I just finished playing through Silent Hill: Shattered Memories and I was definitely impressed by the experience! I was initially worried about this game because of the lack of combat but actually found it quite refreshing. Too many games focus on killing as an objective, or even the only objective. So it was unique to play one which focused solely on exploration, escape, and discovery. At times it felt like I was playing an old adventure game (anyone remember Sanitarium?), a feeling that was heightened by the sense of immersion I had when playing it.
While playing it I couldn't help but feel nostalgic about the first time I played Silent Hill back when I was in high school. At that time, with limited internet access, I had to piece together the games story and meaning myself. I remember walking around the town, terrified, wondering whether the people had been taken by aliens, if they were gone as the result of some kind of apocalyptic event, the game just kept me guessing, building, and eventually coming to some kind of logical (as far as the game goes) conclusion. Shattered Memories had me doing the same thing, just in a different context. They bent so many rules that I kept thinking how it was the same, how it was different, and how the game's story was actually going. It was nice to recapture that feeling of immersion, confusion, and fear that I felt in the original.
And...this game scared the crap out of me. Just walking around the town is an unsettling experience. And the chases...By the mid-point the chase scenes had become a little dull. But, they actually got more exciting near the end when I had become more emotionally involved in the game. Even though there isn't really a death penalty, I felt like I owed it to myself to escape, and escape well. The game designers really did a good job of making you join Harry in the game. The environments, messages, and subtle touches here and there really pull you in and build a pressing feeling of dread and anxiety, and it really doesn't let up. Even after the denial inducing finish.
Even though this thing was a huge departure from the series canon, it sits right beside the original game as my favourite.