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RocketSniper

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Everything posted by RocketSniper

  1. And thusly I post a response to the person above who clearly knows not what he says, as sytrus was clearly stated as against said disputed rules wherein rofl.
  2. You know, we always get more traffic if there's a rule dispute. This thread had nothing posted in it for something like two weeks... So now I say to you, Sytrus is accessible from the demo. People can render it just as easily as someone with the full version, exporting to .mp3 and slicing up for later use. Though it's one of FL's more powerful tools (A banned one, at that), it's technically available to everyone. Discuss.
  3. Could we have a deadline extend? I'd rather not be first and last place.
  4. I'm posting mine a little early. Get the .mp3 file. Don't get the .zip if you have a slow internet connection, it's 11MB from all of the rendered .wav files I used.
  5. Bump. Also, I think I'm about done with my entry. Just need an ending of some sort.
  6. I'm up to about two minutes. What do you guys feel about poorly sliced vocal samples taking the place of normal instruments?
  7. Wow, I feel retarded. I've been looking for this to come up the last few days, but apparently have completely missed this thread's existence. I'll see what I can do.
  8. I see four extra votes for Smnelian, two for Bunde, and two for sosa. Maybe they did count? Crap, I can't remember who I voted for.
  9. oh... I meant to post the vote (like first second and third), but not the little blurbs that went with 'em, because I had already posted reviews in the thread In any case, congrats to Smnelian for first place
  10. Did you not get my votes? I don't think it changes the results much (Might put me in third, actually), but it still counts...
  11. October 9, hmm? I'm calling mine something along the lines of "Green memories of battle with magus", if that gives you any idea of the content. Maybe I'll add "in schala's palace" to the end later.
  12. Actually, that does make more sense... we don't want the people that just don't have free time (or suddenly run into a wall of work) and can't vote to not be eligible to win. In any case, our voting system needs to change a bit. Edit: Bump for results, too.
  13. Next FLMC, we need to enact a couple of policies... People that submit a song need to vote, or their song is disqualified (and/or loses ten points automatically) People cannot vote for their own song. Well, something like those, anyway.
  14. These reviews are going to be a bit (well okay, extremely) harsh, so read at your own risk. I'm doing my own, too for thoughts governing that song... Bundeslang: The intro's okay. Nothing fancy, but nothing horribly out of place until FX07_14 kicks in. It's out of tune, even with itself, and is much more of a special effect to be used sparingly than a melody line - I ended up muting it for the rest of the review. Pattern seven is a transitory string line that doesn't stick around long enough to really do too much. It comes in, meshes poorly with pattern six, and leaves. After that, the song picks up a lot. I like pattern 38-46 much more than anything before it. Next, you cut the theme and flip to something else... which ends up cutting back to what you flipped from? It's something like a musical double take for me. I'm kinda looking at something for a while, it doesn't register, I glance away then I notice something is off and I glance back just long enough for it to leave. oh well. In any case, the next section needing attention is when pattern fourteen kicks in fo reals. The background stuff starts going, but there's very little going on musically to capture my attention (I'm musically ADD, if you can't tell). The melody cuts in and the strings cut out - the strings haven't been building enough to warrant a break like this, so it seems a bit out of place. Also, pattern 16 gets displaced during it's tenth measure of existence, causing the 'time signature' change mentioned by Zephyr. The melody cuts out again, and we're left with the bass that you've built up to with three repetitions. the song kinda winds down and is over. I liked the ending - the removal of parts until the lead is the only thing left (except a sweep sound effect) works well here. aww crap, I have class. I'll get the others when I get back. Smnelian - intro's not a real attention getter, but it works. FL bell preset doesn't seem to fit its part. The slayer's used decently, though the base material doesn't give you too much to work with here. AUTO Easy Wah is an interesting transition instrument. Nice use of choir Aah. at 25-33, the 'lead' instrument (pattern 9) seems a little out of place - up until then, the mix has been very laid back, but that synth was an extremely energetic lead. Mini-breakdown at 33's an interesting break from the beginning portion. 45 loses a LOT of energy for the transition. 'Lead' seems to be used not for energy, but for a sort of electric feel here. It works pretty well with the rest, though I'd advise some sort of tempo, instrument, or lead change through this area to get the feeling of more energy collecting for the sort of climax at 65. The cut back to the intro here was pretty sudden - the transition wasn't very smooth. Maybe find some way of keeping 'lead' going? Chorus plays again, already seen and done, and... wait, it's the breakdown again. ahh crap. Looks like you just doubled the song at 73. This works for an indefinite track, such as if we were re-writing this song for introduction back into the game, but not for a normal length song. sosadgr8 - The sound is interesting, but it looks very, very much like a midi rip. While this is technically acceptable, it usually keeps you from inserting your own skills, and relies much more on the original to carry your work. To fix the broken speaker effect this song seems to be producing, try turning down everything a little bit. while this may sound like it'll take too long, or is counter-productive, the sheer number of instruments going off makes this song (especially the beginning) difficult to get the volume right on. Very funky. Then it cuts to a random theme. It sort of works, but nothing signals the transition until it hits, so I'm a bit musically startled each time it happens. Instruments work pretty well together, but the percussion got very repetitive. It never cut out or changed by enough to really mention. DDRKirby - The project broke meh. Everyone complained, you warned us, but here it is. I can't see what's going on in the project at all. Sounds great, but is... well, short. Starts to go somewhere, but then just stops. RocketSniper - intro is super-generic crappy techno. Not too sure what's going on here. We're assaulted with fairly random stuff until about 20 when the lead for a while kicks in. Though it's spread into different channels, the whole deal repeats far too many times without any sort of break in-between. Gets old pretty fast. Transition at about 50 is iffy - needs some sort of warning before-hand. Maybe break the lead apart somehow? Transition at 58's iffy as well, it's quite a bit too soon after the other one for a transition like this. Needs a carry-over instrument of some kind, maybe? Lead at ~63 needs to change. At first it's far too quiet, but ends up being a decent volume. Good filter pass, on the drums. ~72 has a nice reference to earlier in the song, just it's in 4/4 instead of 7/4 now. ~84, once again I'm lost. Pulls back together nicely at ~109. Song continues until it stops. End is once again an abrupt transition. Also, Bonus track from FL version 5
  15. Snake: Butsecks? Edit: Argh, I just looked back a couple of pages and saw someone else post the same thing. Bah. Too much internet humor and we all become the same...
  16. I was bumping to hopefully draw the attention of Gollagh, or whoever's running the contest. I'm pretty sure voting was supposed to start right after the submission deadline...
  17. I can't seem to grab sosa's. Every time I try, the hosting site is 'out of free download bandwidth' or something. That's crap.
  18. Any idea what's causing the access violations? is it 15 3xOSC's at once?
  19. Ahh we need easier source material. We'd probably have much better participation if we did a mega man game. Or chrono trigger. Or anything from the final fantasy series. Probably have to do so until we get enough people to try harder games like metroid(s)...
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