Kruai Posted November 7, 2011 Share Posted November 7, 2011 Hey guys, Started working on a new remix, and wanted to get a little feedback on how it's going so far. Currently I'm working on making the builds more effective and fixing balance issues. http://tindeck.com/listen/wmvg Thanks in advance for your feedback! Quote Link to comment Share on other sites More sharing options...
Korak the Mad Posted November 8, 2011 Share Posted November 8, 2011 I really like it. It is one of the most eerie versions of Phendrana Drifts that I've heard. The things that I think you could change are the weird special effects noises thoughout the song because it seems to undermine the flow of the song. Keep the violin and drums in it, but just get rid of those weird special effect noises, and I think it would be a great song, and eerie song. Quote Link to comment Share on other sites More sharing options...
Cash Posted November 9, 2011 Share Posted November 9, 2011 Overall, I would say this a good start and I can see this song going places if you fix a couple things. The biggest problem I have is the extremely distracting bass noise that starts at the beginning and goes on and off until about 0:58. It picks back up at about 3:31 and again goes on and off until about 4:20. I'd bring up the low end on that, don't be afraid to try bringing it way up. Or maybe use another sound for that. Another issue that jumped out at me was the dubstep effect that lasts for about 2 seconds. Examples of this are at 2:01, and 2:16. The effect sounds jarring and harsh to me, even though it does fit in the song. I would lower the volume a bit, and maybe try to smooth it out. There are also a few weird sounding effects in the song that I can't quite pick out. Despite those issues I still liked this mix, keep at it. Also, keep in mind that I don't have much experience as a remixer, but I have listened to tons of works in progress and even more submitted mixes, so I think my comments should be of use. Quote Link to comment Share on other sites More sharing options...
Kruai Posted November 9, 2011 Author Share Posted November 9, 2011 Thanks for your feedback, both of you! Overall, I would say this a good start and I can see this song going places if you fix a couple things. The biggest problem I have is the extremely distracting bass noise that starts at the beginning and goes on and off until about 0:58. It picks back up at about 3:31 and again goes on and off until about 4:20. I'd bring up the low end on that, don't be afraid to try bringing it way up. Or maybe use another sound for that. Another issue that jumped out at me was the dubstep effect that lasts for about 2 seconds. Examples of this are at 2:01, and 2:16. The effect sounds jarring and harsh to me, even though it does fit in the song. I would lower the volume a bit, and maybe try to smooth it out. There are also a few weird sounding effects in the song that I can't quite pick out. Despite those issues I still liked this mix, keep at it. Also, keep in mind that I don't have much experience as a remixer, but I have listened to tons of works in progress and even more submitted mixes, so I think my comments should be of use. I got rid of the sound effects; they were actually unintentional, built into a hi-hat sample I was using. I am going to soften the momentary dubstep elements--I assume you mean the noisy wobble and the "Scary Monsters and Nice Sprites" screech. However, I'm not entirely sure what you mean by the "bass" sounds. Do you mean the kick for the drums, or from the string bass? Now that I listen again I hear a bit of feedback/clipping on the string bass, so I'm going to try to work on that. Quote Link to comment Share on other sites More sharing options...
Cash Posted November 9, 2011 Share Posted November 9, 2011 Now that I listen again I hear a bit of feedback/clipping on the string bass, so I'm going to try to work on that. I'm not sure if it was supposed to be a bass, but I'm talking about the lowest sound at the beginning. That's the best way I can describe it, if that still doesn't make sense, just ignore it. Quote Link to comment Share on other sites More sharing options...
Kruai Posted November 15, 2011 Author Share Posted November 15, 2011 I'm not sure if it was supposed to be a bass, but I'm talking about the lowest sound at the beginning. That's the best way I can describe it, if that still doesn't make sense, just ignore it. OK! I tried to soften some of the bass at the beginning, since I noticed that was giving weird feedback. Sorry I can't quite get what you mean by the bass noise! I did, however, soften the harsh sounds in the dubstep segment and get rid of the annoying noises. Thanks for the feedback! Quote Link to comment Share on other sites More sharing options...
Blackwinged Saron Posted November 17, 2011 Share Posted November 17, 2011 did anyone else think "james bond" when they heard this? I think it's very...dampened/flat/muffled. I love the fell of it, it's a little dark. It's hard to say that it needs work, it obviously needs some touching up, but the source material is very difficult. The original was very well done and well suited, design to make the player feel the zone's intent. Metroid has always been good at that. So you're doing a really great job with nothing short of stubborn source material. I think it just needs some sharper definition. I kinda feel like i'm pressing my ear up against my neighbor's wall to listen to it. OK...Nvm...just listened to the new version, which is posted ironically just above mine. Just disregard everything after the james bond statement with the exception of the word "it(s)" Quote Link to comment Share on other sites More sharing options...
Kruai Posted November 25, 2011 Author Share Posted November 25, 2011 did anyone else think "james bond" when they heard this?I think it's very...dampened/flat/muffled. I love the fell of it, it's a little dark. It's hard to say that it needs work, it obviously needs some touching up, but the source material is very difficult. The original was very well done and well suited, design to make the player feel the zone's intent. Metroid has always been good at that. So you're doing a really great job with nothing short of stubborn source material. I think it just needs some sharper definition. I kinda feel like i'm pressing my ear up against my neighbor's wall to listen to it. OK...Nvm...just listened to the new version, which is posted ironically just above mine. Just disregard everything after the james bond statement with the exception of the word "it(s)" James Bond, huh? Thanks for your feedback! Anyone else got any critiques they can put past this mix? I'd like to make any major edits while it's fresh, and I'd like to hear everyone's input! Quote Link to comment Share on other sites More sharing options...
Kruai Posted August 1, 2012 Author Share Posted August 1, 2012 http://tindeck.com/listen/wmvg Here's the near-final version. Does anyone have more any more feedback for me? I'm thinking about submitting if not. Quote Link to comment Share on other sites More sharing options...
jordanrooben Posted August 2, 2012 Share Posted August 2, 2012 I remember this from a while ago! I think I saw it on youtube at some point. Sweet! Really nice work here! The intro sounds a little bit empty in my opinion, and in later parts of the song, when you have mostly drums and the lead playing, it has the same problem. The piano sample you have sounds somewhat flat to me, though that's partly due to the fact that it's in a high octave. Love the arp synths late in the song. My biggest problem with the arrangement, is that it doesn't feel like it progresses very far. There's some awesome buildup and string writing, but it seams to plateau before the interlude, and then stays around that energy level until it ends. Later on it gets a bit repetetive. Needs moar strings! I really hope you keep working on this, it's really awesome so far! Quote Link to comment Share on other sites More sharing options...
Korak the Mad Posted August 2, 2012 Share Posted August 2, 2012 I still don't like the dubstep part with all the random noise to it. Otherwise it's an iincredibly beautiful song. Just take out that dubstep part of it and it will be perfect. I really like it.It is one of the most eerie versions of Phendrana Drifts that I've heard. The things that I think you could change are the weird special effects noises thoughout the song because it seems to undermine the flow of the song. Keep the violin and drums in it, but just get rid of those weird special effect noises, and I think it would be a great song, and eerie song. I still agree with this. Quote Link to comment Share on other sites More sharing options...
Rozovian Posted August 3, 2012 Share Posted August 3, 2012 Piano sounds really mechanical. Longer notes, sustain pedal, reverb/delay, something. Also humanization, but for a track like this that's a lesser concern than the sound itself. The groove kicks ass tho. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.