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Chimpazilla

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Everything posted by Chimpazilla

  1. Initial impressions: This starts out verbatim to the source, midi-rip style, and quickly transitions into a full orchestral soundscape. The arrangement is more of a medley than a remix arrangement. I agree with my fellow Js that the primary issue is the samples used. The attacks of brass and strings are causing the fast runs to mush together because the attacks are too slow. I think the instrumentation is very good here but the samples need to work with what was written, so using a keyswitched sample is probably a good idea. I don't think it is far off from being approved, but at MW said, in a mix that relies this heavily on orchestra sounds, the patches have to be working a bit better than they do here. NO (resubmit)
  2. Hello! Attached is my first submission for OCRemix; please let me know if any additional information is needed. Polytonal Nicholas Jackson nicholasjacksonmusic.com 37519 The Legend of Zelda: Oracle of Ages "Oracle Calling" "Opening Movie"; "Title Screen"; "File Select Screen" This is the first part of an upcoming album I am releasing! I will be submitting arrangements of each track from Oracle of Ages as they are completed. I was set on combining moments of chiptune aesthetics with a full orchestra to truly capture the sense of wonder and immersion within this game's soundtrack. especially for this opening piece. My full album will tell a complete story as the game unfolds, combining certain tracks together when the narrative allows. Thank you!
  3. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson & Fredrik Vinterstjärna Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Castlevania Name of arrangement: Vampyric Pixels Name of individual song(s) arranged: Vampire Killer
  4. I hate to add a second ? to this thread, but I feel just as MW does. This is an amazing performance! But, of WHAT, I have literally no idea.
  5. WOW this is loud. LOUD. -6dbRMS loud. The three heavy sections are waveform bricks. I don't think I have ever personally seen such an intense waveform! There are no dynamics at all in those sections and I daresay one cannot see daylight in there. That said, this is a pretty unique, heavy, intense and interesting piece. The opening gated saw sounds quite dry to me before the first arp enters the mix. When the drums hit, the energy goes straight to 11 and stays there. My meters are pegged. I think the drum writing and sounds are fine although I hear what Larry says about not hearing the tick-a-tick aka DnB shuffle detail at 4:17. It is there but it is hard to hear over everything else screaming at that frequency with equal loudness. I think this master is too loud, just in case I'm not being clear on that. Good use of chiptune leads although I find them rather loud and piercy. The delayed delays at 1:36 and again at 1:47 make those bits of lead feel too dry. By comparison, at 2:09 that lead sounds lusciously reverby. The guitar backing fits really nicely with this soundscape and there is nice synth detail in the backing as well. I really like the writing shift at 3:56 (matches what the source tune does at 1:32), and how it builds back into the source motif at 4:38. All of that key-change tomfoolery is exactly the same as what happens in the source tune and I think it is handled very well in the remix with drum pattern and energy changes. Overall I wish this mix was mastered a little quieter. I always feel that with the right EQ treatment one can obtain a super loud mix without hitting such a high RMS number. But, I don't hear any overcompression artifacts. The more I listen to this, the more I am enjoying it. YES
  6. Cool source, faithful remix for sure. Too faithful. Too heavy on the conservative side with similar bass and lead writing, similar soundscape overall, same theramin-type lead, and the arrangement is nearly verbatim most of the way through, including the breakdown. The soundscape and production sound very good nonetheless. Track seems to be missing its final limiter as the peak goes all the way up to 3db at the loudest point. I really like this and I could see it working if the lead and/or bass writing had more original sections, and if the soundscape changed up at some point to really set it aside from the original. I agree that the fade-in and fade-out only add to the too-conservative feel of the piece. Make some changes here or there and add some original soloing somewhere, replace the lead instrument with something less similar to the original, and I'd love to hear this one again. NO (resubmit)
  7. I am still listening to the source tune. I haven't even hit play on the remix yet, and the source's droning pad is making my ears insane. Man, that is really irritating. Ok let's see what the remix is doing. Wow that is an abrupt start. The bass patch is super simplistic and panned entirely wide which already doesn't work for me. The bulk of a bass patch should really be mono below 100-150Hz, with only its highs separated. A stereo bass has no impact and leaves the track lacking a cohesive low end. In fact the stereoscape is completely bass-ackward here, with the leads occupying the center (with only a bit of delay escaping the gravitational pull of the center a little bit) and the bass wide on the sides. And there's that continuous pad. Nothing interesting is being done with the pad. This is a missed opportunity to make a drone pad into an interesting, evolving anchor to the track. Once established, the writing and sounds never change. The drum loop also never changes, and the drum sounds are plain and tamely mixed. This is just too many playthroughs of the exact same thing with no writing or instrument changes, and the drone pad is unfortunately the final nail in the coffin. I agree with MW that it sounds like a midi instrument-swap. Good start but much more work needed to get this arrangement really working. NO
  8. Cool and unique take on this source right from the get-go. I feel like I am in the jungle, in space! I'm not a fan of hard panning, but it works here mostly since the sounds being panned are so similar. I do hear some very piercy glitch effects as Larry pointed out and I agree that it could at least be EQd down a bit in the highest frequencies, but it isn't ruining my listening experience. Your ears may vary, and there are people who can hear dog whistles and they may find the glitches to be painful. This really is such a neato arrangement with tons of energetic dynamics, interesting timbres, ear candy and good variations on the main theme. Mixing and mastering are working well. YES
  9. Mastered. LOUD. True peak 1.5db with lots of clipping happening. Ok so what a cool concept for this source. The source tune is already frenzied and this remix actually intensifies the frenzy but in a well-controlled manner. What a fun mix full of unique variations of the theme. The sound palette gets a little tiresome after awhile but the writing and energy changes keep it fresh. I'd love for this to be mastered better, I think a nice loud mix can be attained by doing some EQ work (making sure there are no low-lows playing from anything other than kick and bass) and strategic multiband compression, and this mix is a bit loud in the crunchiest frequencies, but everything is audible and I hear no clipping or artifacts. This mix could be just that much more impactful with a mixing/mastering cleanup but not enough to send back for that. I adore the monstrous kick. Yeah this is super fun. YES
  10. The first minute and a half are indeed a nice buildup although the bass patch could be tighter and faster-release as it is playing in between kicks; as it stands now the bass has a flabby/loose feel and could really be more impactful if tightened up. I'm also having trouble identifying the source bits so I'm glad you included timestamps. The sound palette is on the vanilla side as Larry pointed out, which isn't a dealbreaker unto itself but the soundscape is on the repetitive side with the exact same elements all the way through. The mixing isn't bad but feels rather flat. This is a very busy mix and in the fullest sections many of the sounds are competing in the frequency range and soundscape placement. There is some very good filtering on the saw and other sounds, I like that a lot. The lead at 2:32 is plain and simplistic, and piercy. Some filter movement or delay or vibrato on a long LFO would help. Those chords at 4:31 are weird and disharmonious. The drum groove is weak, especially the clap as Larry mentioned. In the busy sections, the clap cannot be heard at all. The transition at 4:40 is jarring and it appears again verbatim at 6:14. I get why Larry said this arrangement feels like a work in progress, it just lacks sheen overall. Although care has been taken to layer the patterns in varying ways to make an interesting arrangement, the same sound palette all the way through the piece makes it feel overly long and repetitive. I'm more borderline than my peers here because I think the arrangement works well generally. I suggest smooth out some of those transitions and adjust awkward chords at a minimum, but I'd also like to hear this mixed quite a bit cleaner than this, and some variation in sounds used as the piece moves along would also be on my wish list. NO (borderline, resubmit)
  11. I agree with Larry and MW that the mixing is on the muddy/smooshy side, and that's a shame but everything is audible. What a fun piece, awesome performances, full of energy and personality. YES
  12. I know I have listened to this before now, it's completely familiar even though I never voted on it until today, and I remember that I did try to vote on this but I was immediately hit by how little source I heard. Now I have listened through three times with Larry's timestamps and he is correct, there isn't any more than what he heard which is 46ish percent. I think this could be remedied super easily by adding some source motif into some of the more empty passages, most especially 1:27-1:49 where there is nothing but the two chords over and over. Take some instrument we haven't heard yet and hint at the source motif there. Make that section build a little bit too. That will also go a long way toward reducing the repetitive nature of the sounds and arrangement. It won't take much more source to get this arrangement over the 50%-source mark. I don't hear anything dealbreaking with the production; the overall sound is on the lo-fi side but it feels intentional. If you shave off the lowest of lows (sub 25-30Hz) you will be able to get a louder and cleaner master, you could even bump the lows a little bit on the master (after shaving off sub 25-30Hz) and have a tighter sounding low end with minimal or no mud. I love the triplets, I don't hear this as 6/8 just 4/4 with triplets but it's very cool either way. I like this arrangement, just needs more source. The ending sounds lazy, but it works well enough. NO (please add more source and resubmit)
  13. I never listened to the first version, but it seems all the issues with highs, lows and crackle have been fixed. I find no dealbreaker production issues, and I don't see any egregious frequencies on SPAN. I am glad I don't have dog-whistle ears. The arrangement and instrumentation is pretty straightforward and doesn't change once it gets started, but this is a dreamy romp through the source material and the arrangement does what it sets out to do. Really nice. YES
  14. I absolutely dig the soprano sample and I think it is used very well just as-is. Anything more realistic would not have this creep-factor. The instrumentation here is HUGE and lush and full and varied, and it is mixed extremely well. Hemophiliac's low vocals add just the right level of human padding in the lows. The deep bell with the soprano sample make for such a mystical soundscape with all those deep strings and brass, very Harry Potter-esque. The moving/gated/panning brass starting at 3:04 is super cool and even compliments the vocal vibrato at times. I love this! YES
  15. The overall drum groove and pacing still feels rather static, but there are enough variations to make me happy. The filtering at 2:22 is a nice surprise. What a fun little ditty this is. I love the other cameos. It's wacky and weird and I'm enjoying this! Mastering is still very tame, coming in at -2.5db peak, but it'll do. I... want... to.... master this.... myself.... hehe. Things are balanced well and it sounds fine. Yeah this is cute and cool, let's a go. YES
  16. The bass is loud, and simplistically written. Lead that begins at 0:07 is super loud and piercy and dry, with no interest or movement on it, and it plays the exact same motif all through the arrangement. It sounds more to me like a placeholder lead until a better sound can be found and more interesting part-writing can be written. Although this entire arrangement is extremely simplistic and repetitive, I think it could work, if that primary lead sounded better and had some variations in writing, rather than always being the same thing. Also some filter movement or other effects happening periodically would really help. But as it stands, this arrangement consists of just a few loops layered in various ways with zero changes to them over time and it is too simple and repetitive. Why not add some other element in the second half, like a pad or different lead or something, dropping something out at the same time so the soundscape isn't overcrowded. It just needs more interest as an arrangement. NO
  17. There's a HUUUUGE amount of sub-40Hz mud throughout the entire intro and outro. That can be remedied by a simple lowcut of the lowest frequencies (below 25-30Hz is usually a safe bet and it'll still be plenty bassy). I was expecting a sub-blowout based on prophetik's screenshot, but I didn't hear anything dealbreaking on my good setup. The track is mastered very loud (-7.5db RMS) without sounding that loud, and the reason is that low-end, inaudible mud. Lowcut that out, and your mastering will be more solid and won't need to hit that high of an RMS value. The lead guitar could be a tad louder as MW said, but other than that I find the mixing to be adequate. This is a fun, energetic cover of this source. Performances are solid. YES (conditional, lowcut the mud first)
  18. The production is indeed better, but the vocal still sounds somewhat separate from the backing. The playing style is still loose. There is nothing inherently wrong with that but it can feel disjointed and distracting together with a spoken vocal. That said, I agree with my fellow judges that this track could work well as an instrumental. I agree entirely with DarkeSword that the emphasis in this mix is on narrated vocals vs. music, and it doesn't really fit with the rest of the OCR catalog of music. NO
  19. I agree with DarkSim entirely. What a cute arrangement, the merging of sources works really well. But the mixing needs another pass. The drums sound heavily high-passed and they lack any kind of high end, they sound very dull and muddy. That snare should snap! The bass writing is terrific but I can barely hear it. The e-piano sounds nice and clean in the intro, but at 0:10, suddenly every element is playing and it feels like revealing too much too soon. Perhaps that first section can be a little more mellow with a couple elements dropped out. The backing pad and drums are mushing together to make a smeary wall of sound. There is some kind of airy fuzzy pad that begins at 0:40, that is amplifying this smeary effect. The little plucks on autopan sound clean and I wouldn't change those. That solo is absolutely wonderful!!!! That part of the track really shines. I like this arrangement tons, but the mixing needs to be fixed. I would start by putting an EQ on all the elements to make sure only kick and bass are playing in the lowest frequencies (100-ish Hz and below). The drum kit needs to sound cleaner than this, make sure your highs on the drum kit are not being cut off. And you may want to rethink that airy pad if it cannot be mixed to sound more distinct. I do want to hear this again though, cleaned up! NO (resubmit)
  20. This is so loud from the very first second. Opening piano is very loud and rigid/plodding, and with too many lows (needs a lowcut). The supersaw that comes next is so heavily distorted that it sounds overly fuzzy, overcompressed and pumpy. The bass also has buzz that is barely audible over this giant saw. At 1:24 there is only bass and kick playing with the occasional piano stab, and that bass sounds so plain and boring. The returning piano still sounds too gridlocked and bass-heavy (and bass-reverb-heavy too). The writing in this remix is repetitive, changing back and forth only between supersaw and piano, with the same writing patterns each time, with no other elements added or removed. The kick sounds too heavy and intense. The bongos sound repetitive, rigidly timed and they stick out of the mix because they are the only thing mixed cleanly. The mixing overall is a heavy wall of sound. The master is cut off above 15-16kHz, which means this mix lacks the highest highs (sparkle and presence), but the mid-highs and highs are so overhyped that it is fatiguing to listen to. The abrupt one-piano-note outro also feels lazy, giving the arrangement no resolution. Quite a bit more work to do on this arrangement, in terms of writing, instrumentation, and mixing. NO
  21. The strings are uncanny but used well enough I think. That string decay cutoff at 0:52 is odd. Most of the instrumentation here works well. The flute has vibrato on it all the time which sounds unnatural; a slow vibrato build would be better, but the flute isn't all that exposed. I really like the humongous bell acting as a bass instrument although I feel it hits a little too heavy compared to the rest of the instrumentation. Most importantly the reverb on that bell needs to be lowcut. Low reverb = mud, nearly always. Regardless, the mixing is adequate, and these are nitpicks. This is a cool, vibey remix. YES
  22. This is definitely the extended DJ mix with the long intro and outro. The Stickerbrush arp doesn't enter until 1:17 or so but then it is clearly recognizable. No source from 2:06-2:20, after which the chord progression from the source begins in the breakdown, plus little bits of source arps, which is lovely. The breakdown is gorgeous but feels a bit long for a trance track; I think some light percussion could have been introduced earlier. The build back into the core beat is well executed. As MW stated, solid trance, it does what it says on the tin. Mixing and mastering are well done. Nice groovy, varied, danceable track. YES
  23. That's one beefy kick! Almost too big, aaaalmost. I love the concept of this mix, the 90s influence is heavy and cool. I love the vocal clips, shouts, synth-braam hits, sirens and coin noises. The mixing seems fine other than the fact that the highs are soooo hyped and loud. I put a high shelf on it at 10k Hz, 3db GR and the mix is much less piercy. The whole thing is mastered on the hot side, with the peak exceeding 0db. I'm not sure about the source use going on here so I'm going to come back to this a bit later and (hopefully another J will have checked for source use, I know, how lazy of me hehe). On first listen, the arrangement feels source-light to me. Regardless, I do feel like the highs need to be tamed before releasing this. Otherwise this is super fun. Even for such a long arrangement, there isn't any copy pasta that I can discern, and it feels fresh all the way through even with the same instrumentation. ? until I'm sure about source use, but probably a NO (resubmit) until the highs are tamed Edit 3/28/23 - I really like this one, but since my peers have confirmed my suspicion that there isn't enough source I'm going to close this out with my NO. I'd love to have Larry also give it a listen, just to completely confirm this. But if you can get the mixing cleaned up and if you can add some more bits of source, this one would be good to go for me! I liked it. NO
  24. Wow the marching-snare drums are loud right away, and the drums sound like they were mixed in a box. It feels like there is a bandpass on the intro drums, all midrange. In fact the entire intro sounds very boxy with the exception of the loud white noise sweep. The staccato strings and choir sound ok except they are on the quiet side, with the marching snare drowning them out. The synth that begins at 0:36 is painfully loud and piercy, becoming more obscured as the other synths join in. Arrangement is conservative yet with plenty of personalization. The white noise sfx is quite loud whenever it occurs. This is a very short arrangement, and a fadeout ending is somewhat of a disappointment especially in an already short mix. It's a good fadeout as far as fadeouts go, but it takes up nearly 25 seconds of a 2:25 piece. Honestly I can see this passing as is, it is a cute little remix with lots of variation and personality, but I feel like it needs another pass at the mixing. The intro should sound less boxy, and that opening synth after "here we go!" could be filtered in so it isn't so sharp/loud/piercy right away. Mastering seems fine. NO (borderline, resubmit)
  25. I forgot how much I love this source tune, I haven't heard it for awhile. The intro is a slow fade-in followed by a very flat off-key sounding timbre at 0:22 which sounds out of place. At 0:42, a lead synth starts, and it is playing in such a low register and it mushes together with all the other sounds playing at the same time. At 1:10, several synths, guitars and piano are playing at the same time, and the varied writing and sounds are conflicting with each other terribly, sounding like a wall of disharmonious sound. I think it may be very difficult to mix these instruments clearly since so many of them are in the same frequency range. The soundscape is just too busy with too many similar sounds, and a lot of them are buzzy in different ways so the buzzy-ness stacks up. The arrangement itself is fine; it is conservative yet has enough personalization to stand apart from the source. I really like this arrangement, but the sound choices, flat mixing and hectic part-writing are tanking it for me. Good luck with the rest of this vote! NO (resubmit) Edit 4-3-23: Listening to the revised version, that first lead has been pitch-corrected and that helps a lot, it doesn't feel so wobbly and out of tune. I still don't think it is the greatest lead sound. I also still don't care for the lead that begins at 0:42; it feels like a backing element to be played in the bass range, it does not sound like lead material to me. Both of those leads feel like they are tacked on to the soundscape rather than nestled within it. Some EQ and reverb could be used to fix that. I still feel like there are too many elements playing at the same time. I think my favorite part of this mix happens at 2:11, the guitar that starts up there and the big crescendo that follows sound like an epic surf-rock arrangement. I'm just not a fan of the other sounds, most especially the two main leads. Still, this is a cute arrangement, noodly as prophetik said, with lots of personality. That said, I hear those pops that MW mentioned between 1:40-1:58. They sound like rendering errors or perhaps a compressor or distortion plugin behaving badly. These should be removed before posting the track. YES (conditional, remove the pops)
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