Sound Test Posted February 26, 2010 Share Posted February 26, 2010 So, I've got this awesome WIP I want to send in for the Link's Awakening remix project, but when I render the file everything comes out fine except for the drums of a particular soundfont in a few specific seconds of the piece. I thought that maybe my laptop was overburdened and rendered the drums separately in a completely different project file by themselves. No dice. Same problem in the same place. The drums playback fine in FL too. I compared the files. I've even tried doing a wav out recording in audacity. That really took away some of the sound quality and dynamic range from the drums though. I'm using FL7 and exporting in wav format (44.1khz, 16 bit rate). Any ideas? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Nutritious Posted February 26, 2010 Share Posted February 26, 2010 What exactly is wrong with the drums? Which soundfont? Using fruity soundfont player plugin or sfz or other? Post an example of the problem? More info needed Quote Link to comment Share on other sites More sharing options...
Zephyr Posted February 26, 2010 Share Posted February 26, 2010 Are you using SFZ for soundfonts? I've known sfz have problems if there's a bunch of instances running. Quote Link to comment Share on other sites More sharing options...
Sound Test Posted February 27, 2010 Author Share Posted February 27, 2010 I'm using a soundfont from soundfonts.it. It's called "Good Rocky Drum". The soundfont player I'm using is the FL soundfont player. To try to describe the problem more specifically. When I render the .wav file the drums sound exactly like they do in the project file until they reach a certain point in time in the remix. For a few seconds, certain hits in the rendered wav seem to have disappeared. For these few seconds, the sound has this almost warbled quality. Everything after this point with the rendered drums turns out fine as well. Here's a link to a picture that I sent a friend of mine to look at. The picture is of the separate project file I made just to see if rendering the drums in a separate project file would solve the issue. The person I sent this too said that it could be that I exceeded max polyphony for the render and to crank it up. I don't know what that means though. I hope this information is helpful Quote Link to comment Share on other sites More sharing options...
Zephyr Posted February 27, 2010 Share Posted February 27, 2010 I was also going to guess at max polyphony, but that shouldn't cause garbling... Either way, check it to be sure. When the render options box pops up, make sure "Disable Max Poly" is lit up. Quote Link to comment Share on other sites More sharing options...
Sound Test Posted February 27, 2010 Author Share Posted February 27, 2010 I tried rendering the drums again, but the "disable poly max" box was highlighted by default. The wav still had the same problem. Right now I'm rendering the file with the cut and cut by boxes set to no value. Edit: That didn't work either. Quote Link to comment Share on other sites More sharing options...
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