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Jimmy the Lip

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About Jimmy the Lip

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    Slime (+5)

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    Deadwood, South Dakota, USA
  1. Oh, I'm certainly glad this one got through the Judges so fast. I listened to this when AmIEvil put it up on the forums for public comment, and since I loved it then, I love it now. The rising brass and intro help to build up to the song itself, and when it gets in, there's no stopping it. The saxophone tes this bluesy gem, with brass blares and rolls in the background to add to the effect. An organ comes in at about the :55 mark, giving a little more variety to the piece and keeping it from getting too repetitive - that is, if it could possibly get repetitive. The jazzy riff with the im
  2. OCR's resident site administrator, DJ Pretzel, puts forth an excellent take on the Dire, Dire Docks/Jolly Roger Bay theme from Super Mario 64 in his ReMix "Sunken Suite". The song starts off with a lead-in apparently composed by Pretzel himself, which is in itself very well-done, before the theme breaks out into the music from Super Mario 64 itself. The piano is accompanied by samples of supporting strings and something in the way of a "distant guitar", so to speak (DJ Pretzel named the sound as vibes, I believe) as well as an English Horn, which I would not have been able to pick out had not
  3. McVaffe's return to OCR was quite a fitting piece to announce his rearrival on All Hallow's Eave of last year. "Gift From Moscow" begins with a harpsichord playing a forty-five second introduction before going into Tetris' unforgettable title theme. The second part is then performed by a lone piano before another short intro sounds and percussion and bass join the mix. A smashing accordion picks up the lead melody from there, playing in a stunningly traditional style that makes the tune sound almost as if it came right out of Eastern Europe itself. The harpsichord picks up again with the bass
  4. Russel Cox is, quite simply put, probably my favorite ReMixer on OverClocked ReMix. I was raised on orchestral music, mainly classical, and have harboured a love for orchestral works in general ever since. And so when I discovered this fellow's work, I immediately fell in love with it and hold his ReMixing abilities over any other that puts forth their work on this site. Though I have never played the game Ninja Gaiden, it does not take the experience of a thing such as a game or a film to enjoy the themes from said game or film. "Death of a Legend", Mr. Cox's take on a theme from Ninja Gaid
  5. The Forest Maze theme from Super Mario RPG: Legend of the Seven Stars was an excellent theme, exemplifying the ambience, for want of a better word, of that game. The tune was adventurous with just a touch of forboding, as if some hidden fear lurked in the shadows of the trees as you ventured through the tangled forest... maybe a bit dramatic for a Mario game, but the theme did work. And "Geno's Woods" takes that adventurous, almost midieval theme and adds to it, creating a piece worthy of inclusion in a revamped SMRPG:LotSS for the GameCube or a later system. The woodwinds play a key role in t
  6. Yoshi's Rag is one my favorite ReMixes that has come out of this site, period. It is very realistic and incorporates naught of the techno genre, which is pleasing to those of us who you might call "music purists". This piece fits very well the atmosphere of the original game in its light-heartedness and fun air. The piece starts off with a ragtime-style piano and light percussion until it is joined by the bass at about the 25" mark. The piece pulls into a higher key for the last thirty seconds or so before ending at a total of 1 minute and 30 seconds, and for the quality of the piece this is f
  7. McVaffe is (or at least was) one of the more prolific contributors here on OverClocked ReMix, and that is certainly not a bad thing. So saying, the piece Bukki's Tango is a very well-done piece by most standards. The string introduction was excellent, very befitting of the atmosphere that the original Booster's Tower imposed on the player. The drums that come in after about the 45' mark were not required though and took away from the classical effect that could have been achieved by our McVaffe. The strings and clarinet/oboe (I can't tell which off the top of my head; leaning towards the latte
  8. Being a patron of both OverClocked Remix and VGMix with a broad listening range and a particular appreciation of orchestral pieces, I must say that Mr. Cox’s “Farewell, Star Guardian” from the Super Mario RPG: Legend of the Seven Stars is one of the best orchestral arrangements of a video game piece that I have ever heard, and that is saying something. The piece comes in with a delicate celeste that gradually gives way to pizzicato strings and a harp, making the intro sound very similar to a music box. From there, the arrangement progresses to a string ensemble with occasional brass backup and
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