ectogemia Posted August 16, 2012 Share Posted August 16, 2012 Mkay, so while looking over FL Studio demo files to pick up some production tricks, I found something in the deadmau5 remix That's Not True (dream electro mix) track that I can't figure out. The "whatthefuck" pattern plays a short sample. It has some processing on it. Cool. Now go to the playlist and mute everything except for the track with "whatthefuck" on it. Listen to the delay. The audio just kinda cuts off a few beats before the next "whatthefuck" trigger. I went into the mixer and created an identical Fruity Delay and muted the original Fruity Delay. When I did that, the audio did *not* cut off just a few beats before the next "whatthefuck" trigger, so I think there's something unusual about the original Fruity Delay that cuts off the audio?? As I said, I coped and pasted all the values off the original onto a new Fruity Delay and muted the original. It changed the whole sound. Why? I tried looking for little hidden volume, mute, or cut controls somewhere. Nada. I'm stumped. While I'm on the topic of this project file, maybe someone can explain how the IEF works in Fruity Love Philter on mixer track 6? I think deadmau5 basically just used love philter for waveshaping and noise gating. Waveshaping, I get. Noise gating I've never experimented with at all. Was he just kinda making do since he was limited to native plugins when making this track? Would a common noise gating plugin be able to accomplish what he did with that IEF business? Quote Link to comment Share on other sites More sharing options...
Garrett Williamson Posted August 16, 2012 Share Posted August 16, 2012 I know nothing of FL Studio, but was there a Send on the track? Like a Bus 1, Bus 2, or something? Was the delay on that? Again, know nothing of FL Studio. I use Logic. Quote Link to comment Share on other sites More sharing options...
ectogemia Posted August 16, 2012 Author Share Posted August 16, 2012 There were sends, but none linked to this mixer insert. Quote Link to comment Share on other sites More sharing options...
DDRKirby(ISQ) Posted August 23, 2012 Share Posted August 23, 2012 Fruity Delay 1 is slightly buggy in the newer versions of FL, from my experience. I used to use it exclusively but then I started running into weird tempo issues, so now I either use delay bank or delay 2. Lets me do stereo offsets while I'm at it. That doesn't really seem to be what you're describing though. If I had to guess (without actually opening the project file, sorry), my best intuition would be that the effect has smart disable on, which automatically silences tracks that aren't active after a while (which can cut out long delays or reverbs). Of course, smart disable is -disabled- for rendering mode, but when you're previewing it does kick in after some amount of seconds. Quote Link to comment Share on other sites More sharing options...
AngelsDen Posted August 23, 2012 Share Posted August 23, 2012 @Ectogemia: Did you consider automation as well? Quote Link to comment Share on other sites More sharing options...
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