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Everything posted by zircon

  1. * New album * Fitness: Drop another 5-10 pounds, get six pack abs, don't gain any fat * Increase bench to 2.5 plates, squat to 4, deadlift 4, minimum * Increase focus & organization w/ my work at home * Start ball rolling on a dream home
  2. Well, you have my permission! I have a page just for this very thing on my website. http://www.zirconmusic.com/the-zircon-vault/ My friend and fellow remixer Jimmy Hinson (Big Giant Circles) has the same sort of policy: http://www.biggiantcircles.com/streaming/
  3. In the last couple years, Steam has branched into stuff like music production software - Cakewalk, z3ta, etc. I want to throw my hat in the ring with Shreddage 2: http://steamcommunity.com/sharedfiles/filedetails/?id=363587872 Steam has some really nice advantages for music software like this. It provides a dead-easy way of downloading your purchases, and keeps stuff updated at all times. You can easily download to multiple computers and gift to friends. I'm excited at the possibilities of having virtual instruments on there and as far as I know, Shreddage would be the first sample-based instrument. So, if you think it's a cool idea, give it a vote. Thanks!
  4. Sorry for the delay, we decided that the proximity to Christmas meant the music would get overshadowed, and we didn't want that! Early Jan is the target now.
  5. The key to getting stronger at squats is, IMO, to just do more squats Stuff like curls and leg presses aren't bad but squats are a major compound movement, and getting better requires doing them more. You might consider doing more sets, maybe? For example when I squat I always do 4 sets, sometimes 5. I start with a very light set like 50-100 pounds x 10 just to get a feel for it and get my form right. Then I do 1 plate x10, 2 plates x8, and 2+25 or 2+35. On the smith machine I have gone up to 3 plates + 35 though I think the smith really works against by back injury. I'd be curious to see your form... I'm far from an expert but my squat is my best lift by far so I might have some thoughts at least.
  6. Ends in 5 hours, technically, but in all likelihood it will stretch a little longer since it takes me time to reset the prices and I have family over. So I might postpone to Saturday
  7. Yeah I don't mean to say that SF4 is as technical as some other games, but to me it's more technical than SF2 (my favorite) or SF3, by a pretty big margin... I spent hours and hours in training trying to nail down 1-frame links. Plus IMO the really low damage/high health makes the game feel more hopeless when you're behind. In SF2 you can have a sliver and get a crazy comeback in just a couple seconds. It's so hype. I'm really not a big fan of focus attacks and focus canceling at all. To me there is such a thing as too much focus on mechanics/execution and focus attacks.. again, just my perspective... add a lot of complexity in exchange for not a lot of extra fun or depth.
  8. I'm hoping SF5 will have less focus on really long link combos and intense technical execution, and get back to the SF2 style of play... less about FADCs and extremely tight timing, and more about your tactics + strategy. Wishful thinking though.
  9. Don't worry, you'll get back in shape soon. Your body will re-adapt. Found some old 'before' pics when I had only been working out for about a month and weighed at least 20 lbs more than I do now. I looked like dogshit, haha.
  10. Season's greetings! Impact Soundworks is celebrating the end of our best year yet with our biggest sale ever. We're offering amazing discounts up to 50% on our entire catalog - every library, instruments, and bundle! This deal ends DECEMBER 25 and we won't be having another sale like it for a long time, so head to our site now and treat yourself or that special composer in your life! See All Deals & Shop Now EXAMPLE SAVINGS * Shreddage 2 for 30% off ($99) * Rhapsody: Orchestral Percussion for 20% off ($159) * Vocalisa: Slavic Women's Choir for 20% off ($99) * Forest Frame Drums for 40% off ($29) * Complete World Bundle for 40% off ($179) * And MUCH MORE...
  11. Hey I'm selling some audio gear. 1. RME HDSPe AIO PCI-e interface. This is the #1 rated audio interface in the world. It has the best, most stable drivers, best for low latency performance. $600+ship. 2. Universal Audio Solo610 tube preamp/DI. Super pro and super analog. $850+ship. 3. Presonus Firestudio Project firewire interface. Nice all-purpose interface. $200+ship. 4. LittleScale GenMDM. This is a VERY rare Sega Genesis cartridge (with accompanying MIDI chip for the controller port) that allows you to trigger and sequence the Sega genesis synthesizer with standard MIDI. $250+ship.
  12. Results posted! Congrats to the entrants! Remix album to be posted in <2 weeks!
  13. Last I posted I was at 173.2.. new weight is 166.4. If I keep pushing hard I will hit 160 by MAGfest! Starting to see some abs!!
  14. I'm merely pointing out that given Gamergate's reputation, it would behoove its supporters and proponents not to engage in that kind of ad hominem. When did I say other people who have been doxxed (etc) aren't real victims? Look, most of your posts can be distilled to the following. (a) Bad stuff happened to people that are anti-gamergate? Well, even WORSE stuff happened to people that are PRO-gamergate! ( Pro-gamergate people did something bad? Well, anti-gamergate people did something WORSE! The point has been made a number of times in this thread (and repeatedly by TotalBiscuit, if it matters!) that using vague labels, dehumanizing people who disagree with you, and entrenching yourself further and further in your "camp" is not conducive to civility, discourse, and understanding. And I'm sure that as you read this you're already thinking of a way to type "But ANTI-GG people....." As far as I'm aware, EVERYONE in this thread condemns harassment. None of us support racism, misogyny, or death threats. None of us think it's OK to mail syringes, none of us think it's OK to doxx people, etc etc. Nobody is arguing that doxxing or harassment is bad when gamergaters do it, and OK when someone anti-gamergate does it. Full stop. So let's continue with that in mind. The reason I post about things that paint GG in a bad light is because I actually care about stuff like transparency and ethics in game journalism, better disclosures, etc. All of that stuff is really great and while I wasn't particularly offended, upset, or frustrated with the state of game journalism previously, it's nice to see positive changes being made. So, when I see needless ad hominem, an obsession with attacking feminist issues and game developers that are unrelated to game journalism, and other such things, I see that as not being productive toward reaching a primary goal of GG, which is better game journalism. And yes, I know that anyone can be a part of the movement, and different people have different goals, but please don't try to say that improving game journalism is no longer a major goal Now, of course there are folks who are anti-gg, some small fraction of whom are engaging in bad behavior. As mentioned repeatedly, this should be condemned. But I'm not posting about that because anti-gg is not a movement. It's not even really a hashtag. It's just an opinion that someone has ("I don't like gamergate", or "I don't like some gamergate supporters"). If some people want to dislike gamergate, they are welcome to! As long as they're not harassing, doxxing, etc. But again, anti-gg is not a 'movement' trying to achieve something. If someone who doesn't like gamergate does something bad, I don't think they are hurting any sort of cause or goal, since "I don't like gamergate" is not a cause or a goal. And that's why I don't devote any posts to behavior + activity of people who consider themselves anti-gg.
  15. Re: Milo's piece, the critiques on her viewpoints etc are all well and good, but again, it's amazing how often Gamergate supporters like Milo engage in ad hominem. If the narrative is not about demonizing or attacking specific individuals, then why continue with the personal attacks? Also a lot of very strange double standards in the article. He says that GamerGate supporters have experienced real disruption to their lives, contrasting that with people like Quinn, Wu, and Sarkeesian... and yet he himself verified with the FBI that people had made death threats against Anita, and both Wu & Quinn moved out of their homes as a result of doxxing. So... how is their experience not "real"? He talks about online harassment and how 'Men are almost twice as likely to receive Twitter abuse as women, according to Demos.', seemingly indicating that it is a problem.. but then later, "The response of most people, famous or otherwise, is to ignore trolls. They are just words on the internet." OK? So which is it? Does he care about harassment online via Twitter or not? There's a lot more to talk about but I don't have the time or patience. I'm all for talking about arguments about games, culture, media, feminism, etc. and why they may or may not hold water. Dave's made some good points throughout this thread and given quite a bit of material to read, especially from authors like Pinker.
  16. Yes - email support@impactsoundworks.com for a custom coupon for 50% off Celestia
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  18. I'm not moving goalposts. Rush Limbaugh has a deal DIRECTLY with Cumulus and NOT a subsidiary. http://www.huffingtonpost.com/2013/08/23/rush-limbaugh-cumulus-deal_n_3805674.html Email carpet bombing advertisers on Gamasutra is not the same scenario as boycotting Rush's advertisers in terms of scale, scope, etc.
  19. That might be true for the parent company but I highly doubt Gamasutra itself generates anywhere near that much, and it's definitely a separate property from GDC etc (i.e. I'd wager Intel's withdrawal from Gamasutra did not carry over to their presence at GDC for example). It's a pretty niche site (being dev-focused as opposed to consumer-facing) and as far as I know the compensation for the guest writers is low to zero.
  20. Of course I do. I've condemned it in this very thread. Also, what Darkesword said. I'm not dismissing it... I think it's abhorrent that people would send death threats over balance changes in a video game. Or more recently, there was a developer at Bungie who was "swatted" - a SWAT team and helicopter were sent to his house after a fake hostage threat was sent. These actions represent the absolute worst of the gamer community and should be condemned at every opportunity. I brought it up to illustrate that developers have to deal with some truly awful stuff from their audience, and that in comparison, controversies surrounding their games on Twitter or Tumblr (etc) are inconsequential. Wellll OK you make a good point there. In the past I've been supportive (or at least not un-supportive) when people have contacted advertisers of folks like Rush Limbaugh after they've said outrageously racist/sexist stuff. Fair enough! That's not to say there isn't some nuance, though. Cumulus Media, which AFAIK syndicates Rush's show, pulls in a billion dollars per year... an advertiser boycott is simply not going to affect them to the degree that it would affect Gamasutra, which is (again AFAIK) largely volunteer run and probably pulls in <$50k a year, if that. The context matters a whole lot.