Shael Riley Posted April 3, 2008 Report Share Posted April 3, 2008 Are players in the wrong for griefing, using exploits, or acting otherwise "unscrupulously" in World of Warcraft? Are players ever at fault for doing anything that the game allows them to do? Isn't testing the boundaries of what you can and cannot do within the scope of a game part of said game's fun? If you're able play in a way that undercuts the value of a game, isn't that not the fault of the players, but the game's designers? Last I checked, there was no social contract between player and game designer stipulating that a game is to be played the way the designer intended. What do you think? Quote Link to comment Share on other sites More sharing options...
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