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Clefairy

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Posts posted by Clefairy

  1. It's an issue regarding free speech.

    Not really.

    Correct me if I'm wrong, but I'm reasonably certain the good behaviour clause in the LIVE EULA overrides the general decree of free speech, because you're using a service they set up for private use, as opposed to talking to your friend on a public street.

    This is just speculation, but given Microsoft's conservatism, I would guess that they think the bad press for a sudden draconian shift in their enforcement policies would outweigh the relative gains in users' experience online. I personally think that's a bad call, mostly for the reasons outlined in the video, but I can see why they would look at it in such a way.

  2. See, this may be true, but let's look at ME2 for a second. ME2 had day one DLC (well delayed-by-two-days-due-to-complications DLC). The huge difference here is that Zaeed and all the content that came with him was free for everyone who bought the game. This time we're being charged for what is essentially exactly the same situation.

    Mass Effect is big enough and Bioware is respected enough that EA figured they could charge for it, and enough people would suck it up and pay in spite of the backlash.

    That's really all it is. EA wants your money, as much of it as you're willing to give. They've built up a lot of goodwill among the fanbase for producing quality content over the last two games, now they want to see how much juice they can squeeze out of us.

  3. I wouldn't call myself 'fortunate'... I just have standard cable internet service. Something like 95% of Americans have access to broadband internet. I think a very, very small portion of the 5% that doesn't have access would actually be interested in a game like Diablo III. Just hazarding a guess on that last one though. And, I dunno, even though I've used Comcast for years (supposedly the worst ISP / worst company in America) I've had virtually no problems with outages, dropped connections, etc. Maybe a few hours out of every year. Is that really such a problem? Penny-Arcade put it best:

    http://penny-arcade.com/comic/2011/08/08

    I guess I just think the response is a bit overblown. If it were some other company, like EA with their crappy Origin service, I'd be concerned. But I've had nothing but good experiences with Blizzard and I don't mind being online and using their servers when I play.

    Comcast tech support was my first job out of high school. I worked in the same building as Grey Ninja, if anyone's been around long enough to remember him. Pretty sure I figured out who he was, but never met him personally.

    For the most part they're pretty good at maintaining infrastructure. But when they fail, they fail hard.

    Anyway, as I see it, until broadband penetration reaches 100% worldwide, you're fortunate to have reliable access. That's just how I look at the world, though. Count your blessings and all that.

    The response seems overblown now, because Blizzard still carries an enormous amount of good faith in the gaming community. Nevertheless, disallowing offline play is a blatant attempt to control how we use their product. If the product were inextricably linked to the servers that support it, like an MMO, that would be one thing. But the first two games weren't online only, so obviously that's not true.

    As consumers, we're conditioned to find more options preferable to less. Even if the option is largely unnecessary by today's standards of available internet, some people would prefer to have it. Myself included. That's really all there is to say.

  4. All those other things are bureaucratic traits, though. Difficult to weaponize.

    I don't know about you, but given the choice of "Vogons take over OCR, absurd regulations stifle new music" and "Vogons take over OCR, destroy large swaths of internet with streaming poetry", the lesser of two evils seems fairly obvious.

  5. There are MUCH more pressing matters so much more closer to home that I believe people should be worried about.

    I think we'll be okay. To my knowledge, none of the current judges have a predisposition to poetry. Sure, there's been a few instances of lyric-writing, but if you can write lyrics at all, there's no way you can aspire to the level of 3rd-worst poetry in the universe.

  6. Here's a question - Tangentially related to OCR TF2, but does anyone on here know of anyone that has won a game from the wishlist giveaways the last couple of times they've done it? Friend of a friend, stuff like that? Has anyone seen where Valve posts the winners lists?

    Valve doesn't release winners names, presumably to avoid lynching. There's a thread for this latest one, Steam General I believe...

    Aha. http://forums.steampowered.com/forums/showthread.php?t=2267716

  7. I have no problem with online-only. Seriously, how often are we playing games on a computer that has no internet connection?

    It's about the loss of control for me. If I'm enjoying a game one night and the internet cuts out, as it sometimes does because no system of infrastructure works perfectly, I would like to continue enjoying it. Online only cripples that.

    Also, not everyone is so fortunate to have the same circumstances as you. There are large portions of the American midwest where dial-up is still the only way to get internet at all. And in some countries, bandwidth is tightly metered, with harsh penalties for going over your monthly limit. Making no effort at all to accomodate these groups is disconcerting at best. Particularly when, as the video says, there is no reason to disallow an offline mode. Except greed.

    Let's not trot out the tired excuses of duping/hacking/etc. either. People who want to exploit the system for their own personal gain will do so. Having everything run server-side just means it'll take them longer to find an exploit.

  8. Diablo 3, is it?

    I'm interested to see where this goes. The game isn't even on my radar, because online-only for what they're offering is BS. Still, as you say, the results of their experiment will be felt across the industry.

    RE: people playing games for a living, I'm mostly concerned at how that's going to stifle the market. I forsee a lot of "don't buy from gougers, I need to eat this week" threads in the official forums.

  9. Some of the content streaming gets pretty obvious and I'm playing on Ultra settings. The waterfalls are the worst, they're just a static blocky model and will often stay that way for about 15 seconds. It's clear they had to compromise a lot to fit all these visuals on consoles, but did they really have to keep it that way on PC?

    Now, I don't work for Bethesda, so this is conjecture.

    But if I did, and I knew the modding scene was going to re-do all my work anyway, whereas I needed to knuckle down and get this thing out the door...

    Yeah, I'd slack a bit on the high-end models.

  10. I would have said it was the work of the various staff members in the various departments inside Apple, but fuck them, STEVE JOBS, MAN!

    It's not so much that they're idiots, which may or may not be true. In film there's this thing called auteur theory, which basically says in spite of the sheer manpower required to make a movie happen, the director should get all the credit. It's his 'vision' that makes the product what it is, after all.

    Yeah, it's pretty crap. But over time, it's become accepted by the masses, and creeped into other fields. Like tech.

  11. what is the binding of isaac don't know much about it

    It's essentially a rogue-like in the style of the Underworld from the original Zelda. Items, map layouts, and bosses are randomized every time you play.

    I'd strongly recommend playing the demo before you jump onboard. It gets fairly challenging quickly, and there's liberal use of bodily fluids. I can't say it's inappropriate, given the scenario, but you may or may not be put off by it.

  12. I think Dragon Knight is one of the characters from the Half Life series...one of the half life 2 episodes...i can't recall which one or which character. Can anyone identify him?

    That's the Vortigaunt guy, I believe.

  13. I tried this game, reminds me good ol' Emulator / ROM days.

    I enjoy it but I fear it won't be around for long because of copyright issues with Nintendo.

    Even if they fire off a C&D, the game won't disappear. You'll just have to google a little harder, and endure a couple more porn ads to get it. Just like the Streets of Rage remake from earlier this year.

  14. How do you unlock the two hidden chars?

    Megaman is unlocked by beating Arcade Mode with all 4 regular characters.

    Vaporeon apparently appears at random in Saffron City. Get the KO and you unlock it.

    Names whited out for spoilery folk.

  15. Free weekend on Brink. Is it even worth checking out?

    Because any class can use any gun, it feels a bit more homogenous than TF2. But I feel it pushes the team aspect a lot harder; shooting mans is all well and good, and you'll certainly need to do it quite a bit to complete the objective, but to really excel you will need to rely on your teammates and their buffs.

    If you like A/D maps more than the other modes, but wish they had a bit more depth/complexity, I'd give it a whirl.

  16. the way that it works in general is the most effective a character can be at any given matchup as an absolute, not finding the absolute setup for each character and then basing them against each other. so if one character would have one build path against one hero but another that works better against another those two builds would be applied in the 'best situation matchup' that a tier list would provide.

    That's just theorycrafting, though. Like I said, it's difficult to process all the data; difficult, but not impossible, because it's just data. Human error, dropped connections, mind games in allchat, team drama... There's a wealth of metatextual stuff that affects the game beyond the raw numbers.

    At best, a tier list is like a commander's battle plan. And a guy much smarter than me once said, "No battle plan survives contact with the enemy." So it all smacks of doing calculus for fun.

    If that's your thing, well, more power to you. But I don't see the appeal.

  17. But really a tier list with this game will never be correct because some champions work better with certain setups and are useless against some other setups. Teemo for example excels or sucks depending on the team he's up against.

    And even at that, what about champions with wildly different item paths? Do you evaluate each build seperately? Take the average? It's tremendously difficult to strain all the data and variables into "Champ A is better than Champ B at Task Y because Z." Not to mention, on a less explicitly friendly forum, it would just devolve into people bickering over who said what about whose main/favourites.

  18. The Unholy War

    <3 Unholy War.

    Show me another game where a lizard (who is also a wizard!) calls down meteors from the sky to smite a rusted, sawblade-wielding killbot in the middle of a desert ruin.

    Or a sentient, rocket-launching tank gets torn apart by a charging rhinocerous. It was pretty unbalanced, in hindsight, but I didn't care in the least. I'll treasure that disc forever.

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