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About Cyberdrive

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    King Hippo (+15)

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  1. Thanks for the reply Zorrakh: 1) the low "ping" noise is actually an homage to the SNES metroid opening. I will look into making it a bit more sparse. 2) I think everybody is working on their mixing to some degree; no worries 3) I will make it shorter as I was getting that vibe as well. As for the track "Doomsday" I am familiar with it; going to half time might be really cool in this piece as well...thanks for the suggestion!
  2. I know this is an odd one but is this theme up for grabs? I'd really like to remix this:
  3. Made this because I felt bad for the guy who's been requesting a Drakkhen remix on the request forum for 6 years with no takers. Wasn't going to post it here initially but I think it may be decent enough to do so. Source material below:
  4. Something I whipped up for the title
  5. Ok so I think I have the arrangement pretty much done; I may shorten it but I'm not planning on adding anything. Ignore the waveform; soundcloud is being stupid. The remix itself is more focused on the motif than a particular incarnation of the theme, but I drew inspiration from this one as it is my favorite: Some concerns I have: 1) I want the initial "metroid noises" to be jarring, but I'm afraid I may have made them too loud due to feedback I got from someone outside this websites community, Are they ok as is or do I need to tone them down? Also, is it obvious that t
  6. Subtractive EQing and side-chain compression do wonders for achieving a "loud mix" pre-mastering, which as anyone who mixes with loudness as a factor will tell you is where you need to start thinking about it. Even conceptual decisions about priority come in to play before you write the first note. Using these techniques, depending on you mix, you should be able to have most of your elements near the ceiling if desired (I NEVER mix with a ceiling of louder than -6 db; loudness beyond that is achieved during mastering). If not, ask yourself: A ) are they adding anything to the mix?
  7. When you are producing material with a wide stereo field, you are bound to lose some gain due to stereo phase cancellation. I try to mix my stuff so that the gain is lost more or less equally across the frequency spectrum, so I get a similar sounding mono track to my stereo one. Generally (and I say that because as you know for every rule there is an exception), I have a mono kick, a snare that's close to mono on the low end and a bit wider at the top (but not much), and everything else is mixed to taste but so that the only real change when converted to mono is that the drums a
  8. Also see my thread just posted earlier this evening:
  9. Its not like this is the first time a Final Fantasy composer has plagiarized. I present to you, J-E-N-O-V-A:
  10. As iconic as the Final Fantasy series soundtrack is, I've always made the argument that its hard to judge if you've played the games because you have to ask yourself; "Was this song REALLY that good or was it the associated emotion from the games plot that makes me like it?" The soundtrack is also highly derivative. Jenova's theme "J-E-N-O-V-A" from Final Fantasy VII is clearly, at the very least, "inspired" by the ending theme to the film "Blade Runner", which was scored by Vangelis. The motiv from Sepiroth's theme "Those Chosen By The Planet" sounds eerily similar to parts of "Music fo
  11. I loved Drakkhen as a kid, although I played the DOS version. I also am mostly an Industrial kind of guy. I'm gonna take a crack at this.
  12. Also, perhaps if you posted in threads other than ones you yourself created once in a while, people would be more apt to reply....
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