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Posts posted by jnWake
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I'm up for 1v1s now if you're interested!
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Nice guitar tones and playing! Arpeggios are very clean!
When you switch from the orchestral intro to the metal section, the tempos don't match. Maybe it was intentional, but it feels super weird to me.
I honestly feel the production is very good. Maybe someone with more knowledge than me can point mixing errors but I like it!
This is quite cool! I'm sure aware that the arrangement wouldn't pass by OCR standards but I don't think that matters
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12,000,000 views the FNF videos?!
Holy shit.
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Dance? Welp.
My musical productivity is in a record low right now but I can't make dance music!
If anybody wants some synth stuff I can collab in any case!
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This is a hard question. I generally love melody and emotion in music. Mainly pretty melodies. But I can also get behind a good rhytm (like trash stuff)!
When listening to music, there are lots of things I appreciate. I love jazzy 7th chord progressions for example. I also love creative chord progressions. In sounds I really like synth pads and stuff like that, but organic instruments are cool too!
Lately I've been super obsessed with Genesis. Maybe it's because I'm a keyboardist, but I find their music incredible. The chord progressions in their songs are super creative and I really envy Tony Banks for coming up with them! Their songs are also pretty technical so they're fun to learn and play!
I think my songs reflect this to some extent. I use lots of 7th chords and lots of synth pads, but also a lot of piano! With remixes I don't fool around with melodies that much, but what I like doing is slight variations over a same musical idea. That is cool too!
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I always forget when the tourneys are supposed to be haha.
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Captain Falcon: Feels more or less right, but the timing is just off enough that I have not yet been able to sweet spot the knee a single time. Is there even a sweet spot for it in this game?
Yes, the knee has a sweet spot. Falcon feels pretty good in this game IMO, many strong attacks side+B is good now.
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I just noticed I'm not the only chilean here. I'm surprised!
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My remix "Into the Sandstorm" appears in the "To be Posted - Project Mixes" queue but, as far as I know, it has never been part of that project! (I actually sent it to Fishy once and he didn't accept it for the album
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I'm guessing that's a mistake!
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This looks cool. I don't own a 3DS so I may buy one.
The name isn't good by any means but I don't think it'll hurt it all. They didn't want to put a name like "Super 3DS" because it'd sound like a new generation rather than a "small" improvement. Or I guess that's why they just named it that way.
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The surprising thing is the lack of Metroid stages in the 3DS version. Metroid is hard to represent with new characters but it should at least have 2 new stages per game imo (like Brawl and Melee did).
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Or Fawful.
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I hope they announce a Wii U date soon. I really want to play this. At least there are some nice games coming to make the wait easier!
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I guess Ice Climbers are really deconfirmed then, being out of the starting roster. Lucas too.
I hope some characters are released alongside the Wii U version for hype and that IC are included there.
In any case, even with the cuts the roster is ridiculously good. Shulk looks very fun.
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Hope you enjoy using Tanooki Mario and Cat Peach. I'll be rocking it with Black Yoshi
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*general outrage over good things happening*
Sorry, I guess I can't have an opinion on DLC characters.
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We are also getting a F-Zero track in the first pack apparently.
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This month was stupidly busy for me... Next month I'll return to DoD fields.
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Are you kidding me with those new characters?!
I mean, Link is awesome but couldn't they be bothered to add Birdo and Bowser Jr?!
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This is 99% real now, no way someone could fake that. But you can't 100% trust any leak.
In any case, Bowser Jr. was one of my wanted newcomers so I'm happy with that. Duck Hunt Dog is a fine choice, as is Shulk. Dr. Mario and Dark Pit aren't very exciting though. I hope these aren't all the newcomers since DK really deserves a third rep and people are still hoping for Ridley. I also hope Ice Climbers aren't cut, I never play as them but they are a Smash icon at this point...
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I'm very surprised Shogo Sakai isn't in that list. I mean, he wrote Melee's OST.
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Hard to find OCR representation in Chile sadly.
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Damn you're young. I'm 25 but that's still a nice age!
Yoshi's Island Remix - Intro (Yoshi Start Demo) [2nd Edit]
in Post Your Game ReMixes!
Posted
Nice switch at 0:39! Intro is a bit long but this idea is wonderful!
So, I'm not an expert in whatever style this is, but I have some comments.
The synth pad that replaces the original strings has way too much of a hat-ish sound. It takes over a lot of the spectrum and, particularly, takes space away from the snare.
Like Solkrieg above me suggests, the snare could use more reverb and stuff. Think 80s dreamy snare!
Continuing with the sounds, I feel the bass isn't fitting at all. For such a down tempo song, I'd go with more of a pleasing tone.
In the section beggining at 1:06, I notice some slight dissonances (not intentional ones) in the string pad. Nobody mentioned them earlier but they bother me a bit.
The synth lead you use in that section could use more portamento.
Lead at 2:19 is a nice idea, but it's a tad too low and the tone alterations are a bit risky! I'd probably add a bit more echo to it.
Note played by the organ-ish at 2:47 has a high chance of being off-key. You should check it. In a similar note, the lullaby-ish melody from the intro doesn't really fit the chord progression. I'm sure you could make some alterations to make it sound more natural. I think it clashes a bit with the pads that play the staccato chords.
I understand the above complaints about repetition in the song, but they don't bother me much. I do, however, think you could change it up a bit to make it more engaging. For example, in the breakdown with the intro melody you could try radically different sounds. You could also add more elements to the beat in each repetition. It's not necessary that you suddenly turn this into a high tempo song, but you could add more percussive elements (or experiment with more melodies).
Overall, this is nice. Love the idea and I think that with some polishing it could be great! Style reminded me of the Leitbur remixes in the FFVI OCReMix album, maybe you could pick ideas from those?