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DarkeSword

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Everything posted by DarkeSword

  1. Haven't heard this one in a really long time, TBH I actually really love how much the texture of this sounds like it's the OST of a Neo Geo game, especially with that announcer at the beginning. Super high energy. Really fun.
  2. Saw plenty of instances back in the day where the tribalism was real. People got super weird about unmod vs. gendisc stuff.
  3. It's a solid, by-the-book trance mix that I think really leans into the strengths of the source. Really enjoyed the panning in that breakbeat section. Nothing groundbreaking but if you're in the mood for trance you can't go wrong here. :)
  4. That arpeggiator is doing the work, damn. Great use of panning and stereo space. Love the textures here. The half time section HITS. Really glad to rediscover this one. :)
  5. An old school track in texture for sure. Synthy sitar noodles a bit but that filtered breakbeat is killer. Really liked the groove here. CLASSIC!!
  6. It was extremely weird and, TBH cringey, how tribal people got about that shit back then.
  7. Do you have OPINIONS about REMIXES? Join us this Thursday at 8:30PM EST on Discord where we run the first-of-hopefully-many Review Bombs! We're going to get a listening party going for OC ReMixes that have gone the longest without having any reviews and rectify the situation. OPEN TO ALL!
  8. Hey all! Just some quick updates I wanted to let you all know about. Site & Forum Updates If you're an artist, your forum profile now includes a link to your artist page. This also shows up in your little profile box when you post threads. I've been doing a couple of small style and layout tweaks to forum listings in an effort to reduce some whitespace. Guidelines for certain forums have been moved out of the announcements module to the forum's internal rules setting. You'll see a relevant link on forums that have specific guidelines. I did a pass on forum profile fields and deleted a lot of obsolete data (like the field for your ICQ number!). There are a couple of new fields too, like Pronouns and Discord. Make sure you head over to your account settings and keep that profile updated! Tagging has been disabled on forum threads for regular members. We (the staff) weren't seeing a lot of sensical or consistent usage, so we're in the process of cleaning those up. We may revisit forum thread tags later with predefined options. The Ready to Review process in the Post Your Game ReMixes forum has been retired. It served us well for a couple of years but after a while we found that people were not engaging with it, and it felt like another bureacratic layer to the submission process. We've gone back to the older, more open-ended format where you can just post your remixes for feedback. A similar process in the Recruit & Collaborate forum has also been retired. Vote counts on submissions in the queue have been moved out of thread titles and into tags for the purposes of some internal tooling I'd like to try, so you won't see those anymore on the Currently dashboard and I worked on fixing how that data gets pushed to the dashboard, so you'll still see vote counts. Upcoming Events Do you have OPINIONS about REMIXES? Join us this Thursday at 8:30PM EST on Discord where we run the first-of-hopefully-many Review Bombs! We're going to get a listening party going for OC ReMixes that have gone the longest without having any reviews and rectify the situation. I've heard of Metroidvania, but METROID VERSUS VANIA?! This Friday, we're kicking off the second run of Game Set Mash!!, our long-form team-based remix competition. This run features music from two legendary franchises: Metroid and Castlevania, and two teams will compete to see who can make the best Metroidvania Mashups. They'll have two weekends to get their tracks done, so check back at the start of February and get your votes in! Speaking of competitions, I'd be remiss if I didn't shout-out the People's Remix Competition, which just ended a legendary 20 year run under the stewardship of @Bundeslang. I remember back when PRC started back in 2003 (!!) and it's been a rock solid staple of OC ReMix since then, with a lot of musicians in the community developing and honing their skills through their participation. Absolutely incredible work from everyone involved over these past two decades. Make sure you check out the thread for the last round! Well, that's all from me for now. I'm still getting a handle on how everything works and fits together here, but slowly-and-surely we're going to continue to inch OCR ever-forward. Thanks! - DarkeSword
  9. Folks, we are beginning our mixing stage this Friday evening. Choose one source from each game in your set, for a total of three sources. As stated before, don't choose the same song multiple times if multiple games share the song. When your team has settled on your picks, one person on each team should @darkesword in the team thread on Discord with YouTube links to the sources. Source picks are due by Thursday, January 25, at 11:59PM EST. Make sure you join the OCR Discord! That's where most of the discussion and team coordination is occurring!
  10. Hey Rukunetsu. This sounds great, but please post one track per thread with an appropriate thread title which includes the name of the game and the title of your track you're sharing. :)
  11. This is probably most relevant to the Unmod folks, so I guess I'll put it here. I've archived the Off-Topic forum, as the forums themselves have been pretty sleepy as a discussion space over the past few years; most of the forum activity happens in the Workshop sections. I don't feel like we particularly need a separate space for something as nebulous as "off-topic" anymore, so it's been moved to a read-only state.
  12. OC ReMix returns to MAGFest! Join us in Panels 1 for our panel where we talk about the past, present, and future of OCR!! Panel Information on Guidebook
  13. We're starting at the end of the month!! Check the first post for details!!
  14. until
    Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 3 Remix Pack (MP3). Then go vote! For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania: Symphony of the Night Theme of Super Metroid Door of Holy Spirits Metroid Prime vs. Castlevania: Aria of Sorrow Menu Select Theme Forbidden Realm Metroid Fusion vs. Castlevania III: Dracula's Curse Neo Ridley Boss Theme Mad Forest You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
  15. until
    Voting Guidelines Vote in the Voting Thread Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 2 Remix Pack (MP3). For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania: Aria of Sorrow Maridia (Rocky Underwater Area) Purification Metroid Prime vs. Castlevania III: Dracula's Curse Tallon Overworld Depths Overture Metroid Fusion vs. Castlevania: Symphony of the Night Environmental Mystery Marble Gallery You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
  16. until
    Voting Guidelines Vote in the Voting Thread Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 1 Remix Pack (MP3). For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania III: Dracula's Curse Brinstar (Red Soil Swampy Area) Beginning Metroid Prime vs. Castlevania: Symphony of the Night Phendrana Drifts Lost Painting Metroid Fusion vs. Castlevania: Aria of Sorrow Sector 4 (AQA) Heart of Fire You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
  17. until
    Remixes are due in 16-bit, 44.1khz WAV format by the end of this event. Use the provided form to submit your tracks. Here are our matchups for Round 3! Super Metroid vs. Castlevania: Symphony of the Night Theme of Super Metroid Door of Holy Spirits Metroid Prime vs. Castlevania: Aria of Sorrow Menu Select Theme Forbidden Realm Metroid Fusion vs. Castlevania III: Dracula's Curse Neo Ridley Boss Theme Mad Forest Your team is responsible for writing three remixes, one for for each match-up. Each remix should aim to combine both tracks into a single, cohesive piece of music. Remember, you're not writing two separate remixes and sticking them end-to-end, but writing a track that captures both sources as a piece of music that stands on its own. Remixes should be at least 1 minute in length. Every remix you submit is worth 2 points just for submitting, so make sure your team submits all three remixes or you risk falling behind. GSM2 Submission Form Here's also a YouTube Playlist of all of the tracks. Game Set Mash!! 2 [Main Forum Thread]
  18. until
    Remixes are due in 16-bit, 44.1khz WAV format by the end of this event. Use the provided form to submit your tracks. Here are our matchups for Round 2! First up is Super Metroid vs. Castlevania: Aria of Sorrow! You're combining Maridia (Rocky Underwater Area) Purification Next is Metroid Prime vs. Castlevania III: Dracula's Curse! You're combining Tallon Overworld Depths Overture Last but not least is Metroid Fusion vs. Castlevania: Symphony of the Night! You're combining Environmental Mystery Marble Gallery Your team is responsible for writing three remixes, one for for each match-up. Each remix should aim to combine both tracks into a single, cohesive piece of music. Remember, you're not writing two separate remixes and sticking them end-to-end, but writing a track that captures both sources as a piece of music that stands on its own. Remixes should be at least 1 minute in length. Every remix you submit is worth 2 points just for submitting, so make sure your team submits all three remixes or you risk falling behind. GSM2 Submission Form Here's also a YouTube Playlist of all of the tracks. Game Set Mash!! 2 [Main Forum Thread]
  19. until
    Remixes are due in 16-bit, 44.1khz WAV format by the end of this event. Use the provided form to submit your tracks. Here are our matchups for Round 1! First up is Super Metroid vs. Castlevania III: Dracula's Curse! You're combining Brinstar (Red Soil Swampy Area) Beginning Next is Metroid Prime vs. Castlevania: Symphony of the Night! You're combining Phendrana Drifts Lost Painting Last but not least is Metroid Fusion vs. Castlevania: Aria of Sorrow! You're combining Sector 4 (AQA) Heart of Fire Your team is responsible for writing three remixes, one for for each match-up. Each remix should aim to combine both tracks into a single, cohesive piece of music. Remember, you're not writing two separate remixes and sticking them end-to-end, but writing a track that captures both sources as a piece of music that stands on its own. Remixes should be at least 1 minute in length. Every remix you submit is worth 2 points just for submitting, so make sure your team submits all three remixes or you risk falling behind. GSM2 Submission Form Here's also a YouTube Playlist of all of the tracks. Game Set Mash!! 2 [Main Forum Thread]
  20. Locking this thread in favor of having specific threads for specific issues.
  21. I'll be driving down on Friday morning just for the OCR panel. I'll probably stick around for lunch or something after, maybe hit up Nando's, and then I've gotta drive back up to NJ. Best bet if you wanna see me is to hit up the panel.
  22. Happy New Year, everyone! Just wanted to check-in and let you all know that we've got a new submissions process for remixes. Since the inception of the site, we've been asking you to host your file somewhere and send us an email with a bunch of information about your remix. This has lead to a lot of headaches on both your end and our end, but now we're finally moving forward with a more modern method. Introducing the new Submissions Tracking page! We've used our forum software to build out a custom form where you can upload your track directly to us. This post will get a status and linked to a decision thread, and it also features a comments section where judges can communicate with you about issues with your remix. Submissions are private, so only you and the judges can see them. In the coming months we'll be retiring the old email method of submitting remixes with an auto-response that'll direct folks towards the new system. This new form, combined with our recently revamped Currently in the Judging Process dashboard, will help you keep tabs on your submissions. A big shout out to all of the ReMixers and Judges who helped me test out this new system. I've had ideas for years for turning our submissions and judging workflows into a fully integrated piece of software, and while the limitations of our forum software prevent us from hitting that goal 100%, this is a huge step in the right direction. I'm looking forward to hearing what you all are going to send us. — DarkeSword
  23. Thanks for the detailed report. This was another side-effect of adjusting some permissions with recent group changes. I've fixed the permissions for Guests to allow attachment downloading.
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