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jnWake

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Posts posted by jnWake

  1. I don't think I've cried but there have been some sad moments:

    Mother 3 (SPOILERS):

    - Hinawa's death so early in the game, plus Flint's reaction... Sad moment.

    - The last battle of the game is sad too. Some of the messages that appear during the battle are depressing, like when Lucas can't hit Claus, the flashback with the babies, Flint almost dying and finally Claus commiting suicide... I find it sadder when I remember it than when I actually played though, not sure why.

  2. The first part is indeed a bit cover-ish, but it works nicely. I think the guitar sounds too dry though, maybe add a bit of delay or reverb?

    If you want to avoid the "cover-ness", you could try adding more little stuff to the piano lines. More fills and little alterations to the original melody.

    I like the introduction of the bass (it sounds like a song from Yoshi's Island lol). I feel the piano is a bit too quiet on this section though.

    The ending doesn't convince me much. Bass just disappears and the fade out in the drums is a bit odd. Maybe you could keep the bass and start upping the piano's volume slowly, because it is too quiet at the end.

  3. I see the novice-expert relationship as someone that can give you tips in different areas.

    For example, I think I'm good enough at arranging and composing (though I'm always open for advice!), but I'd really really benefit from having someone help me with the production, since I don't know many tricks and there's probably many tools and stuff that I don't even know they exist.

  4. my main problem with brawl is the abysmal single player mode

    don't tease me with all those sexy cutscenes if the gameplay required to unlock them is going to be tons of repetitive and confusing garbage

    Brawl's single player is very cool imo. Some of the stages were pretty cool, it had amazing boss battles, cool cutscenes and was quite challenging...

    I hope the next Smash Bros. has something similar, but better!

  5. not a mod review:

    Intro piano still sounds pretty stiff. Dunno how your changes are, but your pianbo might not respond much to velocity. Also consider timing edits. You'd be surprised how far off a human performance can be and still feel emotive and human rather than poorly timed.

    This track seems to lack a conductor and a clear dynamic structure. Pretend to be a conductor, and see what ideas you come up with.

    And yeah, mods tend to wanna cover all mod review-marked tracks rather than give a single track a whole lot of reviews. This is also just a quick listen and comment, since your last mod review was a week ago. If you need mod reviews for every update, you need to work on your critical listening skills.

    There are velocity changes in the piano track, but maybe I should make them harsher. This is like my first try at humanizing, so I don't take that many risks! I'll do some timing changes, it's hard to not make it sound like if someone was terrible at playing piano.

    I'm not sure what you mean with the conductor thing, but I'll look more into the dynamics, since I didn't work that much on them, except for some sections (like when the contrabass plays the main melody).

    Also, I've only put this track for mod review twice, so it's not like I'm asking for mod reviews all the time.

    Nice track. The entire thing needs humanization. Those strings especially could benefit from some volume automation. (think "swells") In particular, there is an abrupt (and unnatural) cutoff at 2:29. The song could speed up and slow down, go softer and quieter too, this would all help. I believe this is what Rozo means by "pretending to be a conductor."

    I'm not sure what you mean by swells and have not worked with volume automation, but I'll read about it :P

    The cutoff at 2:29 is something I'll work in. I guess I'll begin the fade out earlier. Thanks for the feedback!

    EDIT: Moving back to WIP for a while. Trying to spice the mix up.

  6. This is much better than the last version!

    - I'm still not that fond of the strings of the intro, but I guess it's just me (I'd try with pizzicato though, just to see how it sounds).

    - The first section with the "horn" works nice as a buildup and I love when the pad takes over, it creates a beautiful mood. I think the flute doesn't get overpowered, but maybe a different flute sound could be used, more like a pan flute. I get that kind of feeling from the arrangement.

    - I like the mixing in the calm section that comes afterwards.

    - I kind of miss the pad in the repetition of the main theme...

    - Regarding the bass sound. I have no problem with it, but maybe you could try a fretless bass? It usually fits with songs like this one.

    Overall, pretty good. I like the forest-ish mood and I think you did a great job with the mixing.

  7. New WIP of the Title Theme by jnWake

    (Title Theme WIP)

    It's super rough! I made absolutely no edits to the samples (except for volumes of course) so don't judge the production quality yet :pretzel:

    I hope you people like the arrangement and you're free to offer suggestions/critiques or anything to the track (on the soundcloud page preferrably, to avoid cluttering this topic).

  8. I've not finished listening to the album but I liked it a lot. I'm more of a metal person.

    Prelude was interesting, even though the entrance of the distorted guitar was a bit strange. Most other tracks have been nice, but the vocal track (Epic Win I believe), the 10 minute long Sentient Machines and the fun Gurgling Desert Pond have been my favourites.

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