Jump to content

Dexie

Members
  • Posts

    562
  • Joined

  • Last visited

Posts posted by Dexie

  1. So, I did some quick counting, purely out of boredom, to see just how many their are for each type. Water and Normal of course come in first, but I was surprised to see Ice so low, I really thought there were more Ice types than there really is. Fighting, too, I was surprised to see so low.

    Water - 109

    Normal - 97

    Flying - 84

    Grass - 74

    Psychic - 67

    Bug - 63

    Ground - 59

    Poison - 57

    Fire - 48

    Rock - 47

    Fighting - 41

    Electric - 39

    Dark - 39

    Steel - 38

    Ice - 31

    Dragon - 29

    Ghost - 27

    Might go through later and figure out all the missing type pairings, see just what we're lacking.

    (Oh, I didn't count Rotom's extra forms in this, nor Arceus' different plates)

  2. As for Dragon types, my issue with them is that there seems to be a stricter limit on what you can really do with the design. At the end of the day, it's supposed to resemble a dragon. Unless it is a seahorse, or a dragonfly I guess. I want to see a komodo dragon pokemon! That would be different. It would be a Poison/Dragon type!

    Kingdra's based on a dragon, yo.

    http://en.wikipedia.org/wiki/Weedy_sea_dragon

    I'd love a Bug/Dragon or a Bug/Psychic, myself, or a Bug/Water that's not Surskit.

    EDIT: Luxray needs to be changed to a Dark/Electric type. Why haven't we gotten out of those yet?

  3. And people complain about the generic-ness of everything after 2nd gen...

    Those people are idiots. :<

    Personally, I wasn't fond of most of second gen's designs, it had some really solid ones, then a bunch of lesser interesting things that were leftover from Red/Blue's development. I found third gen to be a great breath of fresh air!

  4. But why? It's design is completely horrible, it doesn't evolve into anything interesting, it's found in a completely random spot.

    And it can fly in the anime.

    And it looks like poop.

    There's nothing about Stunfisk that makes any sense to me. This has got to be some weird in-joke at Game Freak that they found absolutely hilarious.

  5. Funnily enough, the only type that Flying has neven been paired with is Fighting. If they give us a Flying/Fighting next gen, Flying will be complete with pairings of every other type.

    Now watch them never do this ever and lead me to rip out my hair in frustration.

  6. Eh, maybe, but in first gen that would have left him pretty overpowered, his only weaknesses would have been Rock and Ground, so Earthquake would have been the only reliable way to hurt him. Maybe Bonemarang if you were using Marowak.

    These days though, sure, I think you can give a starter the Dragon type. Ice and Dragon moves are sooo much easier to come across, and it wouldn't be any worse than having a Water/Steel starter.

    EDIT: I want to push for Rock/Bug/Grass starters, if only because Bug types are my favorite type and I really really want a Bug starter.

  7. Psychic/Fighting/Dark starters. Make it happen.

    Won't happen, for two reasons. It's not as understandable a relationship as Grass/Water/Fire, and Dark is outright immune to Psychic as opposed to just resisting it. It'd be neat, though, but it would definately be hard for newcomers to understand.

  8. It doesn't hurt that as far as designs go, gen 5 was really strong. Personally I think it has the best designed set of monsters next to gen 1.

    If they can keep up the strong designs, I wouldn't mind at all for each new gen to introduce a totally new roster.

×
×
  • Create New...