Jump to content

Musically-Unskilled Programmer Seeks Musician


Schilcote
 Share

Recommended Posts

Enjoys all-night coding sessions and being silly on the internet.

In all seriousness, I'm not sure this is quite the right place to put this, but here goes.

I'm working on a 2D Elite/Escape Velocity/Transcendence-type game, and I need a soundtrack. I'm not good enough at teh musics to do it myself.

I'm thinking of music styled after Keygen/Demoscene music, to go along with the retro-ish graphical style. Something like this.

In return for your time I'll give you... nothing. But I'll definitely put your name and website in the game, at the very least in the credits (I was actually thinking of putting the BGM artist's name in the lower-right corner of the screen at all times, especially if more than one artist contributes). No guarantee that the game will become popular at all though- it might not even get finished. At the very least it'll be an opportunity to experiment with a different musical style.

If you're interested, I suppose you can just post here with a sample. If I like it, I'll say so. :P

Link to comment
Share on other sites

Some of these terms seem pretty loose and not confidence building. It's cool to do music for free, but why would anyone do music for a game that's outright stated might not even get finished?

It also seems weird to audition for a project with no guarantee on it, which I guess is what you're asking us to do by posting a sample and seeing if you like it.

Link to comment
Share on other sites

In return for your time I'll give you... nothing.

Like everything else in music, It's all how you phrase it.

In return, for your time, I'll give you... nothing.

In return for your, time I'll give, you...nothing

In return for your time, I'll give you! nothing!

Problem solved and now back to work! :)

Dont mean to sound like a douche, i'm always thrilled to see programming talent seeking out the community here. Just remember when trying to sell your idea you need to make it seem worthwhile. A little humility can go a long way but too much will keep people from having faith in you.

Link to comment
Share on other sites

  • 3 weeks later...

Whoops, sorry I disappeared. Forum software decided not to tell me there were new posts.

Yeah, I'll take your help. I suppose you can just start working on the main theme for now, while I get the starmap screen fully functional. If you want, I can PM you my email address.

EDIT:

Vaugeness, right. Well, keygen/chiptune music is typically characterized by ultra-fast arpeggios, extremely lo-fi samples, and basic waveforms. It's music designed to fit into the spare memory of a Commodore 64. Keygenjukebox.com is a good source of examples.

Link to comment
Share on other sites

  • 4 weeks later...

I've been asked to make music for maybe 5 game projects that never got completed, and this has been a huge disappointment. So saying yours may not get finished at all is a big no-no and not just for me, I think. Indie soundtracks can be made in only a few months (depending of course on your needs and the number of people involved), so if you haven't had success recruiting so far, I'd suggest try again when you more than just pretty words to show for the game you're making. (:

Link to comment
Share on other sites

  • 2 weeks later...
I've been asked to make music for maybe 5 game projects that never got completed, and this has been a huge disappointment. So saying yours may not get finished at all is a big no-no and not just for me, I think. Indie soundtracks can be made in only a few months (depending of course on your needs and the number of people involved), so if you haven't had success recruiting so far, I'd suggest try again when you more than just pretty words to show for the game you're making. (:

Made the same experience working my ass off for Projects that disappear before even getting close to completion. The Indie-game music market is somewhat unserious and i wont ever again join a project that has not made it to a puplic release.

Link to comment
Share on other sites

I've made music for like six indie-games and out of all of them, only one is 90% finished, but that's because it's being made by artists and programmers who actually worked full-time for professional developers at one point. All the other indie games failed.

It's to be expected, honestly. Working for free is a great way to make a name for yourself, but I think that too many indie devs start looking for custom music and sound effects before their games are actually at the point of needing it.

Which just makes for angry, disappointed musicians.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...