I'm not sure you read all of my posts. But if you ever work on a multi-million dollar title like Assassin's Creed for minimum wage or less, I would personally kick you in the balls next time I saw you. (Ok, probably not, but I will be thoroughly disgusted with you as well as the people who put you up to it for that.)
There's nothing wrong with doing what you love for free if it's a labor of love type project (see: not commercial). When you start providing top-notch quality work for top-tier commercial projects where other people are making sackfuls of money off it, you have to realize that you're devaluing something to everyone else that wants to (and should) make a living off those talents. And even if you don't "regularly make $1000 on musical projects" that doesn't change the fact that if you were chosen as the vocalist, you should still be paid higher than that. "Being a part of something amazing" should never compromise the value of your part in it. If that's a thing someone isn't willing to learn then they are probably going to fail in a career in music (or writing, or any other career that requires you to place enough value on your services to make a living on.) That's just how it is.
Like I said, my perspective is probably not readily recognized from the amateur/hobbyist's immediate perspective. Maybe it's just something that someone can't comprehend until they've had the right experiences or been in a situation where the point suddenly becomes a little more valid to them. I dunno.
Maybe to simplify, I'll use an example. There comes a point when people that I find really talented need to make a certain amount of money so that they can continue to provide me with the product of their talents. I want them to make lots of money (or at least comfortable amounts anyway) because I don't want them to just stop being able to make music just because there are too many other people doing it for cheap, so that they fall into the (increasingly large) category of people who have to put music aside because they have to get a dayjob so they don't you know, starve. The same line of thinking goes to artists, writers, programmers, electricians, carpenters, engineers, pilots, teachers, policemen, etc etc etc. I'm not sure if that makes apparent sense, but I hope it does. Pay people what they're worth so that they can keep doing it. If they're not worth it, then that will be clear enough, but for the specific topic at hand, the competition winner will easily be worth more than they offered.
I'm going to try to end my thread-derailing/rant there and let people get back to what they were doing. Once again, congrats to everyone who did well in this competition. I hope life proves me wrong, and will present worthy opportunities for those of who you who placed in the finals to further your careers based on your fine performances/auditions.