OceansAndrew Posted June 24, 2011 Share Posted June 24, 2011 Contact Information Your ReMixer name: 48MX Your real name: Shaun Lalihatu Your email address: shaunlalihatu@hotmail.com Your website: http://shaunlalihatu.hyves.nl (Social Network) Your userid (number, not name) on our forums, found by viewing your forum profile e.g. djpretzel (http://www.ocremix.org/forums/member.php?u=1) has the userid of "1" My userid is 28824 Submission Information Name of game(s) arranged: Mega Man III, Mega Man 8 and Turok 2: Seeds of Evil Name of arrangement: Rockman vs. the Violene Killer Name of individual song(s) arranged: 1. Mega Man III - Stage Select 2. Mega Man 8 - Stage Select 3. Turok 2: Seeds of Evil - Port of Adia Additional information about game including composer, system, etc. (if it has not yet been added to the site): Mega Man III was on the Nintendo Entertainment System. Mega Man 8 was on the PlayStation (PS One). Turok 2: Seeds of Evil was on the Nintendo 64. To my knowlege the original composers for these games were: Mega Man III: Yasuaki Fujita Mega Man 8: Shusaku Uchiyama Turok 2: Seeds of Evil: I do not know who was the original composer for this game. Link to the original soundtrack (if it is not one of the sound archives already available on the site): I do not know any links to the original soundtracks for these games except maybe YouTube. Your own comments about the mix, for example the inspiration behind it, how it was made, etc. My Inspiration behind my remix was because I love Mega Man games and I myself searched for some remixes, but cou;dn't really find remixes out there on the internet that I kept listening other than a few times with the exception of already on the website OCremix.org placed remixes. So I decided to create my own remix, and because of the remix-a-bility of some videogame music theme songs I decided to put Mega Man III, Mega Man 8 and Turok 2: Seeds of Evil into one remix, with Mega Man III as the 'chorus' because it is more of an Instrumental Remix. http://www.youtube.com/watch?v=QNkRMbD6nDY http://www.youtube.com/watch?v=PS2v9_ey-sA http://www.youtube.com/watch?v=cBdvzDeKnsg Link to comment Share on other sites More sharing options...
OceansAndrew Posted July 15, 2011 Author Share Posted July 15, 2011 Pretty cool filtered intro, usually when this sort of effect is used, it hits really hard right after the build, but I liked how it was a little more subdued, and featured a touch of additional filtering after the fact. Overall, once this gets going, it coasts for the duration, but has a really nice melding of the three themes that feels very seamless. Overall I really like this, but it needs to continue to progress once it's started. A pretty strong candidate for a resub, IMO. No, please resubmit Link to comment Share on other sites More sharing options...
DragonAvenger Posted August 13, 2011 Share Posted August 13, 2011 Going to have to agree with Andrew here. I love how the intro just slides nicely into the chill main part of the song. The thing that's holding the track back is that once it starts it gets into a holding pattern for the rest of the mix. I need some more change-ups and development! NO (resubmit) Link to comment Share on other sites More sharing options...
DarkeSword Posted August 13, 2011 Share Posted August 13, 2011 Kind of plateaus around the middle. Pretty nice sound, but there's not a lot of energy. Just sort of ends up plodding along after a while. That clap sound isn't really helping either; sounds really exposed and dry and outside of the rest of the piece. Around 2:20 things start getting mushy, with a lot of different parts layered over each other. Filtering out is a pretty cheesy ending, especially when it happens so quickly; if you're gonna vamp for an outro, it needs to be longer. The problem is that this song is basically all just vamp, which is not surprising considering that's all the stage select musics really are in Mega Man games. I think you need more variation in your piece, and you need to pay closer attention to how your elements are balanced. Not a bad start, but needs work. NO Link to comment Share on other sites More sharing options...
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