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lazygecko

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Posts posted by lazygecko

  1. http://www.ripten.com/2008/06/25/cliffyb-calls-metal-gear-passive-entertainment/

    What he essentially means is that a game that focuses so much on a plot that constantly takes control away from the player defeats the entire point of the medium. This is a viewpoint I have championed over the years, and I'm glad an industry profile is finally shedding some light on it too. If you cannot properly tailor a plot to the gameplay experience, it's just poor design IMO.

  2. http://kotaku.com/5018899/sony-lost-...cing-imbalance

    In practice a new console isn't cheaper than a gaming PC, but due to market expectations you can't really sell one at such a price. A $600 launch price wasn't really enough to attract consumers.

    There's nothing unusual about losses when releasing a console, it's viewed as an investment in getting a foothold on the market and is compensated through license costs on games. But now Sony doubts if they will ever recover from the PS3.

    This, along with the huge success of the Wii, I think gives some insight on how the future of the industry is going to look. The hardware has to become more cost-effective.

  3. http://protodudesrockmancorner.blogspot.com/

    -Rockman 9 will feature a retro 8-bit art style, a homage to the earlier games.

    -Two playable characters: Rockman and Blues (ProtoMan). Each has their own unique storylines.

    - A popular belief is that RM9 will act as the 'link' to the events of the X Series. This is not so, The storyline DOES NOT lead into the X Series, rather it's a 'traditional' plot.

    -Many new characters, new Robot Masters and maybe some new supporting characters.

    -Gameplay is reminiscent of Rockman 3-6.

    -Online components: Leader boards and some unknown form of online play

    -RM9 will be on all major home consoles: Wii, X360 and PS3. X360 and PS3 users will be able to purchase the game from their respective download services. It's unknown how the Wii version will work, whether it will be a downloaded game or not

    Still, you can't help but feel that Capcom is treating it like a second-rate title by making it a downloadable title.

  4. A couple of months back during the series' 20th anniversary there was some book released in Japan, one of the pages in it hinted at a new classic game. Now yesterday, this entry was added to The Classification Board and Classification Review Board (AFAIK the Australian equivalent to ESRB and PEGI).

    Perhaps the positive response from Bionic Commando and Street Fighter IV made them reconsider the whole Battle Network/Star Force shit no one cares about.

  5. The raiding aspect is the only "addicting" part of WoW. I have never seen an addict who isn't a hardcore raider. When you put so much time, resources and effort into coordinating a group of 40/25 people for hours upon hours, it's easy to view it as something much more than just a game.

  6. My account got hacked twice last month when an 0day flash security hole was mass-exploited (rendering all the usual countermeasures for trojans and keyloggers useless). Now my account is locked pending investigation, and I've heard many others have had to wait up to several months, sometimes without even getting their items back. If it's going to take that long I probably won't continue playing. Not until Lich King is out anyway.

  7. Something like that should either be done really fucking good (IE better than 90% of what we hear in commercial efforts) or not done at all. If I hear any VA less than stellar in RPGs I feel that the experience is actually worse than what it would have been if I had just read text.

    Localized japanese games are usually massive fail on voices, even Square who can afford some more reputable actors. Not to mention how long these games get delayed by that.

  8. AFAIK game designers usually end up where they are from handling other parts of development like programming or level design. It's important to have good insight in those fields so you can properly communicate your ideas with the rest of the team.

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