Jump to content

Kat

Members
  • Posts

    375
  • Joined

  • Last visited

  • Days Won

    8

Posts posted by Kat

  1.  Hey, random fact - Has anyone ever seen the movie "Irreversible"? It's filled to the brim with rape, gore and everything unwholesome. The entire point of the movie seems to be to show something that does happen all the time, and make you as uncomfortable as possible. The soundtrack was composed in part by one Thomas Bangalter, whom you may know as one of the founding members of Daft Punk. Imagine that - an established musician scoring the soundtrack to a movie about women being brutally raped and murdered - and I should note it is definitely not in a tasteful manner. Just throwing that out there.

    On topic, I don't care much for the subject matter and it's hard to say if you'll actually get anyone from here willing to associate with it. As suggested it's probably best to search within a community of like-minded individuals who are less touchy about the subject matter. I think a large part of the problem is that you're presenting it as a hentai game, ie. for sexual pleasure, yet the first line of your plot states that, "It's about how the heroine, Wendy, and her family members try to defend themselves from an sudden invasion from ruthless Communist soldiers.". And then you have panty stealing? Is it actually intended to sexualize rape or is your intention to make a game that simply uses it as a plot? I think you should consider what you're aiming to do. If it's the latter, you may be labeling/presenting your game wrong and putting off several people. If it is indeed the former you're probably in the wrong place.

     

  2. What type of cooling system? If it's a plain old intake/outtake fan setup, your temp will also be dependent on the ambient room temperature. It could definitely be faulty readings as well. How is it performing while giving you 100c readings? Most PCs will throttle the GPU/CPU/etc as needed to maintain a safe operating temperature, so if you aren't noticing any stutters and performance hits than it's probably faulty readings.

  3. 7 hours ago, ShadowRaz said:

    You guys know how to adjust attack or something on it so that the delay would be gone?

    0774993be50cd0ff2ffa98783ee1a9c4.png

    In the Configure section there's a knob labeled "Responsiveness"(top right) that controls the attack. It's at 0% by default. Turn it up and notes will be played a bit sooner. Better yet, automate it so you can adjust it as needed throughout the song.

  4. Embertone's Friedlander Violin is my personal favorite, and an excellent value at $125. It has solo and ensemble options(and you can adjust the size of the ensemble) along with all the articulations you'll need. Here's one of their demo songs:

    A real violin will still beat a library any day, and if you have that option it's certainly better. Still, this one strikes a nice balance between quality and cost.

  5. Drat, I just realized I uploaded an older version. Did a last minute export and got a silly division by zero error and I must have reloaded the wrong one in my haste. Oh well, I'll get the right one tossed into the workshop later. You can listen to it here if you want to(but vote in regards to the one that was uploaded to thasauce)

     

    15 hours ago, Brandon Strader said:

    I noticed a lot of mixers had the same type of note inaccuracies in the lead melody, was that from the midi or a coincidence that everyone wrote it differently?

    I believe it was mostly the midi.

  6. On the third boss right now(tutorial boss included), but taking my time and enjoying the scenery and/or jolly cooperation. Lots of things to discover. Trying out a pyromancer/melee build this time around, compared to the generic melee knight I had going on in DS1.

  7. Gonna have something submitted for sure. Just gotta touch it up a little bit. The midi does have a lot of the vocal notes, but for some reason it's just the piano for the first half with the vocals and the rest of the instrumentation coming in later.

    On another note this game looks AWESOME, and the first one is in the Playstation store with a spinoff(from PlatinumGames, no less!) supposedly coming this year. Between that and Horizon Zero Dawn I might just have to spring for a PS4 this year, budget allowing.

  8. You can also use a hexaphonic pickup and a hardware converter(most commonly a Roland GR synthesizer) to convert and record a real guitar as MIDI data(sans slides and bends, which won't translate well at all) and it would feel much more natural, but it would also set you back hundreds and hundreds of dollars. The one upside is that with a hexaphonic pickup and a Roland GR55, you'd be doing this

    But if you're on the cheap, there are better ways to do this. If you need guitar parts recorded and can already play the guitar, it's obviously much more efficient to use an audio interface and a real guitar - But if you just need other instruments you can also plug your guitar into your soundcard/audio interface input and route that input into your DAW, in which you can make use of your VSTs to an extent - This is probably the most viable solution for guitarists wanting to use their guitar as an input, because they likely have all the hardware/software needed and won't need a plastic guitar controller.

    As an (acoustic) guitarist myself I found the "learn how to play piano" method quicker and easier. It doesn't take long to pick up enough to efficiently sequence what you need, so I haven't had a reason to try any form of guitar MIDI input.

  9. On 3/23/2016 at 11:19 PM, Thalzon said:

    Still trucking along in Xenoblade X. I started a new file and declared I would do every quest possible before starting subsequent chapters. That meant... a lot of swimming. I pretty much circled Cauldros. They put level 70 monsters in the water off the coast of Sylvalum just so you don't rubber band your controller or something.

    I kind of feel like doing that, if I ever find the time. My current character has reached the point where I can solo the two global nemesis and get a solid 50 kills on each. It's not much compared to some people(talking about those 200+ kill videos), but for a photon saber / multigun build I'm happy with it.

  10. On Crunchyroll? I've got a few that might be appropriate(italicized descriptions paraphrased from Wikipedia):

     

    1) Time of Eve

    In the not-too-distant future, androids have come into common usage. Rikuo Sakisaka, who has taken robots for granted for his entire life, one day discovers that Sammy, his home android, has been acting independently and coming and going on her own. He finds a strange phrase recorded in her activity log, "Are you enjoying the Time of Eve?". He, along with his friend Masakazu Masaki, trace Sammy's movements and finds an unusual cafe, "The Time of Eve".

    The series focuses on the strained relationships between man and machine and usually involves the characters interacting with various androids at home(where they are obedient and treated as slaves) and at "The Time of Eve", where they speak can freely and are treated as individuals. It's very story driven and light on action. It's very short, having only 6 episodes, and should be appropriate for all ages.

     

    2) Eden of the East

    On Monday, November 22, 2010, ten missiles strike Japan, but cause no casualties. This apparent terrorist act is referred to as "Careless Monday" and is eventually forgotten by the populace. The series begins three months later when Saki Morimi, a senior at university, visits Washington D.C. as part of her graduation trip. When she gets into trouble, a mysterious young Japanese man appears completely naked except for a gun and a cell phone, and rescues her. The man has lost his memory, but learns that he has a bunch of fake passports at his apartment; he chooses the Japanese one which names him Akira Takizawa. While he and Saki return to Japan, they learn that a new missile has hit. Akira discovers that his phone carries ¥8.2 billion in digital money, and that he is part of a game, where twelve individuals are given ¥10 billion to "save" Japan in some way.

    Again, this one is somewhat story driven but has a lot more action/drama added to the mix. Mostly focuses on the main character trying to regain his memories, with themes regarding what is really "right". It has 11 episodes total(which cover most of the plot and are all available on Crunchyroll) and two movies(not available on Crunchyroll). Aside from a few moments(the censored nudity at the start) and the general violence, it's relatively safe.

     

    Aside from those, there's also Ouran High School Host Club or Love Hina, both of which are on Crunchyroll. Both are pretty good(and I'd consider Love Hina a classic and must-watch in most situations) but they're also more along romantic comedies, though they tend to either be extremely comedic or extremely dramatic, not both at once. Not sure how big of a niche there is for that genre in your locale. Love Hina might push the age requirement just a bit with its perverse moments, though it's almost always played out for comedy. It may not be suitable if you have a lot of younger members. Ouran has a greater focus on comedy and should be safe for most age groups.

  11. 4 hours ago, David "Cookie" said:

     I was a little bit lost as there was no entry yet.

     

    Eh, some of us(a lot of us) tend to get it in at the last minute. I've got something, but I'm still touching it up and it probably won't be submitted for a day or three more.

  12. I picked up Birthright yesterday(and bought Conquest via DLC) and I'm loving it so far. I've heard Birthright is the "easier" one and I haven't played any FE game since the DS one, though I opted to leave perma-death on because that was always a huge part of FE for me.

  13. 3 hours ago, Skyline Drop said:

    New Pokemon! Yay!

    Here's hoping that this time around they actually make some substantial changes to the game formula rather than just shoving a bunch more forgettable Poke designs down our throats and yet another ridiculous sidegame that nobody really bothers with (Pokemon Dream World, anybody?)

    ... Who am I kidding? It's still Game Freak. I shouldn't expect anything major at this point. And I'm probably still gonna buy it out of sheer fanboyism :<

    Well, you know how the saying goes: If it ain’t broke

     

    ...break it, then build something better. But it's hard to imagine them changing the base formula much because it works. I'm currently playing through Red/Blue/Yellow again via VC.  I was lucky enough to get the special edition pack(only 3 were sent out to each store in this area). The cover plates are pretty awesome and having Red/Blue preinstalled is a nice bonus, though I do sort of miss the GBC enhancements.

  14. I just purchased a new full-size midi keyboard along with an audio interface, and both of them included codes for Ableton Live Lite. I already use both FL Studio and Cubase and have no need of a 3rd DAW, much less two copies of it, so if it interests anyone let me know. This version of Ableton Live only allows up to 8 MIDI tracks, so it's more suited to someone just getting started. By using Live Lite you can also upgrade to a standard version at a cheaper price.

  15. 10 hours ago, Garpocalypse said:

    not extras like story mode which no fighting game has done well anyway.

    Guilty Gear and BlazBlue say hello. Both series have had a very competitive scene while still including a rather long(for a fighting game) story mode. They often include a classic Arcade mode, along with a story mode. After that there's usually some sort of challenge mode and/or extra mode - The latest BlazBlue(Chronophantasma), for example, included story mode, "Abyss Mode", and a 20 level challenge mode for each character. Additionally, they release Extend versions with balance and bug fixes that also include a ton of extra content - In Chronophantasmas case, they added 4 extra story modes.

    Regarding the topic, I'd have to agree. Quality is important, but has to have a balanced "quantity" as well. I can forgive this when it comes to fighting games - Using the aforementioned Guilty Gear as an example, they often release mobile versions(at a somewhat lower price) that have the story mode and other content cut, and this is usually fine. After all, people interested in fighting games aren't likely to pick up the game (much less the portable version) for the story. Seems like most fighting games that come out are like this, and there are very few fighting games I'll actually pick up because of this.

  16. This sort of reminds me of that Chris Brown album(has that guy ever been relevant?) that ripped off City Hunter.

    City Hunter:                                                                                                      Album cover:

    1446505280396.jpg

    http://kotaku.com/chris-browns-zero-artwork-sure-looks-familiar-1739996041

  17. 3 hours ago, Winning900 said:

    Are expensive VSTs for guitars and orchestrals worth the price? 

    Yes, but only if you're willing to spend some quality time with them and get to know how to use it. You'll really want to learn the ins and out of not only the VST, but also the instrument you're trying to emulate. It's also worth noting that there are a lot of good options that won't cost you an arm and a leg but will still sound good. In particular, I'd suggest Shreddage 2 from Impact Soundworks. It's a reasonable $139, covers lead and rhythm guitar and works with the free Kontakt Player. It also sounds "alive", which is an important sound to have when sequencing a guitar.

    Orchestral libraries are tricky - There are a ton of excellent VSTs that are cheap, but most of them require the full version of Kontakt 5. Kontakt 5 itself is $399 and comes with a large(30GB or so) library of sounds, including some decent orchestrals. It also opens up a whole world of high quality yet inexpensive plugins. It's probably your best bet. I'd suggest saving up for this above all else for that reason.

  18. On 2/3/2016 at 3:44 AM, Winning900 said:

    Wait. what happened to the 8-bit part at the beginning? It just stays quiet awkwardly for the start seconds.

     

    I'm not sure about that. The only time I've had missing parts via FL Studio is when I export a project(.WAV, .MP3, etc) before the VSTs have loaded. What are you exporting it as? What export settings are you using?

     

     

×
×
  • Create New...