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Everything posted by Koriantor

  1. A baking mixer! Hell yes! Been itching to bake but every time I wanted to, I remembered I didn't have a mixer. Now I have one! Thank you Secret Stan-ta! As for my secret santa gitee, your gifts should be on their way soon!
  2. To my SECRENT SNANTA, I've received confirmation from my family that my Secret Santa gift is at my parent's place. Once finals are over and I'm home, I'll open it. (Also, thank you!)
  3. Thank you thank you thankyou! OC Remixes are legit what inspired me to learn to play piano. Thank you @Dhsu and @djpretzel (and staff)!
  4. Looks like a good number of the links are broken. I'm desperately looking for a copy of Reuben Kee's "The Place We Knew" Has OCR considered hosting sheets itself if provided by the remixer? I love playing OC ReMixes, but over time people neglect their personal sites so the sheet music is lost. If OCR doesn't host, having a central hosting on Google Drive or dropbox would make it a little more permanent than trying to scour the internet or rolling the dice with the waybackwhen machine. Thoughts?
  5. Thank you SECRENT SNANTA for the album and for making me laugh pretty hard!
  6. Oh. Snap. That time of the year already? Ahhhh yessssss
  7. Enemies will shoot at you, but you can't pick up their guns to shoot back. I was waiting for reviews to hit before I bought, but somehow I found myself playing it on release day. I think it's a huge improvement over the first game. The story is still garbage, but at least it's charming garbage. The game found a style and they run with it (pun def intended), which I think was the best approach. Mirror's Edge is far more about the zen of running through a modern futuristic cityscape than it is about anything else. Because of that, the open world is such a good change. A couple of times I found myself running in circles, but I didn't really care because the running mechanics were so satisfying. It looks like EA put a lot of money into Mirror's Edge which made it a pretty decent game, but unfortunately I don't think it's for everyone. It scratches all the right itches for me, but it's not a game that I'd go out and immediately recommend to everyone. But, if you like the first game, you'll love the second.
  8. Hey, I've been listening to Seven Places and 24 Shades at work recently.  Been really enjoying your futuresque style.  Reminds me of Custom Robo and the Robo Factory from Chrono Trigger.  Good stuff. :nicework:

  9. Thank you Flexstyle! I love it. Sorry it took so long to post. Holiday stuff got in the way. These are some awesome albums. Eye of the Storm has been a favorite of my group of friends since it came out, and I've enjoyed RAM/Immersion for far too long without actually owning them. I've never listened to The Chemical Brothers so I'm pumped to try it! Haven't had much time to listen to it due to the holiday, but I'll be going through all my music soon. Again thank you! Hope you had a Merry Christmas!
  10. I have received confirmation that the package is at my parent's house! I will be there tomorrow evening to open it. Super excited!
  11. I also got you some Riot Points! PMed the redemption code. Merry Christmas!
  12. It totally doesn't, so I'm lounging over in the "Aeris" camp. Brought some marshmallows. I think Garpocalypse brought the graham crackers. Someone bringing the chocolate?
  13. Just shipped mine through Amazon. Had something in mind I would have liked to include, but it would have been too awesome! (...or it would have put me past my budget ) There's a digital code to send your way too, so message me when you get the package and I'll reply with the second half!
  14. Every story ever made is a variation of some other story. The same goes for music, art, or any creative work. The details are what vary and make a piece of work "new." Nostalgia sells, but that's not all that is considered. I agree with what AngelCityOutlaw said. I mean, take Tangled, Tangled takes Rapunzel and makes it its own. Tangled is still very much Rapunzel, but it has a considerably different flavor, which prevents it from being "Another telling of Rapunzel" while still keeping the core themes and narrative intact. FF7's remake has a rich background to pull from. I'd say that there's plenty of room for a successful take on the original story, while being true to the themes of the first. The new FF7 will be different, but that doesn't mean it won't be good. Just different. Whether or not it will sell well is something else entirely. I get the feeling that fans will buy it regardless of how it's received. The Hobbit trilogy sold well and those movies were major flops for hardcore fans. I went to see all 3 movies even though I had issues with them. If I had a PS4, I'd probably get FF7's remake, even if it was reviewed poorly because the idea of wandering around a setting as interesting as FF7's with modern graphics is really appealing.
  15. My gift should be shipping soonish. Finals are next week so I haven't had time to think about this much. You WILL get it before Christmas! I think I gave my parents address so if you're shipping something physical to me, the soonest I'll get it will prob be around the 23rd when I go home for break ...fxsnowy, is that comic book nintendo official?
  16. I am so down. Love doing this. I got to excited and forgot to add some stuff to the "type of gift" box. I'm not overly picky. Creative/homemade gifts are really cool. Mass Effect themed gifts will probably net you an unabashed squee. Really looking forward to this!
  17. Happy N7 Day guys! Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah! I love this trailer. It looks like you're getting to Andromeda on an Ark ship, which is what I was hoping for. I love they used femshep's voice. I love the early space exploration footage. I really really like the direction it seems to be headed. I love the focus on exploration. I squeed for a good minute after the trailer. I hope they keep the same musical style from the first trilogy. We haven't heard anything on the music, but it was part of what made the series unique.
  18. This is really helpful! Sounds silly, but I've never thought of the lead sound as a "leading" sound. Always seemed like the sound you use for the melody line. Thanks for the feedback! The fresh perspective has really helped. This last week's been busy, so I haven't had the chance to work on it yet. I'll hopefully be posting some adjustments in the next few weeks.
  19. This is my first post on here. I'll be honest I haven't posted anything because I've been really insecure about my projects... but I'm never going to get any better unless I take that first step. So here's my shitty first WIP track! I haven't finished some transitions, the arrangement is wonky, the beginning is currently terrible, the production is poor, and the song doesn't feel satisfying. I know it's super broken, and I'm not sure how to fix it or where to start. The current track is basically a bunch of ideas thrown together in a semi-coherent arrangement. Golden Sun - Elemental Stars Chrono Trigger - Sealed Door Mass Effect is pretty much my thing. This was what inspired me to start the track, but I seem to have fallen pretty far from my original vision. Elemental Stars feels too melodic to transpose to a background track like the Illos track. Not sure if it's even a viable direction to take. I took a high school course on Music Theory so I have a basic foundation, but it's been a few years since I've formally used it. I would love some input on how to improve musically in addition to improving the track. I really appreciate any insight you guys can give! You guys are awesome. Thank you so much for taking the time to help some random noob imrpove.
  20. Someday I will go to magfest. I even transferred to Ohio State Uni so I'm relatively close (as opposed to living in the west). Just can't afford the time and money this time around. You guys have a blast!
  21. I occasionally play HotS, though I'm not as big of a fan of it as League. I'm sure most of that has to do with the fact I've spent so much time in League and know it fairly well. As a result I'm pretty casual with it, but if I'm online, I'm down to play a few games. Koriantor#1937
  22. I've been thinking about it and this is a really great option. Humanity sends a "just in case" ship out to Andromeda and hope the Reapers don't follow. In order for the Ark to arrive at Andromeda in less than 2 million years it would need to travel at FTL speeds, but I'm sure they can write in a plausible explanation that fits the technology of the time. Based on the FTL technology explained in the codex, my calculations show it would be at the very least almost 100,000 years since the trilogy which easily accomplishes the divorce from the original trilogy. With an Ark ship, you can move the time forward many thousands of years, move very far away from the trilogy, and it would make narrative sense. On top of that you could maintain the same level of technology and the same history from the original trilogy while needing only a minute connection to the original trilogy. I would very much be ok with this. Bioware plz.
  23. Could be significance in the lyrics. The ghost riders could be a reference to astronauts. Using a western style song hints at exploring the frontier, which seems to be a huge focus for Andromeda. Personally I disliked the trailer music, but I can respect the artistic choice. Johnny Cash is almost the polar opposite of what I think of when I think of Mass Effect music.
  24. I think this makes sense and is the best direction to go in order to distance themselves from the ramifications of the original trilogy as well as focus on exploration and discovery. Moving to Andromeda means that we get to discover a civilization on the galactic scale similar to discovering the civilization in ME1. If we were to discover civilizations in the Milky Way, they wouldn't feel as grand because we're already familiar with our society which is larger than theirs. (Although I do think it would be interesting to discover species that developed independent of the Mass Relay). I agree. I was merely explaining some of their possible reasoning. They wouldn't necessarily even need to change their mind. Rather, they could develop games that explore the results of an ending but maintain that all endings are canon. It would just happen to be that one ending would have more story beyond it. I think it would be interesting to see how the war affected galactic politics and how civilization adapts to the broken relay network. Maybe by trying to rebuild the network they encounter species that were outside the relay network. A species could be aggressive and try to seize power, or maybe some would just want to be included in society. You'd get to play a part in the birth of the new galactic civilization. Won't ever happen, but fascinating to wonder about. Not sure if you're joking or serious... do you think I'm spending my time screaming and rocking myself for comfort? Imagine you really like to drink coca-cola, and then they announce that they're replacing their formula. It would be very natural for you to be nervous about the new coke. Will the new coke scratch the same itch as your trusty old classic flavor? Maybe, maybe not, but it's enough to cause unease. Feeling uneasy isn't necessarily unhealthy. We know that the player character is human, humans end up in Andromeda somehow, and it takes place "long after" the original trilogy. I agree with this for most sequels, and is great topic to explore in other discussion. I think it would be interesting to have more sequels that are similar in style and tone rather than direct continuations of the original, similar to the System Shock series -> Bioshock series. It would be very easy to think of ME:A as a spiritual successor to the original trilogy. I imagine that they'll be trying to separate themselves from the original trilogy so much that it'll pretty much be a spiritual successor. Having said that, there are qualities about Mass Effect that make it Mass Effect. The question is, what are those qualities? ...and more importantly, what does Bioware think those qualities are? One of the obvious ones would be the Mass Effect. What about the tone of the series? What about visual style? Is the music style important to keep? The lore? What bits of the lore? Is it important to be the new kids on the block? What about the level of technology (I'd argue that this is a huge part of Mass Effect)? Does it need to be "hard sci-fi" or can it be lax on its explanations/codex? From what we know, it seems like they've determined that exploration and discovery in a well developed environment is an important part of Mass Effect. I am very much on board with this and this makes me excited to play. However, because they're practically trying to move as far away from the original trilogy as possible (without being a parallel universe. It's confirmed that Andromeda takes place long after the trilogy), it makes me wonder what they're going to drop and what they're going to keep. I could tell you what Mass Effect is to me and all of the bits that I think are uniquely Mass Effect, but I'm not the one developing the game. All I can do is hope that Bioware makes decisions that make Andromeda feel like Mass Effect to me... and that's why I'm excitnervous.
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