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Koriantor

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Posts posted by Koriantor

  1. Looks like a good number of the links are broken.  I'm desperately looking for a copy of Reuben Kee's "The Place We Knew"

    Has OCR considered hosting sheets itself if provided by the remixer?  I love playing OC ReMixes, but over time people neglect their personal sites so the sheet music is lost.  If OCR doesn't host, having a central hosting on Google Drive or dropbox would make it a little more permanent than trying to scour the internet or rolling the dice with the waybackwhen machine.  Thoughts?

  2. On 6/8/2016 at 7:46 PM, Garpocalypse said:

    I haven't watched any videos of the game but I heard from the reviews that there are apparently no guns at all?  Not sure how I feel about that since running from gun fire was the most intense part of the first game for me.  

    Enemies will shoot at you, but you can't pick up their guns to shoot back.

    I was waiting for reviews to hit before I bought, but somehow I found myself playing it on release day.  I think it's a huge improvement over the first game.  The story is still garbage, but at least it's charming garbage.  The game found a style and they run with it (pun def intended), which I think was the best approach.  Mirror's Edge is far more about the zen of running through a modern futuristic cityscape than it is about anything else.  Because of that, the open world is such a good change.  A couple of times I found myself running in circles, but I didn't really care because the running mechanics were so satisfying.

    It looks like EA put a lot of money into Mirror's Edge which made it a pretty decent game, but unfortunately I don't think it's for everyone.  It scratches all the right itches for me, but it's not a game that I'd go out and immediately recommend to everyone.  But, if you like the first game, you'll love the second.

  3. nQWzaE1.png

    Thank you Flexstyle!  I love it.  Sorry it took so long to post.  Holiday stuff got in the way.  These are some awesome albums.  Eye of the Storm has been a favorite of my group of friends since it came out, and I've enjoyed RAM/Immersion for far too long without actually owning them.  I've never listened to The Chemical Brothers so I'm pumped to try it!  Haven't had much time to listen to it due to the holiday, but I'll be going through all my music soon.  :D

    Again thank you!  Hope you had a Merry Christmas!

  4. On 12/15/2015 at 2:01 PM, Flexstyle said:

    To my secret santa recipient: I sent you some music, but I went straight from the place I purchased it to the post office, and didn't have the ability to include a note to explain each CD in there. Post here when you get it, and I can let you know why I picked each one!

    I have received confirmation that the package is at my parent's house!  I will be there tomorrow evening to open it.  Super excited!

  5. 58 minutes ago, OA said:

    I received my gift from Koriantor!

    I got my first and only Amiibo, of the best SSB character, Zero Suit Samus! I'm levelling her up to be an unstoppable smash machine. My son James has an amiibo too, so we will have them battle it out, starting at level 1, and see who's will be the ultimate champion. :-)

    Thank you Koriantor! :-)

    I also got you some Riot Points!  PMed the redemption code.  Merry Christmas! :grin:

  6. Almost all of Disney's most famous films are adaptations of popular Germanic fairytales or old novels that have been eternally retold.

     

    Every story ever made is a variation of some other story.  The same goes for music, art, or any creative work.  The details are what vary and make a piece of work "new."  Nostalgia sells, but that's not all that is considered.  I agree with what AngelCityOutlaw said.   I mean, take Tangled,  Tangled takes Rapunzel and makes it its own.  Tangled is still very much Rapunzel, but it has a considerably different flavor, which prevents it from being "Another telling of Rapunzel" while still keeping the core themes and narrative intact.  FF7's remake has a rich background to pull from.  I'd say that there's plenty of room for a successful take on the original story, while being true to the themes of the first.  The new FF7 will be different, but that doesn't mean it won't be good.  Just different.  

     

    Whether or not it will sell well is something else entirely.  I get the feeling that fans will buy it regardless of how it's received.  The Hobbit trilogy sold well and those movies were major flops for hardcore fans.  I went to see all 3 movies even though I had issues with them.  If I had a PS4, I'd probably get FF7's remake, even if it was reviewed poorly because the idea of wandering around a setting as interesting as FF7's with modern graphics is really appealing.

  7. My gift should be shipping soonish.  Finals are next week so I haven't had time to think about this much.  You WILL get it before Christmas!

     

    I think I gave my parents address so if you're shipping something physical to me, the soonest I'll get it will prob be around the 23rd when I go home for break

     

    ...fxsnowy, is that comic book nintendo official? :o

  8. I am so down.  Love doing this.

     

    I got to excited and forgot to add some stuff to the "type of gift" box.  I'm not overly picky.  Creative/homemade gifts are really cool.  Mass Effect themed gifts will probably net you an unabashed squee.

     

    Really looking forward to this!

  9. Happy N7 Day guys!

     

     

    Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!

     

    love this trailer. It looks like you're getting to Andromeda on an Ark ship, which is what I was hoping for.  I love they used femshep's voice.  I love the early space exploration footage.  I really really like the direction it seems to be headed.  I love the focus on exploration.  I squeed for a good minute after the trailer.

     

    I hope they keep the same musical style from the first trilogy.  We haven't heard anything on the music, but it was part of what made the series unique.

  10. the main point is that needs to get the hell up and lead. It sounds like it's a bit too shy to do that, haha. I feel like this is a big part of what makes it sound unsatisfying. 

     

    This is really helpful!  Sounds silly, but I've never thought of the lead sound as a "leading" sound.  Always seemed like the sound you use for the melody line.

     

    Thanks for the feedback!  The fresh perspective has really helped.  This last week's been busy, so I haven't had the chance to work on it yet. I'll hopefully be posting some adjustments in the next few weeks.

  11. This is my first post on here.  I'll be honest I haven't posted anything because I've been really insecure about my projects... but I'm never going to get any better unless I take that first step.  So here's my shitty first WIP track! :<

     

    I haven't finished some transitions, the arrangement is wonky, the beginning is currently terrible, the production is poor, and the song doesn't feel satisfying.  I know it's super broken, and I'm not sure how to fix it or where to start.  The current track is basically a bunch of ideas thrown together in a semi-coherent arrangement.

     

    Golden Sun - Elemental Stars

     

    Chrono Trigger - Sealed Door

     

    Mass Effect is pretty much my thing.  This was what inspired me to start the track, but I seem to have fallen pretty far from my original vision.  Elemental Stars feels too melodic to transpose to a background track like the Illos track.  Not sure if it's even a viable direction to take.

     

    I took a high school course on Music Theory so I have a basic foundation, but it's been a few years since I've formally used it.  I would love some input on how to improve musically in addition to improving the track.  I really appreciate any insight you guys can give!  You guys are awesome. Thank you so much for taking the time to help some random noob imrpove. :)

  12. I occasionally play HotS, though I'm not as big of a fan of it as League.  I'm sure most of that has to do with the fact I've spent so much time in League and know it fairly well.  As a result I'm pretty casual with it, but if I'm online, I'm down to play a few games.  Koriantor#1937

  13. The "ark-ship" theory sounds most plausible. 

     

    I've been thinking about it and this is a really great option.  Humanity sends a "just in case" ship out to Andromeda and hope the Reapers don't follow.  In order for the Ark to arrive at Andromeda in less than 2 million years it would need to travel at FTL speeds, but I'm sure they can write in a plausible explanation that fits the technology of the time.  Based on the FTL technology explained in the codex, my calculations show it would be at the very least almost 100,000 years since the trilogy which easily accomplishes the divorce from the original trilogy.

     

    With an Ark ship, you can move the time forward many thousands of years, move very far away from the trilogy, and it would make narrative sense.  On top of that you could maintain the same level of technology and the same history from the original trilogy while needing only a minute connection to the original trilogy.

     

    I would very much be ok with this.  Bioware plz.

  14. What exactly was up with the Johnny Cash trailer? That didn't fit at all to me.

    At any rate, I'm really excited for the next chapter of the Mass Effect universe.

     

    Could be significance in the lyrics.  The ghost riders could be a reference to astronauts.  Using a western style song hints at exploring the frontier, which seems to be a huge focus for Andromeda.

     

    Personally I disliked the trailer music, but I can respect the artistic choice.  

     

    Johnny Cash is almost the polar opposite of what I think of when I think of Mass Effect music.  :<

  15. I personally think it'll be good to get away from the political structure of the first trilogy, and get into a galaxy with new, powerful races. There will still be echoes of those politics, but they'll be in control of only the local government and not the whole galaxy.

     

    I think this makes sense and is the best direction to go in order to distance themselves from the ramifications of the original trilogy as well as focus on exploration and discovery.  Moving to Andromeda means that we get to discover a civilization on the galactic scale similar to discovering the civilization in ME1.  If we were to discover civilizations in the Milky Way, they wouldn't feel as grand because we're already familiar with our society which is larger than theirs.  (Although I do think it would be interesting to discover species that developed independent of the Mass Relay).

     

    They could just also just...change their mind. Just because a writer says they don't want to do something doesn't mean they won't eventually do it if it makes sense.

     

    Comic book companies do it all the time. Marvel once said that they'd never crossover 616 and the Ultimate universes, and now they're doing Secret Wars.

     

    I agree.  I was merely explaining some of their possible reasoning.  

     

    They wouldn't necessarily even need to change their mind.  Rather, they could develop games that explore the results of an ending but maintain that all endings are canon.  It would just happen to be that one ending would have more story beyond it.  

     

    I think it would be interesting to see how the war affected galactic politics and how civilization adapts to the broken relay network.  Maybe by trying to rebuild the network they encounter species that were outside the relay network.  A species could be aggressive and try to seize power, or maybe some would just want to be included in society.  You'd get to play a part in the birth of the new galactic civilization.

     

    Won't ever happen, but fascinating to wonder about.

     

    Well, first of all, if a game announcement is making you "nervous", that's probably a bit of a health concern,

     

    Not sure if you're joking or serious... do you think I'm spending my time screaming and rocking myself for comfort?  :razz: Imagine you really like to drink coca-cola, and then they announce that they're replacing their formula.  It would be very natural for you to be nervous about the new coke.  Will the new coke scratch the same itch as your trusty old classic flavor?  Maybe, maybe not, but it's enough to cause unease.  Feeling uneasy isn't necessarily unhealthy.

     

    there's no grounds for the assumption that people in the Milky Way traveled to Andromeda (instead of the game taking place with people already in Andromeda) or that the Reapers are part of the plot. We know nothing of the game's plot, if it takes place before or after Mass Effect, if that even matters, etc.

     

    We know that the player character is human, humans end up in Andromeda somehow, and it takes place "long after" the original trilogy.

     

    Or they simply won't address the original trilogy at all, which in my opinion is a far better and smoother option. Easiest way not to have conflicts in your canon is to not have a canon. Since the original trilogy is the only other entry in the franchise, this is still an option for them (it wouldn't be if it there were more games/stories spread across space and time, like in Star Wars Expanded Universe).

    I agree with this for most sequels, and is great topic to explore in other discussion.  I think it would be interesting to have more sequels that are similar in style and tone rather than direct continuations of the original, similar to the System Shock series -> Bioshock series.  It would be very easy to think of ME:A as a spiritual successor to the original trilogy.  I imagine that they'll be trying to separate themselves from the original trilogy so much that it'll pretty much be a spiritual successor.

     

    Having said that, there are qualities about Mass Effect that make it Mass Effect.  The question is, what are those qualities?  ...and more importantly, what does Bioware think those qualities are?  One of the obvious ones would be the Mass Effect.  What about the tone of the series?  What about visual style?  Is the music style important to keep?  The lore?  What bits of the lore?  Is it important to be the new kids on the block?  What about the level of technology (I'd argue that this is a huge part of Mass Effect)? Does it need to be "hard sci-fi" or can it be lax on its explanations/codex?

     

    From what we know, it seems like they've determined that exploration and discovery in a well developed environment is an important part of Mass Effect.  I am very much on board with this and this makes me excited to play.  However, because they're practically trying to move as far away from the original trilogy as possible (without being a parallel universe.  It's confirmed that Andromeda takes place long after the trilogy), it makes me wonder what they're going to drop and what they're going to keep.  I could tell you what Mass Effect is to me and all of the bits that I think are uniquely Mass Effect, but I'm not the one developing the game.  All I can do is hope that Bioware makes decisions that make Andromeda feel like Mass Effect to me... and that's why I'm excitnervous.

  16. I'm pretty curious about this, too.  All three ending choices had major ramifications for every species living in the Milky Way; even moving to a different galaxy wouldn't work around that unless they ditch humans etc. altogether.  Which they could theoretically do--there were no recognizable species in the whole trailer--but we do have the return of N7 and the Mako.  It would be really hard for them not to anger a bunch of fans by picking one of those three endings as canonical, and equally hard to make it so that the choice didn't matter at all to the plot of the new game.

     

    Still, I'm pretty hyped.  Looking forward to another $10 game with $15 of "must-have" DLC.

     

    Bioware had stated shortly after the release of ME3 that they did not want to pick a canon ending.  That painted them into a huge corner by pretty much restricting any sequels to be prequels, sidequels or sequels set so far in the future and/or far from the Milky Way that the original trilogy doesn't impact the new entry.  I was very much a fan of the first two options, though it seems the popular opinion, and the one Bioware went with, was to go for the third option.

     

    I have mixed feelings.  Bioware has to distance themselves somehow from the original trilogy to make a sequel possible.  If it's set far in the future, then we lose some of what made the setting in the original trilogy so interesting.  For example, humans having just discovered life beyond Earth and Mass Effect technology being so new.  If it's set in a far away galaxy, then we'll be separating from the politics in the Milky Way that still have plenty of room to explore.

     

    Plus the Milky way is huge.  I can understand the need to move to Andromeda to overcome their writing obstacles, but it still feels like missed opportunity.  The codex had established that less than 1% of the stars in the Milky Way had been explored at the time of the original trilogy.  There's plenty more to explore in our backyard without having to metaphorically travel to Australia.  I'm nervous/curious why we even need to go to Andromeda in the first place and how we even get there.  Mass Effect's lore indicates that if the Reapers were capable of intergalactic travel it would take them a long time.

     

    There's a lot that has me nervous about the game.  The original trilogy has made such a profound impact on my life that I'm scared that Andromeda won't live up to what made the originals so special to me.  Bioware being so tight lipped about it doesn't help the anxiety, though I might be glad they didn't say much yet.  From what little they have told us, Andromeda is going to focus heavily on exploration and discovery, and if that's the case then that sounds really cool and I want to discover the galaxy when I play the game, not when they show things off in the trailer.

     

    I think I'm going to treat Andromeda like a spiritual successor or parallel universe to the original trilogy rather than a direct sequel.  It'll help me stay open minded about it if I encounter bits I don't like when I play it.

     

    Nervous but excited.  ¯\_(ツ)_/¯

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