djpretzel Posted April 10, 2004 Share Posted April 10, 2004 Artist: Justin Straziante Title: Passeggiavamo Lungo la Spiaggia Game: Chrono Cross Orig. Track: Another World Composer: Yasunori Mitsuda Size: ~4300KB VGMix is probably the most reliable of the three, but I think they change your tags. Anyways, on to the mix. I took a little bit of liberty with most of the piece because the original track has such a simple structure, yet it's beautifully simplistic. I wanted to experiment with a few time changes, new harmonies and melodies, all while keeping a somewhat ambient feel that matches with the original elements of the song. I used a crashing wave sample to keep the maritime Chrono Cross feel intact. I think the main "WTF!?" I get about the song is "What's up with the beginning and end of the song? What are those time sigs?" After the first 4 measures of 4/4: 4/4, 3/4, 7/8, 4/4, 5/8, 4/4, 3/4, 7/8, 4/4, 5/8, 3/8. Link to comment Share on other sites More sharing options...
DarkeSword Posted April 11, 2004 Share Posted April 11, 2004 Rather simplistic and sparse; would have been more interesting if you'd been able to bring the ideas about meter to the actual song, rather than having a strange-metered drum intro. It's a bit repetitive too. NO Link to comment Share on other sites More sharing options...
Protricity Posted April 11, 2004 Share Posted April 11, 2004 NO for the bad cd-rip scratches and what not. Thats really poor to be submitting a song with cd rip errors in it. Aside from that, the ambient pads do not fit the guitar at all. Pay more attention to keys. Link to comment Share on other sites More sharing options...
Digital Coma Posted May 5, 2004 Share Posted May 5, 2004 My problem with this mix is that with all its intricacies, it's still thin, sparse, and weak. The introing synth guitar (?) panned right is notated strangely, making for weird tonalities, and it's a feeble sound to begin with. Drums are doing neat stuff, but they too sound limp, especially with stagnant velocities. Enlivening these samples with some major tweakage and filling the dry holes in the sequencing could make this sound lively and rich. NO Link to comment Share on other sites More sharing options...
Disco Dan Posted May 6, 2004 Share Posted May 6, 2004 well MY problem with the remix is the harsh placement of the right chords in ONE key against the right melody in a DIFFERENT key. Experimenting for the sake of experimenting is ok, but it's often hard to sell unless the end result is enjoyable, and this doesn't quite do that. Forget CD ripping errors, the nearly atonal nature of the piece is what kills it for me. NO D Link to comment Share on other sites More sharing options...
Recommended Posts