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XeroZohar

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Posts posted by XeroZohar

  1. I'm not too worried about it. It was probably more just annoying than it was bothering people, but that's alright. Annoying people is kinda my thing, but there is a line somewhere.

    Personally I don't think you were anywhere near it. I mean, sure, even I get a little peeved at the chuckleshots (my personal name for when you headshot and laugh), but then I just go sniper and do it right back! :D But the statue thing? Doesn't even enter my radar.

    Insert old adage about thick skins here.

  2. In the small amount of time I've spent with it, I think I enjoyed Heavy the most. Once you start getting upgraded, it's like those times that you stand there and wipe out half the enemy team, only multiplied by ten. :D

    I'm having a ton of fun with engineer myself. Either fully upgrading buildings and my wrench attack speed to turn into unstoppable death machines (poetic given the situation), or upgrading my Frontier Justice into a revenge-crit-boosted deathblossom launcher.

    Upgraded dispenser range also works well with damage-resistant heavies! :D

  3. Subverted the long queue by holding a local listen server for a single round. Not sure if there are multiple difficulties on each map or what, but we beat the first mission on decoy fairly easily. Then again, it was Necro, Lumpy, two of Lumpy's friends, and myself on the team, so make of that what you will.

    Did some testing, and using that method the map starts on the "normal" difficulty. You have to hold a map vote (or maybe use a console command but I'm not sure) to move up to "Advanced1" or "Advanced2"

  4. Oh; from the description, it sounded like they were saying that anyone who picks it up receives ammunition instead of health.

    By "ammunition" I believe they meant "ammo" for the Sandvich. As Paranoid said, you get it back, thus increasing the Sandvich "ammo" count.

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