Hi!
Just thought id fill you guys in on what ive been up to lately
During 2,5 months before this summer me and two classmates put together a game called Gravitron Ultra. We developed it using Microsofts XNA game studio. The goal was to win the competition Swedish Game Awards, wich had a category named "best XNA game". To make a long story short, we developed the game and we won the competition, we where also nominated in the "best PC game" category. After that, the game got nominated in the swedish version of ".Net awards" by Microsoft wich is really nice, and now, we are also amongst the top 20 in the worldwide Dream Build Play, where the winner gets a contract to develop for xbox live arcade, amongst other prizes. The results from the DBP will be in in about 1 week so its really exciting!
My role in the process of making the game was Project Manager, Coder, Musician.. The initial idea for the game came from my black book where i write down all my game design ideas. I wrote about 50% of all the code, we had a really talented artist for the graphics, Niklas Frisk, and a really talented coder, Christoffer Ekeroth, to make some of the more complicated physics, mechanics and camera stuff.
If you wanna know more on the actual game, check in on www.gravitronultra.com or http://www.sga.to/competition/entry/81
If you wanna view the trailer, best do it here (reccomended!!):
http://www.acendfilm.se/default.asp?redirect=p09_trailer_hr
Some other links:
www.sga.to (Swedish Game Awards)
www.DreamBuildPlay.com
Just though id fill you guys in on why i havend made so many remixes lately, im pursuing that game-career full out here in sweden Wish me luck in these competitions !