Geoffrey Taucer

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About Geoffrey Taucer

  • Rank
    Serious Monkey Business Co-Director
  • Birthday 07/04/1987

Profile Information

  • Gender
    Male
  • Location
    Baltimore, MD

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Electric Guitar: Lead
    Electric Guitar: Rhythm
    Piano
  • Instrumental & Vocal Skills (Other)
    Irish whistle

Converted

  • Real Name
    Jeremy Waters
  • Occupation
    Gymnastics Coach

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    GeoffTaucer

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  1. EVAL: Production is stellar. The instruments sound great, and you got the reverb exactly right. Arrangement is mostly strong; I can imagine some of the judges complaining of medley-itis, but I don't think that's enough to hold the track back.
  2. [This is an automatically generated message] I've reviewed your remix and have set it to Completed status, indicating that I think your remix is ready to be submitted to the Judges Panel. Congratulations! If you feel like you still need to work on your track and want more feedback, you can change the prefix back to Work-in-Progress and we'll go through the review process again. If you decide to submit your track, please change the prefix to Submitted after sending your email. Thank you!
  3. Holy shit, this is nice. HOLY SHIT IT HAS DOBRO! NOW IT'S EVEN NICER! Loving this, and definitely going to grab your album!
  4. Geoffrey Taucer

    I want to build you a computer

    I know I've already said this in a few places, but I just want to whole-heartedly endorse Prophetik-built computers. I got one from him about 8 years ago, and I'm still using it (albeit with a few upgrades made in the years since).
  5. Geoffrey Taucer

    3. completed Chrono Trigger - Main theme (Rock remix)

    [This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that you'd like some more feedback, please change the prefix back to Ready for Review and I'll review it again! Good luck!
  6. Geoffrey Taucer

    3. completed Chrono Trigger - Main theme (Rock remix)

    Always love me some Chrono Trigger! Alright, here goes: EVAL: Piano at the beginning is nice, though I'd back off on the reverb. The tambourines in the background seem out of place, and also a bit heavy on the reverb. The distorted organ is an intriguing choice for the chords here; my first thought was that it was some wierd power-chord samples, but a closer listen makes it clear that this is something much more interesting. Jury's still out on whether I like it. The transition afterward (starting around 0:30) feels too acoustically busy, and has nothing melodically or rhythmically interesting, and so as a listener I don't know what my ears are supposed to be focusing on. At 0:50, things are getting a bit better. I like the bass tone. Some dischordant parts in the background synths, particularly at 1:07, but I feel like that might be intentional. At 1:18 we're back to the more rock-ish stuff. The distorted organ is sounding great here! The lead synth seems a bit mid-heavy, and I think the melody might work better an octave higher, or with a synth that fills in the high-end more. The Guitar-ish section after this is a bit too loose for my liking, and it also feels a bit out of place; bringing in a guitar for just this section detracts from the novelty of the guitar-less rock approach you've established thus far in the mix, while not really bringing enough to the table in and of itself. The chord progression sounds weird, particularly at 2:10; would love to get some thoughts on why that chord doesn't sound right from somebody with more knowledge of music theory, but all I can say is it just sounds like the wrong chord for the progression. Section at 2:13 sounds fine to me, other than that crash cymbal that you're hitting each quarter at what sounds to me like the exact same velocity. Vary up the velocity on that a bit more. Otherwise I like this section. The Key transition at 2:37 sounds a bit odd (again, somebody with more knowledge of theory than I have could probably provide further insight), but I quite like the rhythmic changeup. The toms in the next section (starting at 2:51) are excessive, and this is make all the worse by the samples sounding too thin. Other instruments sounds decent, though as earlier the reverb is too heavy for my liking. The brief organ run at 3:18 is cool, but the kick drum is too repetitive in the section immediately after. Some really cool stuff going on, but there are too many flaws for this to be sub ready. It has excessive reverb, repetitive percussion, and some jarring chord transitions. I'd also look for ways to shorten the intro and outro.
  7. Geoffrey Taucer

    3. completed Zelda BotW: Vah Naboris Dungeon Remix

    EVAL: Reading through Gario's earlier review, everything he liked about your earlier edition of this arrangement holds true to me in this one. The synths feel a bit heavy and harsh at some points, and the compression is a bit heavy, but I get the impression that this is intentional. It makes the mix a bit tiring to listen to on headphones, but damn would I love to hear this one blasting over a good set of speakers with quality subwoofers. Bass mostly sounds fine (if a bit tiring) to me, for the first section the mix, but there is still some odd dropouts later in the track. 1:32, 1:48, and 2:48 sound suddenly empty in the low-end. I love the ending. To me this one's borderline, but I'm leaning towards a YES. It does feel heavy and overcompressed, and the bass dropouts are odd, but both seem like deliberate stylistic choices. Good luck!
  8. Geoffrey Taucer

    3. completed Zelda BotW: Vah Naboris Dungeon Remix

    [This is an automatically generated message] I've reviewed your remix and have set it to Completed status, indicating that I think your remix is ready to be submitted to the Judges Panel. Congratulations! If you feel like you still need to work on your track and want more feedback, you can change the prefix back to Work-in-Progress and we'll go through the review process again. If you decide to submit your track, please change the prefix to Submitted after sending your email. Thank you!
  9. Geoffrey Taucer

    OCR03236 - Xenogears "Ragnarok"

    Since this mix is a couple years old now and as far as I'm aware nobody has found the easter egg: The demonic chanting, when played backwards, says "You found the secret message. Have a cookie!"
  10. Geoffrey Taucer

    1. work-in-progress Super Sonic Racing

    [This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that you'd like some more feedback, please change the prefix back to Ready for Review and I'll review it again! Good luck!
  11. Geoffrey Taucer

    1. work-in-progress Super Sonic Racing

    Wow, we've let this one go way too long without an evaluation! Sorry about that! Anyway, here goes: EVAL: Arrangement: The vox are.... well, they're cheesy as hell, but they were cheesy in the original, so I can't really fault them for it. The soundscape feels a bit too sparse for most of the mix. The lead synth is a bit too harsh to be used as extensively as you are without anything else going on. IMO, a sound that harsh can work fine in short bits, but gets tiring when it continues as long as this one does. The choppy section starting at 1:15 is kind of cool, but still a bit too sparse and a bit too reliant on the synth I mentioned earlier; it would work fine if that harsh synth hadn't had so much presence earlier in the mix, but by this point my ears already feel tired from it. Percussion needs more variation. The vox at 2:16 hit (and sustain) a wrong note, or perhaps they're off-key, or something I'm not sure what but that sustained note sounds way off. This whole vocal sections sounds out of key, but that one note is particularly jarring. Having a vocal line this exposed is a bold move and can be cool when pulled off successfully; but here it is not pulled off successfully, and the vocal performance just isn't of a quality that can stand this exposed in a mix, I'm sorry to say. Even later in the mix, when the vox are less exposed, I'm still hearing some jarring wrong notes. I love the synth line starting at 3:53 Production: The whole mix feels overcompressed, and too heavy in the high end, with not enough going on in the low end. The drums especially sound thin and mechanical. The verdict: not sub-ready. The synth tones and mastering are too harsh and tiring to the ears, there are too many wrong notes in the vocals, and the mix is too sparse in the mid and low range.
  12. Geoffrey Taucer

    1. work-in-progress Shatterhand-Select Theme Remix

    [This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that you'd like some more feedback, please change the prefix back to Ready for Review and I'll review it again! Good luck!
  13. Geoffrey Taucer

    1. work-in-progress Shatterhand-Select Theme Remix

    Eval: Arrangement: The first section is kind of samey for a bit too long; I'd cut to the next section at 0:20, instead of having the additional verse. Percussion needs more variation. I love what you did with the low synth starting around 0:30. I like the additional lead harmony coming in at 1:05, but I feel it's too little, too late; that lead riff has already gotten repetitive by this point. I think this arrangement's biggest weakness is that you keep that lead riff going the entire time with almost no variation. Granted, the original track did the same thing, but for this to stand on its own as a remix, it needs more variation. The riff is catchy as hell the first few times, but it's not enough to carry the remix all the way through. The additional lead coming in around 1:10 is good; you need more of that, and earlier in the track. As-is, the focus is on the same four-second-long riff over and over, and no matter how cool that riff may be, you need more to keep the listener's attention. Consider dropping that main riff for a section and having some sort of solo over the bass progression (which itself is pretty catchy, even without the main lead riff. Also, the track needs more rhythmic variation; other than occasionally dropping out for a verse, the percussion is essentially the same for the entire mix. The speed change-up near the end is an interesting idea, but a bit too jarring, still doesn't seem like enough variation, and doesn't really lead to anything. Production: The percussion is weak, as mentioned above, and needs more variation. I highly recommend you take a look through Zircon's percussion tips to get you started on this. Otherwise, production is fine. Some cool choices of synth sounds, I feel like I can distinctly hear everything I'm supposed to hear. I don't really have any complaints at this point beyond the percussion. Verdict: not ready to sub yet. I enjoy the synth tones, and you've got some really cool stuff going with the bass synth, but the percussion and repetitive use of the same lead riff are dealbreakers.
  14. Geoffrey Taucer

    OCR03717 - Secret of Mana "Together We Will Stand"

    HAHA! This mix is so weird, so creative, so eclectic, and is everything I love about VGM and remixing. Bravo!
  15. Geoffrey Taucer

    OCR03714 - Jeanne d'Arc "Sword of God"

    Not familiar with the original, but oh my cthulhu this sounds gorgeous.