OceansAndrew Posted November 21, 2010 Share Posted November 21, 2010 good morning, OCR people. today i'm submitting Voices of the Deep, available at this site: . it's for the Link's Awakening project, so if it passes, please hold it until the project releases. remixer name: prophetik real name: Bradley Burr email address: bradley.burr@gmail.com website: http://prophetikmusic.net userid: 8761 name of game arranged: Legend of Zelda: Link's Awakening individual songs arranged: Catfish's Maw additional information: it's all on your system already own comments: this is a track i wrote for the Link's Awakening project. it was completed in about three hours. i noticed that there are very few remixes of this track, and wanted to try my hand remixing a tune that had been ignored so readily by the community. after five years of this project being up and down, no one ever gave it a shot. i didn't want to wait for someone to come along and do a crappy job on it, so i figured i'd give a shot. from the project commentary: -Catfish’s Maw is another of those tracks that’s particularly atmospheric, and doesn’t really work well outside of the game itself. There’s just so little musical content there that no one really wanted to work on it, with good reason. I picked this track up on a whim, and finished this remix three hours later. I rarely do music this ambient, which made it fun. Of course, Omnisphere helped a lot, too. Link to comment Share on other sites More sharing options...
DragonAvenger Posted November 30, 2010 Share Posted November 30, 2010 - mario paint composer version for slightly easier listening. Link to comment Share on other sites More sharing options...
OceansAndrew Posted November 30, 2010 Author Share Posted November 30, 2010 Dude, we are bros, so i'll be straight with you, this is pretty boring. You definitely made it better by adding some loopz, but the quote: "...doesn’t really work well outside of the game itself. There’s just so little musical content there that no one really wanted to work on it, with good reason." is pretty spot on. Production is decent but not amazing, and for an ambient track, where you certainly aren't going to be excited by the material, it needs to be at that level. Cool for the project, but not for OCR. Sorry. ;_; No Link to comment Share on other sites More sharing options...
DragonAvenger Posted November 30, 2010 Share Posted November 30, 2010 Really not much to add to what Andrew said. Considering the source you worked with, there is definitely an improvement, but this just isn't holding interest. Add to that that (again as OA said) the production is good, but not great, and there's not much really speaking for the track. NO Link to comment Share on other sites More sharing options...
DarkeSword Posted December 22, 2010 Share Posted December 22, 2010 Maybe it's a trapping of the genre, but this kind of just coasts for about 3 minutes. The energy-level throughout is exactly the same. I don't hear a lot of evolution in the track. The texture and ambiance is nice though, so good job on that. A solid take, but I think ultimately it doesn't do enough, and probably doesn't have enough to work with in the first place. NO Link to comment Share on other sites More sharing options...
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