Garpocalypse

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About Garpocalypse

  • Rank
    Strider Hiryu (+2100)

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Converted

  • Biography
    I've been in love with game music since I first booted up Toejam n' Earl on Christmas day 1991. A decade later I majored in music. I love just about every form of music on the planet.

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design

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  1. Ring out clearly? Just how clear are you talking anyway?? I love high gain rhythm guitars and if you are planning on picking up an actual guitar and playing the parts then you are going to need a decent DI box to get the more refined professional tone. Rule of thumb: if you play with active pickups use a passive DI box and vice versa. If you are using midi guitars like Shreddage or Heavier7Strings you'll want to make sure you know how to correctly output your sampler to seperate faders loaded with the amp sims. i.e. Left channel is one guitar and right channel is another. You'll want to out those guitars to 2 mono faders panned left for the left guitar and right for the right guitar. If you don't look into this step you may very well be panning the exact same guitar to the left AND right channels and even if you use different amps it will not sound nearly as wide as your vst is capable of.
  2. Thanks for the invite. love the game but i'm unable to commit to additional remixing projects until closer to the end of the year. Outside of that i'd be interested.
  3. What is with this track? I don't know but the judges were way off with this one. It's like someone turned on a noise generator and tried to pass it off as a ReMix. <_< >_>
  4. As part of the Dreamcast Flood I just upped my first music video for my track that was posted earlier today on my Youtube Channel. Spent a good amount of time learning how to green screen with After Effects and finally created something not entirely unwatchable.
  5. Probably just decided to go with the better version... XD That Lion King game was tough as nails as I remember. Having rewind and all of those for-casuals-only features should make it beatable for the age group it was intended for finally.
  6. I'm no pro at creating the visual aspects for the Youtube medium but having been at this for 1.5 years and am only now just finishing up my first music video that's not completely unwatchable, I can share some of the very general things i've learned. Expect to spend significantly more time in your studio if you choose to go this route but if you have the social life to slay then definitely go for it as creating all aspects of a music video is very rewarding... ...just not in any monetary way... You can start by looking up some animated work you are fond of and find out what programs they use. Mostly though you are going to decide between working with a 3D modeling program like blender or a 2D VFX program like After Effects. There is some overlap between the two but what you choose is GREATLY going to impact how you work and how much time it takes to render. I was interested in learning Blender up until a short time ago as I realized just how long it would take to create and render a simple 10 second animation. Since there are only 24 hours in a day, and you need to hit a few hundred hours at least before you know enough to create something original, I decided After Effects was more what I wanted to go for and spending what time I could on it would be more beneficial. Once you've pulled the trigger on a piece of software start looking up various tutorials to create what interests you. Something to keep in mind though is that unlike the way a lot of DAW's are these days not a whole lot of what you learn beyond the various theories carries over between programs well. To clarify, if you start with something like Blender due to the low cost of entry (free) then decide to jump to something else it will be like learning from the ground up again so spend some time doing your research beforehand. Good luck with your project!
  7. Animation is ungodly expensive for what you get, not that I don't have a deep appreciation for the skill and the people who pursue it but unless you already have a huge audience to show it to there's not much of a point in taking on that kind of expense. Best bet would be to find someone reputable who is well versed in After Effects or Blender to work with you. It won't be Disney quality art obviously but you should get something that fits your project for a few k at most. You could even learn these programs yourself to try to fake it until you get something passable.... Hell that's what I'm doing. :]
  8. Congrats! I've had very positive dealings with both of you in the past. Prophetik with his encyclopedia esque knowledge of modern computer tech and Rexy's radio show I check in on from time to time. ...and I gotta say i'm especially looking forward to the Sega loving @Rexy-Era of OCRemix! Good luck with new positions.
  9. Yea he was. Trying to remember if he was also the Killer Studio Chops one too but it may have been another.
  10. Looks like you were out right before I started getting active on the forums here and it's super cool that you came back to apologize for past transgressions. Honestly though I don't fault you for speaking your mind at the time. Back in those days the forums were active with at times some VERY colorful personalities and to have a few people that seemed to only exist to stir stuff up all went along with the territory. Being a 90's kid that's what most of the internet experience was back in the day and In a weird way i'm starting to miss those people. :/ .... but not that "Technomanga", "don't F--- around" guy. That's an obvious example of going too far.
  11. As done as it's going to be. Updated original post with current version. https://soundcloud.com/garpocalypse/garpocalypse-star-gladiator-ii-eclipse-of-the-fourth-empirefinal
  12. If they somehow manage to get the Valis series on this it'll be a must buy for me. Never owned a turbo grafx but I did really really want one back in the 16 bit days.
  13. On the Rammstein--y side of things but with more energy. i'm digging it. this making it onto your next EP/Album? :]