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Bleck

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Posts posted by Bleck

  1. you deal with Mei by staying away from her and staying with teammates - fighting her one on one is a chore and a bad idea, so stick with the team to lower her effectiveness

    that being said yeah she's unfun to be against and poorly designed

  2. Every time I play this stupid game I pick Zenyatta and I put my heal orb on folks that are dying and put my hurt orb on enemy folks that need to die and the chimps that matchmaking has decided that I need to play with shoot neat little bullet hole outlines around the entire enemy team, and we get steamrolled.

    And if I dare say anything critical of any teammates performance - like "perhaps, friend, you should not play McCree, buddy, if you cannot aim very well, pal" - the response I get is some schlemiel screaming at me through a ten dollar microphone, "way to blame the team, man! It's a team game, man! It's not anyone in particular's fault, man!"

  3. 13 hours ago, AngelCityOutlaw said:

    You guys see what happens when you mix Ana's ult, Reaper's ult and Lucio's speed boost?

    appropriate musical accompaniment

    edit: it doesn't say as much in the patch notes, but on the ptr, the hitboxes on hanzo's arrows have been reduced significantly

    that's a huge nerf to a character that already wasn't that great - looking more and more like he's the top candidate for a league-style kit rework

  4. I think the sleep dart is less for trying to stun a person in a big firefight and more for quietly shutting down that flanker that came to kill you

    also I've played her on the PTR, here's some info;

    Biotic Rifle

    • left click heals teammates for 75 health and damages enemies for 80; both of these effects happen over one second
    • right click to scope - scoped shots are hitscan, nonscoped are projectiles
    • clip has 6 shots
    • does not headshot

    Sleep Dart

    • puts enemies to sleep for five and a half seconds
    • any damage dealt to a sleeping character wakes them immediately
    • cooldown is 12 seconds
    • also does 5 damage

    Biotic Grenade

    • can be tossed really far, like a Junkrat shot almost
    • does 60 damage to enemies, heals teammates (herself included) for 100
    • prevents enemy healing and increases teammate healing for 5 seconds
    • 10 second cooldown

    Nano Boost

    • is a targeted hitscan, like Zenyatta's Orb of Harmony
    • boosts a teammate's damage and speed by 50% and 30%, respectively, and reduces damage taken by 50%
    • lasts 8 seconds

     

    most importantly, one of her unlockable voice lines is WITNESS ME

  5. 5 hours ago, AngelCityOutlaw said:

    As long as you stay in cover, which the payload offers mobile cover that heals you, and have a tracer, genji, reaper, widowmaker of your own keeping the pressure on her, she's not much of a threat.

     

    5 hours ago, Bleck said:

    congrats, you killed a bad widowmaker, who cares

     

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