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Posts posted by sephfire
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Whether or not the blogs get that much attention, the site will have gotten some additional funding, which is always good. And they may turn out more useful and popular than you think. Perhaps not for newer remixers or members, but I could see veterans getting some decent traffic.
And if not, OCR still gets some extra funding. Which is good.
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This has great potential. As usual, your orchestra work sounds awesome so far.
Please make more.
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Apologies for missing yesterday's update. To make up for it, two rounds today!
******* Round Eight: *******
Pilotwings 64
Console: N64
Publisher: Nintendo
Developer: Paradigm Entertainment
Release: Sept 29, 1996
Ape Escape
Console: Playstation
Publisher: SCEA
Developer: SCEI
Release: May 31, 1999
G-Darius
Console: Playstation
Publisher: THQ
Developer: Taito Corp.
Release: Mar 31, 1998
DonPachi *
Console: Saturn
Publisher: Atlus Co.
Developer: Cave
Release: Apr 26, 1996 (JP)
Bioshock
Console: PC
Publisher: 2K Games
Developer: 2K Boston, 2K Australia
Release: Aug 21, 2007
Commander Keen II: The Earth Explodes
Console: PC
Publisher: Apogee Software, Ltd.
Developer: Id Software
Release: 1991
Cyberia
Console: PC
Publisher: Interplay
Developer: Xatrix
Release: 1994
Dungeon Keeper
Console: PC
Publisher: Electronic Arts
Developer: Bullfrog Prod.
Release: 1997
Grim Fandango
Console: PC
Publisher: LucasArts
Developer: LucasArts
Release: Sept 30, 1998
Metroid Fusion
Console: GBA
Publisher: Nintendo
Developer: Nintendo
Release: Nov 17, 2002
****** Round Nine: ******
WCW vs NWO: World Tour
Console: N64
Publisher: THQ
Developer: Asmik Ace Entertainment
Release: Nov 30, 1997
Lunar: Silver Star Story Complete
Console: Playstation
Publisher: Working Designs
Developer: Game Arts
Release: Feb 6, 2002
Tenchu: Stealth Assassins
Console: Playstation
Publisher: Activision
Developer: Acquire
Release: Aug 31, 1998
Duke Nukem 3D
Console: Saturn
Publisher: Sega
Developer: Lobotomy Software
Release: 1997
Half-Life: Counter-Strike
Console: PC
Publisher: Sierra Entertainment
Developer: CounterStrike Team
Release: Nov 8, 2000
Populous: The Beginning
Console: PC
Publisher: Electronic Arts
Developer: Bullfrog Productions
Release: Nov 30, 1998
Neverwinter Nights
Console: PC
Publisher: Atari
Developer: BioWare
Release: June 16, 2002
Star Trek: Starfleet Academy
Console: PC
Publisher: Interplay
Developer: Interplay
Release: Aug 31, 1997
Kirby & the Amazing Mirror
Console: GBA
Publisher: Nintendo
Developer: Flagship
Release: Oct 18, 2004
Sonic Advance
Console: GBA
Publisher: Sega
Developer: Sonic Team
Release: Feb 3, 2002
*******************************
I've got some voting to catch up on too, so here goes.
Paper Mario -- YES
Charming, funny and fun to play. Somehow Mario just seems to ace whatever game genre he leaps into. This may have been a late-comer to the N64, but it deserved more attention than it got. Must-have for sure.
Final Fantasy VII -- YES
Though its hordes of rabid fans may put some people off of the game, there's no denying its quality. Between that gameplay, the story and the score, something about this game just clicks together perfectly. The graphics haven't aged well, but a game doesn't get to be this popular without doing something right, and this game is well worth owning a playstation for.
Star Wars: Knights of the Old Republic -- NO
This is a really good game. It's a solid RPG and a Star Wars game that was actually good (there are too few of them). We got to see a completely different era in the Star Wars universe (thank god), and the voice acting was spot-on as well, which really helped given how much dialogue you'd be listening to. Still, this game just doesn't scream "Must-Have" to me, particularly on the PC, where you have so many amazing RPGs to choose from.
Final Fantasy I & II: Dawn of Souls -- NO
Another fun game that allows gamers the opprotunity to experience the franchise's roots. It's a solid port of two old games, but nothing the GBA owner will die without.
Pilotwings 64 -- NO
Another good game that just barely falls short of must-have status. If you have the opprotunity to play it, please do, because it really is fun and a pretty unique game for the 64. But a game collection can survive without this game.
Bioshock -- YES
While this game may not break new ground in the gameplay area, Bioshock is a story-telling triumph. Fantastically written dialogue and amazing plot twists set this game far apart from your standard FPS. And the city of Rapture is a wonder to behold. The artistry behind this game is top-notch.
Grim Fandango -- YES
I wish LucasArts would take a break from milking Star Wars into the ground and use that time to revive the Adventure genre they used to dominate. Though the transition to 3D didn't work especially well for this game and the controls are clunky at best, the writing, humor and wonderful adventure puzzle-solving is all there and better than ever. Long live Tim Schafer.
WCW vs NWO: World Tour -- NO
I spent many hours playing this game with friends. I don't even like wrestling, but it was a fun multiplayer experience. Still, I can't think of any good reason to call this a must-have.
Half-Life: Counter-Strike -- YES
If this isn't a must-have, I don't know what is. If you don't have the de_dust map memorized by heart yet, it's a sign you have not played enough and should get back to work. This game/mod is exceptional.
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I can't believe in all my time here, the existence of the ClanOCR database never registered in my mind. We should combine our efforts. That interface is far cleaner than the topic post will ever be.
Edit:
I may ask the mods to delete the thread so I can coordinate with ClanOCR and start this over in a more organized fashion.
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oh shit, i know what we're missing. some new nominees:
PC
Fallout (1997)
Fallout 2 (1998)
YES. Good thinking.
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Welcome to the OCR Gaming Contact List
We are a community that revolves around gaming. With that in mind, I though it would be handy to have a one-stop place in this forum to collect everybody's gamer tags, Wii numbers and other gaming handles. This way, we can all see who else is playing the same games we are and act accordingly. I, for one, don't have many gaming friends and would love the opprotunity to play with OCR folk.
So come on in and share your info. Share it for every game or system you still use and see who else is playing the same thing. I'll be keeping this top post updated.
For an example, here is my info.
sephfire
Xbox Live: cAtf00d
Wii number: (getting repaired)
World of Warcraft:
-Stormreaver-
Uehru (42 Draenei Shaman)
Willella (31 Night Elf Druid)
Hexu (15 Draenei Priest)
-Thunderhorn-
Kirithem (40 Blood Elf Paladin)
Sephfire (16 Orc Hunter)
Final Fantasy XI:
-Odin-
Sephfire (Hume: WHM 60 / BLM 32 / RDM 26 / WAR 24 / NIN 19 / BLU 12)
Come on, people. There are games to be played.
The List
Xbox Live
Bahamut: ilovepsi
Bigfoot: Bigfoot Kevin
sephfire: cAtf00d
WesPip: WesPip
Wii Numbers
Bahamut: 1146 3760 7639 0241
dsx100: 5754 7707 5824
Geoffrey Taucer: 6524 4817 4596 4790
sephfire: (getting repaired)
supremespleen: 2571 3401 5963 9253
WesPip: 4338 6037 7470 1168
Nintendo DS
Mario Kart DS
FiremanJoe: 244875-164158
Metroid Prime Hunters
dsx100: 1847-8315-3156
FiremanJoe: 1718-7117-5892
Pokemon Diamond/Pearl
FiremanJoe: 1633-1902-2115
Steam ID
Azul v2 = amcoolio
dsx100 = DSX100
FiremanJoe = Fireman_Joe
supremespleen = supremespleen
Xfire
Azul v2 = amcoolio
supremespleen = supremespleen
World of Warcraft
-Andorhal-
Sir_NutS
Macrona (70 Night Elf Priest)
Nieka (26 Draenei Mage)
-Illidan-
Ramaniscence
Ramaniscence (70 Undead Priest)
LockofLove (20s Blood Elf Warlock)
-Stormreaver-
sephfire
Uehru (42 Draenei Shaman)
Willella (31 Night Elf Druid)
Hexu (15 Draenei Priest)
shadowolf86
Karthantos (48 Human Paladin)
Mahktal (23 Draenei Mage)
Shemhar (10 Night Elf Druid)
-Thunderhorn-
sephfire
Kirithem (40 Blood Elf Paladin)
Sephfire (16 Orc Hunter)
-Tortheldrin-
shadowolf86
Skrahl (6 Undead Warlock)
Final Fantasy XI
-Odin-
sephfire
Sephfire (Hume: WHM 60 / BLM 32 / RDM 26 / WAR 24 / NIN 19 / BLU 12)
-Titan-
Theory of Nonexistence
Arcolyte (BLM 41 / WHM 20 / THF 17)
Gunbound
Theory of Nonexistence = TheRealToN
Unreal Tournament 2004
dsx100 = DSX100
Warcraft III
dsx100 = DSX100
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It's RPG day!
******* Round Seven: *******
Paper Mario
Console: N64
Publisher: Nintendo
Developer: Intelligent Systems
Release: Feb 5, 2001
Final Fantasy VII
Console: Playstation
Publisher: SCEA
Developer: SquareSoft
Release: Sept 3, 1997
Star Ocean: The Second Story
Console: Playstation
Publisher: Enix Corporation
Developer: Tri-Ace
Release: May 31, 1999
Dark Savior
Console: Saturn
Publisher: Sega
Developer: Climax Entertainment
Release: Nov 30, 1996
Deus Ex
Console: PC
Publisher: Eidos Interactive
Developer: Ion Storm
Release: June 26, 2000
Everquest
Console: PC
Publisher: Sonly Online Entertainment
Developer: Sony Online Entertainment
Release: Mar 16, 1999
Diablo
Console: PC
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Release: Nov 30, 1996
Star Wars: Knights of the Old Republic
Console: PC
Publisher: LucasArts
Developer: BioWare
Release: Nov 18, 2003
Final Fantasy I & II: Dawn of Souls
Console: GBA
Publisher: Nintendo
Developer: Square Enix
Release: Nov 29, 2004
Tactics Ogre: The Knight of Lodis
Console: GBA
Publisher: Atlus Co.
Developer: Quest
Release: May 11, 2002
*********************
I'll vote later. On a side note, we clearly need more Sega Saturn owners in here. Coop is lonely.
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And on the Sixth Round, OCR voted.
******** Round Six: *******
Mario Tennis
Console: N64
Publisher: Nintendo
Developer: Camelot Corp.
Release: Aug 28, 2000
Ace Combat 2
Console: Playstation
Publisher: Namco
Developer: Namco
Release: July 31, 1997
Tekken 3
Console: Playstation
Publisher: Namco
Developer: Namco
Release: 1998
Marvel Super Heroes vs Street Fighter *
Console: Saturn
Publisher: Capcom
Developer: Capcom
Release: Oct 22, 1998 (JP)
Battlefield 1942
Console: PC
Publisher: EA Games
Developer: Digital Illusions
Release: Sept 10, 2002
Curse of Monkey Island
Console: PC
Publisher: LucasArts
Developer: LucasArts
Release: Oct 31, 1997
Lemmings
Console: PC
Publisher: Psygnosis
Developer: DMA Design
Release: 1991
Star Wars: Dark Forces
Console: PC
Publisher: LucasArts
Developer: LucasArts
Release: Feb 28, 1995
Unreal
Console: PC
Publisher: GT Interactive
Developer: Epic Games
Release: Apr 30, 1998
Iridion 3-D
Console: GBA
Publisher: Majesco Games
Developer: Shin’en
Release: May 29, 2001
***************************
My votes:
Mario Tennis -- YES
Anyone who never tried this is missing out. As far as Mario sports titles go, it is second only to the Mario Kart series. The controls were simple, but the game was frantic fun. My whole family spent hours playing doubles against each other, which is something no other game has ever accomplished in my house. This is one of the N64's surprise gems.
Lemmings -- YES
Old, but still awesome. The basic gameplay was simple to learn, but you could find yourself re-doing levels over and over to refine your strategy. And the extra "nuke" tool to blow all of your lemmings to hell for their failures? Priceless. It made losing as fun as winning.
Star Wars: Dark Forces -- YES
For a Doom "copycat," it was surprisingly well-executed and fun to play. The weapons were varied, the levels were challenging and it was Star Wars. It all boiled down to a shooter that took everything great about Doom and added some Star Wars frosting to sweeten the deal.
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Keep in mind that you guys can check the main post daily to see which games are still short on votes. Make sure there aren't any you missed in there!
******* Round Five: *******
Killer Instinct Gold
Console: N64
Publisher: Nintendo
Developer: Rare Ltd.
Release: Nov 25, 1996
Grandia
Console: Playstation
Publisher: SCEA
Developer: Game Arts
Release: Sept 30, 1999
Parasite Eve
Console: Playstation
Publisher: SquareSoft
Developer: SquareSoft
Release: 1998
Mega Man 8 Anniversary Collector’s Edition
Console: Saturn
Publisher: Capcom
Developer: Capcom
Release: Feb 28, 1997
Baldur’s Gate II: Shadows of Amn
Console: PC
Publisher: Interplay
Developer: BioWare
Release: Sept 24, 2000
Doom
Console: PC
Publisher: Id Software
Developer: Id Software
Release: Dec 10, 1993
The Journeyman Project Turbo
Console: PC
Publisher: Sanctuary Woods
Developer: Presto Studios
Release: 1994
Painkiller
Console: PC
Publisher: Dreamcatcher Interactive
Developer: People Can Fly
Release:
Rollercoaster Tycoon
Console: PC
Publisher: Atari
Developer: Chris Sawyer
Release: 1999
Castlevania: Aria of Sorrow
Console: GBA
Publisher: Konami
Developer: KCET
Release: May 6, 2003
************************************
I can't actually vote on any of these, sadly.
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******** Round Four: *********
Army Men: Sarge’s Heroes
Console: N64
Publisher: 3DO
Developer: 3DO
Release: Sept 30, 1999
Crash Bandicoot
Console: Playstation
Publisher: SCEA
Developer: Naughty Dog
Release: Aug 31, 1996
Silent Hill
Console: Playstation
Publisher: Konami
Developer: KCET
Release: Jan 31, 1999
Dragon Force
Console: Saturn
Publisher: Working Designs
Developer: Sega
Release: Nov 30, 1996
Sonic 3D Blast
Console: Saturn
Publisher: Sega
Developer: Traveller’s Tales
Release: Nov 30, 1996
Command & Conquer
Console: PC
Publisher: Virgin Interactive
Developer: Westwood Studios
Release: Aug 31, 1995
Half-Life
Console: PC
Publisher: Sierra Entertainment
Developer: Valve Software
Release: Oct 31, 1998
Sid Meier’s Alpha Centauri
Console: PC
Publisher: Electronic Arts
Developer: Firaxis Games
Release: Jan 31, 1999
Warcraft: Orcs and Humans
Console: PC
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Release: 1994
Final Fantasy Tactics Advance
Console: GBA
Publisher: Nintendo
Developer: SquareSoft
Release: Sept 8, 2003
*******************************
My votes:
Army Men: Sarge's Heroes -- NO
I'll admit to having a lot of fun with this game in multiplayer. I hadn't experienced shooters where you could actually hide in your environment and launch surprise attacks and snipe people from afar. Beyond that, though, it was nothing particularly special.
Half-Life -- YES
The first entry in a brilliant franchise. The original may be a bit overshadowed graphically by the eye candy we have available today, but the game still stands as one of the greatest shooters out there.
Final Fantasy Tactics Advance -- YES
At first, it's hard not to be disappointed by FFTA's story, especially after the (poorly translated) epic FF Tactics gave us. But after you got over that, the great gameplay was still there to be enjoyed, plus some new features. Races and new jobs gave us more to experiment with. It may not be the perfect FFTactics sequel, but it's still addicting and well worth your money.
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Conker’s Bad Fur Day - YES
Although I agree in part with the complaints about this game, I have to tell that few games come close to this one in parody and humor levels. Can't even think of anything outside old sierra adventure games that are this fun and this hilarious, games aren't just like that anymore.
At least Tim schafer is still with us.
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The success of Commander Keen as a shareware game led to the creation of id Software, who, at the timed, called themselves Ideas From the Deep.
That alone puts it among the must-haves.
Conkers Bad Fur Day
HELL YEA
Probably the best thing about it is the surprising transition for Conker ( I mean seriously, did you see him in Diddy Kong Racing, not exactly the most badass guy in my opinion). Count that as another good reason for DK racing to be yes, for first introducing us to Conker, (unless Fireman Joe can point out to me a game that featured him before it).
Just an FYI for the future, but I don't think either of these reasons really qualify a game for must-have status. Just because a mediocre game: a). introduces a good character or . was created by a developer who became great later doesn't make that mediocre game any better on its own.
You gave other good reasons to vote YES on the games, so I'm certainly not throwing the votes out. Just wanted to say.
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I'm beginning to realize how few games I actually played back in the day. Shame on me.
************ Round Three: ************
Conker’s Bad Fur Day
Console: N64
Publisher: Rare Ltd.
Developer: Rare Ltd.
Release: Mar 4, 2001
Wave Race 64
Console: N64
Publisher: Nintendo
Developer: Nintendo
Release: Nov 1, 1996
Colony Wars
Console: Playstation
Publisher: Psygnosis
Developer: SCEE
Release: Oct 31, 1997
The Legend of Dragoon
Console: Playstation
Publisher: SCEA
Developer: SCEI
Release: Jun 11, 2000
Darius Gaiden
Console: Saturn
Publisher: Acclaim
Developer: Taito Corporation
Release: 1996
Shining Force III
Console: Saturn
Publisher: Sega
Developer: Camelot Co. Ltd.
Release: May 31, 1998
Age of Empires
Console: PC
Publisher: Microsoft Game Studios
Developer: Ensemble Studios
Release: Oct 26, 1997
Call of Duty
Console: PC
Publisher: Activision
Developer: Infinity Ward
Release: Oct 29, 2003
Elder Scrolls III: Morrowind
Console: PC
Publisher: Bethesda Softworks
Developer: Bethesda Softworks
Release: May 2, 2002
Fire Emblem
Console: GBA
Publisher: Nintendo
Developer: Intelligent Systems
Release: Nov 3, 2003
*********************************
My vote:
Elder Scrolls III: Morrowind -- YES
Having played the Xbox port and seen the PC version, I feel qualified to vote on this. All the great open-world gameplay we love Elder Scrolls for plus patches and mods? Sign me up. The world may be a bit more drab then Oblivion's, but it's still huge. Great, great game.
Also, I'll be keeping the vote progress updated at the top of the main post, so keep an eye out.
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Just letting everyone know that I posted the complete list of nominees in the main post (minus the one's we've already started voting on).
The next round will be posted for voting in a few minutes.
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Touched it up some more and added a new section at the end.
http://www.sephfire.com/music/angel_smile.mp3
Be honest: are you guys feeling this? It's a pretty different sound for me and I'm kinda just stabbing in the dark with ideas and instruments to see how they fit.
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Hopefully more people will find something to vote on this round.
********* Round Two: *********
Diddy Kong Racing
Console: Nintendo 64
Publisher: Nintendo
Developer: Rare Ltd.
Released: Nov 24, 1997
Star Wars: Rogue Squadron
Console: Nintendo 64
Publisher: Nintendo
Developer: LucasArts
Released: Nov 17, 1998
Castlevania Chronicles
Console: Playstation
Publisher: Konami
Developer: Konami
Released: Oct 8, 2001
Ridge Racer
Console: Playstation
Publisher: Namco
Developer: Namco
Released: Sept 9, 1995
Battle Garegga *
Console: Saturn
Publisher: Electronic Arts
Developer: Eighting/Raizing
Released: 1996
NiGHTS Into Dreams
Console: Saturn
Publisher: Sega
Developer: Sonic Team
Released: Aug 31, 1996
Civilization IV
Console: PC
Publisher: 2K Games
Developer: Firaxis Games
Released: Oct 25, 2005
Eve Online
Console: PC
Publisher: Simon & Schuster
Developer: CCP
Released: May 6, 2003
Space Quest I: The Sarien Encounter
Console: PC
Publisher: Sierra Entertainment
Developer: Sierra Entertainment
Released: 1991
Advance Wars
Console: GBA
Publisher: Nintendo
Developer: Intelligent Systems
Released: Sept 9, 2001
*************************************************
Diddy Kong Racing -- NO (borderline)
Don't get me wrong, it was a fun game. The free-driving "lobby" to drive around between races was pretty fun and it's funny seeing rough draft versions of RARE's characters who later turned out to be quite different (Conker and Banjo, in particular). The racing was fun too. The standard battle mode was a bit lackluster, although the egg retrieval levels could get frantically fun with 4 people. It was a fun game, just not quite at Must-Have status. It didn't help that Mario Kart 64 was the closest game to compare it to.
Star Wars: Rogue Squadron -- undecided
Still deciding on this one. Will vote later.
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Ooh. Good nominations there. Can't believe I forgot Descent.
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Wait, are you talking about Mario Kart 64 or Mario Kart Super Circuit? Super Circuit was on the GBA.
Just want to be sure.
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It begins.
********** Round 1 ***********
Banjo-Kazooie
Console: Nintendo 64
Publisher: Nintendo
Developer: Rare Ltd.
Meta Score: 9.2
Ogre Battle 64
Console: Nintendo 64
Publisher: Atlus Co.
Developer: Quest
Meta Score: 8.2
Legend of Mana
Console: Playstation
Publisher: SquareSoft
Developer: SquareSoft
Meta Score: 7.3
Mega Man X4
Console: Playstation
Publisher: Capcom
Developer: Capcom
Meta Score: 7.4
Amok
Console: Saturn
Publisher: Scavenger
Developer: Lemon
Meta Score: 5.6
Panzer Dragoon
Console: Saturn
Publisher: Sega
Developer: Team Andromeda
Meta Score: 9.1
Commander Keen I: Marooned on Mars
Console: PC
Publisher: Apogee Software, Ltd.
Developer: Id Software
Meta Score: 5.0
Planescape: Torment
Console: PC
Publisher: Interplay
Developer: Black Isle Studios
Meta Score: 9.1
System Shock
Console: PC
Publisher: Origin
Developer: Looking Glass
Meta Score: 9.3
Mario Kart Super Circuit
Console: GBA
Publisher: Nintendo
Developer: Intelligent Systems
Meta Score: 9.3
****************************************
And now for my vote. On the only one of these games I actually played, heh.
Banjo-Kazooie - YES
Awesome, awesome platformer. The different worlds all looked great and the whole game just felt right. The soundtrack is still one of the best I've ever heard. This could almost give Mario 64 a run for its money as the N64's greatest platformer. Almost.
LET'S HAVE SOME VOTES.
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Phase Two -- VOTING --
We've had time to nominate games, so now it's time to start pruning the list.
Here's how this part works. I will post a list of ten games every day, selected randomly. Once these games are posted, they are fair game for voting. I'll be keeping track of the vote count as we go and update this post weekly with voting progress.
VOTING RULES
1). All votes must include a few sentences explaining your reasons.
You can't just drop a "yes" or "no" on a game and call it a day. You have to tell us WHY you think each game does or does not belong on the list.
2). You can still make nominations.
I know that phase is "over," but there's really no reason I can't add a few more games to the voting cue. Especially since we're dealing with an enormous PC library.
3). Late voting is totally fine.
Just because you missed the day I posted a game and everyone else is voting on new stuff now, that doesn't mean you can't throw in a vote for a game I posted days ago.
4). A game must have at least two YES votes to be eligible for the must-have list.
If we can't get two people to agree that a game was great, then it probably doesn't belong on the list.
5). Changing your vote is allowed.
Because of this, debate and discussion are highly encouraged.
The first ten games will be posted later today. GET READY TO VOTE!
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I wish they hadn't associated the extra armor with achievements. I love character customization of any kind, but some of those achievement conditions are infuriating.
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If no one minds, I'm find some other "Great PC games" lists to help pad our nominee list a bit. It's a huge library of games and it really is hard to remember all the greats in such a long list. This may help save a few greats from being ignored because it slipped all our minds.
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Their last release, Shadowrun, is incredibly fun. The fact that no more updates will be coming pains me greatly.
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Sephfire, I'd like to make a request to split PC nominations into two categories: "old" and "new", if you will, with "new" being defined as everything after and including Unreal Tournament (Christmas season '99).
That way it's easier to vote on things like the original Prince of Persia and Diablo 1 without having to consider a million newer and easily much better games.
I might. Since I usually look up info on all the games during the voting stage, I may make a division like this at that time. Of course, when voting time comes around, there's no point in counting a game's age against it. Obviously newer games can offer experiences old school gaming couldn't, but they did great things with what they had, and that deserves credit. The first Mario Bros game may not offer a fraction of the experience that Mario 64 gave, but that doesn't stop it from being one of the greats in gaming history.
We'll get to all that later though.
WIP: BreathofFire II: "JadedbyDeath"
in Post Your Game ReMixes!
Posted
I'd try to comment, but my Mac doesn't seem to appreciate media.putfile.com.