
shadow
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FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
The site says it's in VST and DX format. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
GEE... -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
That's the whole point? -
This quite classy and unique, I must say. But the one thing that bothers me is that that the beat just doesn't make any sense to me. I don't know if you were trying to do drum and bass or being all bad ass drum box old school or something, but all the other elements are just in a different style and don't sound good with them. Though everyone is all OH GOD NO HE SAMPLED A BEAT OH NO IT'S THE FUCKING END OF THE WORLD BAN THIS DUDE!!!!111!!113!@2111, you might want to check out "The Missing Suitcase" by The Herbaliser (your remix sounds similar to it in style.) It's like the epitome of bad ass spy car chase scene music but has that specific cut-up and sampled breakbeat feel to it.
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FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
shadow's huge tip of the year: don't use a lot of reverb. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Cool Edit is a multi-track wave recorder/editor. Fruityloops is a MIDI sequencer. You're comparing apples and oranges. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
. all the questions are being repeated at this point. someone needs to get djp to compile that faq. or at least set up a wiki! -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
and I just explained this some pages back :\ -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
That's a limitation of ID3v1. -
shoutcast or die. also, you forgot me.
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FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
I wouldn't add chorus to a clap... -
OCR01091 - EarthBound "Funky Bookas"
shadow replied to djpretzel's topic in ReMix Reviews & Comments
Excuse me? I'm not sure exactly what you're saying, but if you're trying to say that this is a remix of the music in Dalaam, it isn't. I'm not sure how you could mistake it for that when the original is on this very site. In the .rsn file, it's Scaraba.spc and not Dalaam.spc. The official title is "Bazaar" though. You hear the song when in the town area of Scaraba. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Get a better clap sample? If you want stereo or whatever, try the stereo enhancer (sets delay on one stereo channel or the other.) -
REASON - Please Direct Reason questions here
shadow replied to Devvyn's topic in Music Composition & Production
Heh, that's what I thought as well when I first heard it do that. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Also, the sampler doesn't have to have a clip of a note, it just loads an audio file. You can have that though, but you also can have anything else. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Yes. All soundfonts contain actual audio samples. MIDI out channels don't contain any audio samples. Only midi signals, not actual sounds. Hopefully you get the picture by now. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
If you want to be able to have MIDI out channels render, use the Fruity LSD effect plugin. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
If you're saying can you make a MIDI with custom sounds... you could make a non-GM soundfont that would be for your midi file only. GM just means General Midi, which is a standard bank of sounds and controls. But then having a midi+soundfont is pointless as you could've just made an audio file. You can edit almost any knob in FL over time. As in, you can state what position it is in at what time. This is called automation or event editing. You just right click a knob and click Edit events. If you have something that can't be right clicked like an external VST or whatnot, there's a menu for editing all of the knobs in the wrapper. -
OCR01094 - Perfect Dark "Silent Ascent"
shadow replied to djpretzel's topic in ReMix Reviews & Comments
I don't know about that "drum and bass" beat you have in there. It sounds more like a typewriter. The orchestral stuff is awesome though. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
1. A patch is just a setting. A sampler obviously plays audio files. 2. FL comes with FL Keys and BooBass, but you could go find soundfonts or something of the desired sounds if those do not suit you. 3. The MIDI out channel just sends midi data to other devices. You don't just use them for GM MIDI stuff for you synthesizer or soundbank. You can use them to control multiple sound channels in a vst or control things in Reason with ReWire. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
I think you missed the point. MIDI is not audio. MIDI triggers things that create audio. Sometimes that'll be the synthesizer included with Windows or it'll be a GM soundfont bank you have. Or it might be an external device sending midi data to something on your computer or vice versa. MIDI is just a language for sending musical information. What you're probably using to generate sound from the MIDI out channels is a general midi synthesizer/soundbank. If you want to have a GM equivalent of what you have in a sampler, you'll have to find a patch/instrument that sounds like it. That's all you can do. -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Just to let anyone know... FL 4.5 is out (along with some new plugins and stuff.) http://www.flstudio.com/help/html/basics_new.htm -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
MIDI channels don't produce sound on their own. Channels that seemingly become red usually mean a sample is missing. If you export something to MIDI, you'll need plain MIDI Out channels. If you're going to export actual audio, you'll need things that generate sound and not just instructions for something else to generate sound (like a midi out channel.) If I were you, I'd read up on MIDI. Here are some quick links: http://www.dict.org/bin/Dict?Form=Dict2&Database=*&Query=Musical+Instrument+Digital+Interface http://en.wikipedia.org/wiki/MIDI and of course, http://www.midi.org/about-midi/aboutmidi3.shtml Edit: But basically, MIDI data is just instructions. Things that will generate sounds are things like samplers, synthesizers, or soundbanks. But regardless, everything in FL use MIDI to communicate. MID out channels just don't make renderable sound unless you use something like the Fruity LSD (effect.) -
FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
shadow replied to starla's topic in Music Composition & Production
Uh, no, Xelebes. There's an IN option on the Mixer for a reason...