimes how different the killview of the opponent is, and also how it completely ignores your clutch dashes.

    I've died more times from a High Noon after a Genji dash to behind cover more times than I'm comfortable with

  3. I love dashing out of the way of something as Genji and then dying, comically showing my body ragdoll-flying fifty feet away, and then it shows the kill cam and from their point of view I was just running in a straight line and they direct hit me with [thing] and I die

  4. 3 hours ago, AngelCityOutlaw said:

    I'm actually surprised people are having difficulties with Tracer as she's probably the squishiest character in the game. Clint Beastwood's stun grenade or Pharah's rockets usually make short work of her.

    if a character is strong enough that they require a certain character on the other team, that's not balanced

    why are there even other characters if the trick to beating all of the really annoying/overpowered ones is "pick mccree"

  5. 3 hours ago, Esperado said:

    Im probably just an imbecile then.  It just feels like a better looking dark souls 2 and is somehow comepletely unplayable for me. I could somehow beat the hell out of bloodborne and cant make it thirty feet without getting shit on by a basic enemy in ds3. Im glad other people enjoy it though 

    F8EYptf.jpg

  6. 20 hours ago, Esperado said:

    parrying is dumb and clunky compared to bloodborne.

    you mean bloodborne's system where you're supposed to stand in place and shoot an enemy at completely random points in their attacks

    the system where whether or not it even works on a particular enemy is something that you can only find out through trial and error, error in this case meaning basically death

    the system where you use a ranged weapon to enable a parry but it only actually leads to a riposte if you do it at melee range

    what a smart and streamlined system, such design, well done

  7. On 4/8/2016 at 10:36 AM, The Damned said:

    Yeah, but that doesn't mean that it will stay bad. Patches, DLC and user content can improve the game from its original release version.

    It's not an absolute, mind you. It's just possible.

    no no, I mean like when people say "this MMO only starts to get good at the endgame," or "FFXIII gets really good at the twenty hour mark"

    if a game is bad when you start playing it, it's a bad game

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