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Posts posted by XPRTNovice
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On further review, I actually think their ethnic bundle and all the stuff in there is pretty good. The orchestral stuff doesn't do it for me, though. But I have a huge gap in my library right now for good ethnic instruments and I really like the way some of these sound. To me, these sound better than Silk or Ra from EWQL. For 40% off, it ends up being $400.
I know you were looking at the orchestral stuff, I'm just musing.
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I'd have to go back and look, but I listened to all the orchestral demos and got that overwhelming "These are fake strings" feeling. For the price, you might as well wait for an EWQL sale.
But really that's just my opinion; if you like the sound of the strings, then bag them because that's a good price for a big library.
The vocal chains had a nice mix of short/long.
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So I spent some time listening to the instrumental sample sets...I kind of think they suck. Saving up a bit could get you a lot better; even EWQL and Cinematic Strings. I don't know, they just all sound hokey to me.
What DOES draw me in are the vocal samples. I might grab that bundle because for all THAT it's ridiculously cheap.
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I'll echo that I'm interested in hearing others' opinions on this. I have some studio money that I could use with the right deal...
FYI: it also works on the bundles. So you can literally buy the entire library of this company's sapmles for $1200 (935 Euro)
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Based on scientifically proven analysis, I predict that this game is going to require someone dual-qualified in whistling and clarinet playing. I mean, I assume you knew that already, but just for public knowledge...
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This is easily one of my favorite orchestral pieces on OCR. I aspire to be able to arrange like Derek. He is an exceptional musician who obviously pours a lot of heart into his music. In my first couple of listens to this in the car, I literally shouted "YEEESSS!" at a couple of parts that made my skin prickle.
Damn, this is just so good.
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dude, that is brutal. I guess the bright side is that it was just a gash instead of a cracked kneecap or something, but still. I hope you heal up fast and then get back to it!
Oh yeah, I'm good. Just had to avoid bending it for a couple of days...should be good for more parkour on sunday!
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I gained an inch-long gash in Parkour last week trying to do a kash vault and ramming my knee against the box instead...
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congratufuckinglations! This is super awesome sauce
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This forum subsection is just for that - you can browse what people have requested and fulfill as many as you'd like. There are hundreds of requests out there for you already.
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Meh, I'm new to the whole composer thing, but I've landed 2 video games in the last month. Not great pay, but it's given me a little insight.
1.) Network. Know people and reach out. Jobs will not come to you, you have to go to them. Hang out where people are going to look for composers, have a web presence, bandcamp, etc. OCR is a good place to hang out, but I've only seem 3-5 jobs get advertised here over the last year, and many of them are NOT good deals, posted by people who just want free stuff and don't have their games completed.
2.) Have a good portfolio.
3.) Be a professional, not an asshole artist who thinks he's amazing. People want to work with a personality as well as get a quality product.
4.) Look at the music business thread.
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happppaaahh baaaddaaahhhhh
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Rexy, I can't even begin to tell you how many times and different ways we sent messages to Square Enix - we snail-mailed their official address, we contacted legal, we contacted online content managers, we contacted EVERYONE that we could get our hands on to no avail. We even contacted the same legal team that was in charge of the Balance and Ruin negotiations - blown off, to the last.
I'm not surprised we got shut down, either, honestly. But we got to the point where we'd put so much work into the prepwork that it was like "well, fuck, SE isn't going to talk to us...let's launch and see what happens." Nothing to lose, right?
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I'm happy you guys feel that way. You should see the shit we're taking from retards commenting on Kotaku. Most people are just like "GOOD. I HAVEN'T SEEN THE TRAILER BUT IT WOULD HAVE SUCKED ASS ANYWAY LOLZ I AM COOL."
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Yep. Not a C&D though, at least not yet. We're seeing if they'll come to the table and we can do a balance and ruin-style resurrection.
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Yeah, unfortunately the concept trailer has none of the actual cast or props or anything; it's being redone. The final product will be much better.
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Hey guys,
The FFVII web series project kickstarter has launched! We could use your support and as much publicity as you can boost for us. We're struggling right now and the team is getting pretty discouraged. We know we asked for a lot, but it was based on us getting a Hollywood-quality production at a fraction of the cost of an actual Hollywood production. Team2X does some really good stuff.
There are details about Square Enix's involvement (nothing official, yet) on the site. I'd be happy to answer questions.
Thanks!
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I wouldn't be upset if you used the version I gave you for To The Future, but I'm going to be re-doing some of the production to make it sound less like I have no idea what the F@#$ I'm doing. Should have it this week.
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Hey, I was wondering if anyone that has done OSTs for video games before has a sort of sample contract that they use with the developer? I'm trying to do some of my own research, and I understand contracts from an author/publisher perspective as a writer, but I've never even seen a music one. Not sure which rights to sell, any specific verbage, etc. The guy I'm working with is really small time and a contract probably isn't really necessary, but it's something I'd like to get in the habit of doing.
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Imma grab the evolve bundle and balinese gamlan, but I'm on the fence about action strings. I already have EWQLSO Gold and Cinematic Strings 2 - anyone want to talk me off the fence either way?
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Encounters aren't random.
They might as well be the way it's set up, but yes, you're technically right. That doesn't make anything else I said different, though.
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I'm about 4.5 hours in and it's not really grabbing me. It's really, really kidsy. "Jeepers!"
From a storytelling perspective (70% of the reason I play any game), if it wasn't for Mr. Drippy there would be no story because they don't deliver the narrative in any other way. 80% of the dialog is him explaining things to you (and calling you stupid for not knowing) which is awful writing mechanics.
I can see how people like it from a JRPG gameplay perspective though. The battles are fun, if the random encounter rate is a little high. And of course the graphics and score are preeeeeeetty awwwsome. It's just falling flat story-wise right now.
Right now, though, it's feeling a little bit like an immature Zelda game for a younger target audience and I'm not sure I'll continue. Argue with me!
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Hey guys,
My wife started a nutrition blog that you might be interested in. She puts recipes up there, too. She is very GAPS/SCD/Paleo/Whole30 oriented. She had major, major gastro problems until she started eating like this, so it's a bit about her experiences as well (hence the term her 'new belly')
http://ariesnewbelly.wordpress.com/
Enjoy!
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Happpaaahhh Badddaaahhh!!!
Stevo's Birthday, an OC ReMix Project
in General Discussion
Posted
this birthday does not have enough whistling