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DarkeSword

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Everything posted by DarkeSword

  1. Oh man I love RIvals of Aether. This sounds great. Gets a little crowded during the A section (I'd pull back the comping chords a little). Otherwise pretty tight.
  2. Invision added new "ranks" based on forum participation. There's some gamification like achievements. It was all added by default as a part of a recent forum upgrade. We haven't done any customization of it. Might explore these systems once we do more robust workshop implementation. For now, it's not really relevant.
  3. Sure. But in the end, OC ReMixes are not really meant to be BGM replacements for games; they're pieces written to be listened to. If you're looking for a loop-friendly version of a track, you can always contact the artist to see if they can hook you up with a custom render of it with proper loop points. This of course is only if you're making some kind of not-commericial fan-game. If you're making a game for consumption on an app store or on Steam or something, then I recommend you set a budget and hire a composer for original music. Plenty of artists in this community are interested in and have experience with writing OSTs for games.
  4. You shouldn't be using OC ReMixes in games you're developing unless they're free, not-for-profit fan-works. What's your use case here?
  5. Sure, fair enough. It may also be because the progression of the melody and backing track sort of has a downward motion. The highest the melody goes is in the second measure. After that there's a lot of descending lines in it.
  6. Yeah, definitely Super Cartography Bros. for me. Everyone just knocked it out of the part on that one. And sure, I like the ones I directed just fine, it's just that SCB just really realized that idea of blowing out those map themes into club bangers. Club Ocarina is also a really good one, from mostly the same team.
  7. Arrangement and interpretation are fine. I'm having some issues with the lead when it comes in; it's really weak and doesn't make as strong of a statement as it could be making with a melody like that. Others Js are spot on with saying that mids are cluttered. Ultimately though I feel like these aren't hitting dealbreaker level for me. It's borderline, but I'm a YES.
  8. Vocal timing and intonation is throwing me off. The track rocks out but the production feels weird; I think Brad and Deia highlighted all of the issues I have with this track. A good effort but not quite there. NO (resub)
  9. It's fine because people aren't just posting lists. If actual discussion happens, it's alright.
  10. There's some preparation happening behind the scenes. It'll be out when it's out.
  11. This isn't really a competition, so I've moved it to recruit and collab. If you're looking for music for your mod, you need to provide some more information. What is Diablo Median XL? What songs do you want remixed? Also, generally speaking, "your name will be known" is not the best way to get people on board with making music for your project. Remember, you're not providing an opportunity, you're asking for a service. Good luck.
  12. On number 4, "ReMoved" has never been an official OCR thing, it's just something fans did when collecting the tracks we took out of the catalog. It's not something artists added to their tracks when releasing them otherwise either, and AFAIK, the tags on removed tracks were never updated to reflect this when being provided at places like Doulifee's site. There's no real authoritative source that uses "ReMoved." We just take tracks out of our catalog. I would really hesitate to use MusicBrainz to turn "ReMoved" into some kind of official, definitive way of referring to these tracks.
  13. Sounds like something out of a Sega CD game. I mean that in the best way possible.
  14. In addition to what Rexy said, if you ever have any questions about ReMixes that may have been removed from our catalog, you can check out our ReMix Changelog, which is a comprehensive list of every change made to the entire OCR archive. This includes removals, artist renaming, etc.
  15. I don't care much for that kick drum sound. Otherwise the arrangement is very good. I think source usage is overt enough. Orchestra is well sequenced, big energy but also good dynamics. YES
  16. The melody at 1:44 is a really nice touch but we head straight back into copy-paste territory once we hit 1:59. Honestly, even bumping the melody at 1:59 up an octave would have been a welcome variation; even better, start soloing in the synth and go a little nuts while everything underneath is going on. This mix clocks in at 2 and a half minutes but basically loops twice. Gotta get a little more variation in there. The dubstep breakdown is cool the first time around; second time? It doesn't feel like a breakdown anymore. Production is great. Sound design is great. I love the groove and this makes me dance. But I need a little more variation and more risks on your part. NO (resub)
  17. In agreement with the other Js. Love the sound and texture of this but the copy-paste is hurting the track. Here's the thing: you've got this great guitar solo and then...we don't hear the guitar again. What happened? On your second run-through, let's hear some more of that. The track feels done halfway through. You're on the right track. Let's take another look at the arrangement. NO (resub).
  18. SUPER IMAGINATIVE! Wow what a take on such a classic and iconic song. Performances are great. This really rocks. Love it. YES
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